Player Matchup

Scylla
Scylla
 
Scylla
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
VTR TOPBOSS 04
Medusa
Level 63
God Stats
0W - 2L
1,231 SR
Queue Stats
42W - 52L
1,389 Elo+
Party 1
Pele
Pele
xX Zendoe Xx
Pele
Level 28
God Stats
0W - 2L
1,260 SR
Queue Stats
37W - 46L
1,325 Elo+
Party 1
Mulan
Mulan
xXSBC05Xx
Mulan
Level 109
God Stats
276W - 246L
1,618 SR
Queue Stats
282W - 257L
1,577 Elo+
Solo
Team Averages
Level 102
1,422 SR
1,458 Elo+

VS

Team Averages
Level 108
1,473 SR
1,471 Elo+
Cabrakan
Cabrakan
Solomon-Detod
Cabrakan
Level 67
God Stats
15W - 17L
1,113 SR
Queue Stats
458W - 449L
1,473 Elo+
Solo
Ishtar
Ishtar
consolegamersOP_
Ishtar
Level 88
God Stats
9W - 8L
1,372 SR
Queue Stats
35W - 40L
1,395 Elo+
Solo
Discordia
Discordia
nyctalgia
Discordia
Level 159
God Stats
4W - 4L
1,519 SR
Queue Stats
510W - 459L
1,488 Elo+
Solo
Poseidon
Poseidon
shockwave2346
Poseidon
Level 123
God Stats
2W - 1L
1,947 SR
Queue Stats
70W - 58L
1,506 Elo+
Solo
King Arthur
King Arthur
命相皆由心
King Arthur
Level 104
God Stats
13W - 17L
1,411 SR
Queue Stats
77W - 82L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
4 / 2 / 6
9,069
605
5,203
8,108
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
 
King Arthur
13
2 / 3 / 2
7,857
524
5,087
15,489
9,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 10 / 0
6,422
428
7,035
12,794
3,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

12
0 / 7 / 1
6,739
449
5,057
13,695
4,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mulan
xXSBC05Xx
Mulan
14
8 / 4 / 5
7,942
529
12,766
15,519
7,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Solomon-Detod
Cabrakan
12
3 / 4 / 15
8,779
585
8,645
16,601
21,609
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
14 / 1 / 4
9,405
627
14,755
8,150
3,143
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
nyctalgia
Discordia
15
4 / 5 / 3
9,450
630
8,820
8,416
2,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Poseidon
shockwave2346
Poseidon
15
2 / 6 / 0
8,131
542
4,256
10,568
2,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
命相皆由心
King Arthur
13
3 / 1 / 4
8,397
560
9,505
11,713
10,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
52
17
Kills
26
26
Deaths
17
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
2
6
3.5
L
King Arthur
 
King Arthur
2
3
2
1
W
Cabrakan
Solomon-Detod
Cabrakan
3
4
15
2.63
L
3
10
0
0.3
W
14
1
4
16
W
Discordia
nyctalgia
Discordia
4
5
3
1.1
W
Poseidon
shockwave2346
Poseidon
2
6
0
0.33
L
0
7
1
0.07
L
Mulan
xXSBC05Xx
Mulan
8
4
5
2.63
W
King Arthur
命相皆由心
King Arthur
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,148
Damage
45,981
65,605
Taken
55,448
28,252
Mitigated
40,666
15,757
Healing
17,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,203
337
0
2,370
8,108
2,482
676
6,201
1,147
56,899
1,064
L
King Arthur
 
King Arthur
5,087
276
0
2,742
15,489
9,306
196
2,357
13,059
0
49,605
W
Cabrakan
Solomon-Detod
Cabrakan
8,645
907
43
3,650
16,601
21,609
162
365
16,236
21,168
416
L
7,035
3,506
0
530
12,794
3,701
0
3,451
9,335
0
25,947
W
14,755
8,831
0
4,500
8,150
3,143
1,105
955
7,195
0
56,749
W
Discordia
nyctalgia
Discordia
8,820
475
0
2,442
8,416
2,472
125
2,151
6,265
48,233
1,385
W
Poseidon
shockwave2346
Poseidon
4,256
570
0
3,906
10,568
2,568
428
1,168
9,400
67,290
0
L
5,057
1,490
71
2,080
13,695
4,975
0
3,065
10,630
0
54,519
L
Mulan
xXSBC05Xx
Mulan
12,766
1,121
0
7,964
15,519
7,788
0
5,991
9,374
0
64,897
W
King Arthur
命相皆由心
King Arthur
9,505
565
0
3,379
11,713
10,874
10
454
11,259
1,079
50,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,029
Gold Earned
44,162
430
Minions Killed
396
0
Camps Cleared
0
1,450,143
Distance Traveled
1,426,255
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,069
605
105
7
0
291,707
5
L
King Arthur
7,857
524
83
6
0
302,792
1
W
Cabrakan
8,779
585
13
1
0
258,781
0
L
Medusa
6,422
428
47
3
0
275,073
0
W
Ishtar
9,405
627
93
6
0
280,813
5
W
Discordia
9,450
630
97
6
0
284,936
0
W
Poseidon
8,131
542
108
7
0
290,465
0
L
Pele
6,739
449
95
6
0
282,659
0
L
Mulan
7,942
529
100
7
0
297,912
0
W
King Arthur
8,397
560
85
6
0
311,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role