Player Matchup

Xing Tian
Xing Tian
Burrito12
Xing Tian
Level 60
God Stats
2W - 0L
1,678 SR
Queue Stats
69W - 58L
1,554 Elo+
Solo
Serqet
Serqet
Choas809
Serqet
Level 91
God Stats
7W - 4L
1,279 SR
Queue Stats
34W - 41L
1,419 Elo+
Party 1
Danzaburou
Danzaburou
Jflor282
Danzaburou
Level 109
God Stats
1W - 1L
1,778 SR
Queue Stats
43W - 56L
1,411 Elo+
Party 1
Arachne
Arachne
Matthui
Arachne
Level 121
God Stats
8W - 7L
1,517 SR
Queue Stats
91W - 73L
1,507 Elo+
Solo
Janus
Janus
electk9
Janus
Level 127
God Stats
14W - 8L
1,606 SR
Queue Stats
169W - 172L
1,468 Elo+
Party 1
Team Averages
Level 102
1,571 SR
1,472 Elo+

VS

Team Averages
Level 76
1,517 SR
1,547 Elo+
Zeus
Zeus
ClaraBis
Zeus
Level 61
God Stats
1W - 4L
1,244 SR
Queue Stats
94W - 98L
1,485 Elo+
Solo
Charon
Charon
Gongshow009
Charon
Level 127
God Stats
8W - 6L
1,606 SR
Queue Stats
269W - 229L
1,537 Elo+
Party 2
Danzaburou
Danzaburou
JRE1D1
Danzaburou
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 58L
1,520 Elo+
Solo
Thanatos
Thanatos
KilaDrank
Thanatos
Level 112
God Stats
23W - 12L
1,733 SR
Queue Stats
167W - 153L
1,629 Elo+
Party 2
The Morrigan
The Morrigan
Thatguy451467
The Morrigan
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 81L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Burrito12
Xing Tian
12
3 / 1 / 8
7,035
541
7,616
10,193
6,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Serqet
Choas809
Serqet
12
2 / 0 / 8
6,484
499
6,706
7,127
2,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
Jflor282
Danzaburou
14
4 / 0 / 5
8,791
676
7,926
6,783
2,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Matthui
Arachne
15
4 / 1 / 3
8,893
684
5,523
7,850
3,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Janus
electk9
Janus
14
9 / 0 / 5
8,523
656
7,320
4,886
1,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
0 / 6 / 0
5,752
442
6,231
10,040
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
10
0 / 5 / 1
6,011
462
3,871
12,590
7,684
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
JRE1D1
Danzaburou
11
0 / 3 / 0
6,283
483
5,171
8,766
2,270
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
KilaDrank
Thanatos
12
1 / 4 / 1
6,190
476
4,737
12,003
3,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
Thatguy451467
The Morrigan
10
1 / 4 / 0
5,906
454
3,930
7,570
2,363
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
4
22
Kills
2
2
Deaths
22
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Burrito12
Xing Tian
3
1
8
7
W
Serqet
Choas809
Serqet
2
0
8
6
L
Zeus
0
6
0
0
L
Charon
0
5
1
0.1
L
Danzaburou
JRE1D1
Danzaburou
0
3
0
0
W
Danzaburou
Jflor282
Danzaburou
4
0
5
6.5
L
Thanatos
KilaDrank
Thanatos
1
4
1
0.38
W
Arachne
Matthui
Arachne
4
1
3
5.5
L
The Morrigan
Thatguy451467
The Morrigan
1
4
0
0.25
W
Janus
electk9
Janus
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,091
Damage
23,940
36,839
Taken
50,969
15,475
Mitigated
18,116
11,889
Healing
12,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Burrito12
Xing Tian
7,616
300
0
1,251
10,193
6,285
0
3,491
6,468
24,557
1,820
W
Serqet
Choas809
Serqet
6,706
1,301
0
2,643
7,127
2,061
0
2,261
4,566
0
33,300
L
Zeus
6,231
254
0
183
10,040
1,988
0
3,708
5,611
35,085
0
L
Charon
3,871
674
0
2,684
12,590
7,684
0
4,220
7,606
19,552
0
L
Danzaburou
JRE1D1
Danzaburou
5,171
1,962
0
1,834
8,766
2,270
0
1,393
7,072
0
44,812
W
Danzaburou
Jflor282
Danzaburou
7,926
2,731
0
2,804
6,783
2,312
219
1,336
5,411
0
59,144
L
Thanatos
KilaDrank
Thanatos
4,737
1,122
0
6,901
12,003
3,811
0
2,985
8,660
0
49,846
W
Arachne
Matthui
Arachne
5,523
3,779
0
4,275
7,850
3,235
356
3,443
4,391
0
63,019
L
The Morrigan
Thatguy451467
The Morrigan
3,930
820
0
1,348
7,570
2,363
0
868
6,089
40,493
1,421
W
Janus
electk9
Janus
7,320
425
0
916
4,886
1,582
0
2,363
2,213
49,938
563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,726
Gold Earned
30,142
422
Minions Killed
340
0
Camps Cleared
0
1,449,594
Distance Traveled
1,163,803
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,035
541
45
3
0
273,243
1
W
Serqet
6,484
499
55
4
0
343,175
0
L
Zeus
5,752
442
76
6
0
216,559
0
L
Charon
6,011
462
24
2
0
218,429
0
L
Danzaburou
6,283
483
74
6
0
236,149
0
W
Danzaburou
8,791
676
105
8
0
268,337
0
L
Thanatos
6,190
476
87
7
0
273,289
1
W
Arachne
8,893
684
116
9
0
252,127
0
L
The Morrigan
5,906
454
79
6
0
219,377
0
W
Janus
8,523
656
101
8
0
312,712
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role