Player Matchup

Chiron
Chiron
 
Chiron
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Calebthegoat_tt
Amaterasu
Level 99
God Stats
10W - 7L
1,663 SR
Queue Stats
60W - 70L
1,433 Elo+
Party 2
Jormungandr
Jormungandr
Gameboy_Nate
Jormungandr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,384 Elo+
Party 2
Kumbhakarna
Kumbhakarna
OA1_fally0801
Kumbhakarna
Level 86
God Stats
0W - 2L
1,303 SR
Queue Stats
44W - 59L
1,401 Elo+
Party 2
Scylla
Scylla
Psycho_RyRy
Scylla
Level 82
God Stats
0W - 1L
1,842 SR
Queue Stats
13W - 20L
1,417 Elo+
Party 2
Team Averages
Level 88
1,562 SR
1,427 Elo+

VS

Team Averages
Level 151
1,528 SR
1,479 Elo+
Hades
Hades
 
Hades
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
DatGuyCole16
Ullr
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 10L
1,401 Elo+
Solo
Achilles
Achilles
God_Knight94
Achilles
Level 156
God Stats
5W - 1L
1,567 SR
Queue Stats
569W - 551L
1,466 Elo+
Solo
Arachne
Arachne
LiquidXChrome
Arachne
Level 147
God Stats
14W - 9L
1,573 SR
Queue Stats
244W - 240L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
1 / 2 / 0
7,056
441
7,321
9,317
2,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
Calebthegoat_tt
Amaterasu
13
1 / 3 / 4
7,416
464
5,637
14,340
8,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Gameboy_Nate
Jormungandr
11
0 / 0 / 0
7,071
442
5,885
11,872
9,624
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kumbhakarna
OA1_fally0801
Kumbhakarna
14
3 / 3 / 0
8,064
504
5,737
17,241
15,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
14
0 / 5 / 1
7,339
459
2,828
8,859
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
4 / 1 / 4
10,352
647
10,426
10,734
5,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
 
Sylvanus
14
2 / 0 / 3
7,605
475
7,260
10,946
11,104
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
2 / 1 / 3
7,873
492
9,203
10,483
4,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
God_Knight94
Achilles
14
3 / 3 / 4
9,087
568
8,609
15,947
14,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Arachne
15
2 / 2 / 2
8,484
530
4,510
13,329
5,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
13
13
Deaths
7
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
2
0
0.5
W
Hades
 
Hades
4
1
4
6
W
Sylvanus
 
Sylvanus
2
0
3
3.5
L
Amaterasu
Calebthegoat_tt
Amaterasu
1
3
4
1
W
2
1
3
3.5
L
Jormungandr
Gameboy_Nate
Jormungandr
0
0
0
0
W
Achilles
God_Knight94
Achilles
3
3
4
1.67
W
Arachne
2
2
2
1.5
L
Kumbhakarna
OA1_fally0801
Kumbhakarna
3
3
0
1
L
Scylla
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,408
Damage
40,008
61,629
Taken
61,439
39,033
Mitigated
40,665
9,160
Healing
26,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
7,321
872
534
2,106
9,317
2,787
0
2,948
6,369
0
43,922
W
Hades
 
Hades
10,426
1,065
477
5,669
10,734
5,780
2,048
2,385
8,349
83,163
1,534
W
Sylvanus
 
Sylvanus
7,260
1,953
3,946
5,932
10,946
11,104
206
2,829
8,077
32,784
0
L
Amaterasu
Calebthegoat_tt
Amaterasu
5,637
2,817
0
3,479
14,340
8,640
0
2,614
11,680
0
61,163
W
9,203
2,308
0
750
10,483
4,092
472
2,477
8,006
0
63,581
L
Jormungandr
Gameboy_Nate
Jormungandr
5,885
1,781
0
1,276
11,872
9,624
0
4,921
6,905
43,353
2,588
W
Achilles
God_Knight94
Achilles
8,609
3,324
0
4,026
15,947
14,274
0
3,960
11,330
0
49,980
W
Arachne
4,510
3,276
0
5,229
13,329
5,415
117
953
12,294
0
73,096
L
Kumbhakarna
OA1_fally0801
Kumbhakarna
5,737
1,075
0
750
17,241
15,383
0
2,034
14,490
38,101
383
L
Scylla
2,828
293
0
1,015
8,859
2,599
0
5,053
3,714
55,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,946
Gold Earned
43,401
429
Minions Killed
504
0
Camps Cleared
0
1,526,504
Distance Traveled
1,458,278
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,056
441
91
6
0
314,728
2
W
Hades
10,352
647
162
10
0
317,799
0
W
Sylvanus
7,605
475
52
3
0
258,283
4
L
Amaterasu
7,416
464
93
6
0
332,099
0
W
Ullr
7,873
492
97
6
0
291,967
0
L
Jormungandr
7,071
442
68
4
0
304,191
0
W
Achilles
9,087
568
83
5
0
255,357
2
W
Arachne
8,484
530
110
7
0
334,872
0
L
Kumbhakarna
8,064
504
77
5
0
285,294
0
L
Scylla
7,339
459
100
6
0
290,192
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role