Player Matchup

Thor
Thor
Platinum III
Icantdienow
Thor
Platinum III
Level 245
God Stats
16W - 20L
1,505 SR
Queue Stats
398W - 394L
1,880 MMR
Solo
Ullr
Ullr
Platinum I
MonkeyDDragin
Ullr
Platinum I
Level 220
God Stats
32W - 23L
1,706 SR
Queue Stats
362W - 347L
1,874 MMR
Solo
Hades
Hades
Platinum I
Piguixa
Hades
Platinum I
Level 109
God Stats
3W - 3L
1,904 SR
Queue Stats
234W - 217L
1,903 MMR
Solo
King Arthur
King Arthur
Platinum III
TacuChi
King Arthur
Platinum III
Level 158
God Stats
5W - 2L
1,696 SR
Queue Stats
109W - 98L
1,895 MMR
Solo
Cabrakan
Cabrakan
Gold IV
YesYouSuck2020
Cabrakan
Gold IV
Level 115
God Stats
7W - 5L
1,926 SR
Queue Stats
22W - 19L
1,858 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 169
1,747 SR
1,882 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 148
1,603 SR
1,882 MMR
Anhur
Anhur
Platinum I
GuevoDerecho
Anhur
Platinum I
Level 123
God Stats
6W - 3L
1,740 SR
Queue Stats
71W - 53L
1,854 MMR
Solo
Osiris
Osiris
Platinum II
KNG kikin
Osiris
Platinum II
Level 153
God Stats
3W - 6L
1,589 SR
Queue Stats
55W - 48L
1,866 MMR
Solo
Khepri
Khepri
Platinum III
Kazẻ
Khepri
Platinum III
Level 165
God Stats
88W - 66L
1,660 SR
Queue Stats
97W - 81L
1,910 MMR
Solo
Thanatos
Thanatos
Platinum II
TimTheEnchantr
Thanatos
Platinum II
Level 148
God Stats
1W - 2L
1,341 SR
Queue Stats
142W - 122L
1,883 MMR
Solo
Scylla
Scylla
Diamond V
l Namikaze l
Scylla
Diamond V
Level 151
God Stats
24W - 17L
1,688 SR
Queue Stats
170W - 145L
1,897 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
7,188
423
2,130
8,099
2,761
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 7 / 1
7,595
447
6,086
15,247
3,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hades
Piguixa
Hades
14
1 / 5 / 0
8,271
487
4,661
12,320
4,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

King Arthur
TacuChi
King Arthur
16
2 / 5 / 0
10,096
594
12,691
20,570
19,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cabrakan
12
0 / 6 / 2
7,713
454
7,013
17,586
19,579
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Breastplate

Breastplate

+20
Physical Protection

Bans
ArtioFreyaSerqetChang'e

VS

Bans
Erlang ShenZeusMedusaNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 4
11,033
649
7,862
11,048
7,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
KNG kikin
Osiris
17
3 / 1 / 3
10,634
626
10,077
17,014
17,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
Kazẻ
Khepri
15
4 / 0 / 12
9,568
563
3,544
8,759
9,523
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
18
10 / 2 / 8
10,885
640
13,853
15,969
7,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
18
4 / 0 / 11
11,379
669
17,876
6,192
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
63
4
Kills
25
25
Deaths
4
4
Assists
38
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
L
1
2
1
0.75
W
Osiris
KNG kikin
Osiris
3
1
3
4.5
W
Khepri
Kazẻ
Khepri
4
0
12
10
L
0
7
1
0.07
L
Hades
Piguixa
Hades
1
5
0
0.2
L
King Arthur
TacuChi
King Arthur
2
5
0
0.4
W
Thanatos
10
2
8
7
L
Cabrakan
0
6
2
0.17
W
Scylla
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,581
Damage
53,212
73,822
Taken
58,982
50,707
Mitigated
44,825
11,021
Healing
29,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,862
3,672
0
5,441
11,048
7,414
1,035
1,034
10,014
0
97,164
L
2,130
182
0
466
8,099
2,761
0
1,570
6,529
0
46,218
W
Osiris
KNG kikin
Osiris
10,077
1,626
0
4,379
17,014
17,427
0
1,051
15,963
0
74,296
W
Khepri
Kazẻ
Khepri
3,544
705
0
2,508
8,759
9,523
13
2,862
5,897
22,575
800
L
6,086
1,951
0
700
15,247
3,476
0
2,053
12,791
0
56,374
L
Hades
Piguixa
Hades
4,661
455
1,070
3,854
12,320
4,980
25
6,208
6,112
60,456
0
L
King Arthur
TacuChi
King Arthur
12,691
1,320
0
2,579
20,570
19,911
96
2,833
17,737
2,802
83,611
W
Thanatos
13,853
5,573
0
14,417
15,969
7,612
774
4,520
11,449
0
87,603
L
Cabrakan
7,013
1,335
0
2,352
17,586
19,579
0
8,456
8,914
26,752
638
W
Scylla
17,876
3,985
0
2,331
6,192
2,849
445
4,551
1,641
102,181
671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,863
Gold Earned
53,499
505
Minions Killed
592
0
Camps Cleared
0
1,562,769
Distance Traveled
1,769,345
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,033
649
152
9
0
318,470
4
L
Thor
7,188
423
76
4
0
277,195
0
W
Osiris
10,634
626
141
8
0
341,217
5
W
Khepri
9,568
563
23
1
0
353,046
8
L
Ullr
7,595
447
105
6
0
294,509
3
L
Hades
8,271
487
131
8
0
328,717
5
L
King Arthur
10,096
594
158
9
0
340,757
1
W
Thanatos
10,885
640
105
6
0
412,274
2
L
Cabrakan
7,713
454
35
2
0
321,591
0
W
Scylla
11,379
669
171
10
0
344,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role