Player Matchup

Achilles
Achilles
ChiefSkinnyRiver
Achilles
Level 24
God Stats
3W - 6L
1,326 SR
Queue Stats
26W - 35L
1,461 Elo+
Party 1
Ymir
Ymir
DrakoBeeks
Ymir
Level 4
God Stats
1W - 2L
1,291 SR
Queue Stats
2W - 7L
1,275 Elo+
Party 1
Charybdis
Charybdis
Perrilla69
Charybdis
Level 83
God Stats
100W - 76L
1,546 SR
Queue Stats
177W - 173L
1,442 Elo+
Solo
Izanami
Izanami
ZionScope
Izanami
Level 148
God Stats
6W - 8L
1,537 SR
Queue Stats
97W - 96L
1,497 Elo+
Party 1
Bastet
Bastet
yunggwoupo
Bastet
Level 120
God Stats
2W - 0L
1,420 SR
Queue Stats
23W - 35L
1,436 Elo+
Party 1
Team Averages
Level 76
1,424 SR
1,422 Elo+

VS

Team Averages
Level 102
1,573 SR
1,494 Elo+
Ares
Ares
PickleCoq
Ares
Level 85
God Stats
2W - 2L
1,584 SR
Queue Stats
7W - 5L
1,572 Elo+
Solo
Hun Batz
Hun Batz
Skonbergendy
Hun Batz
Level 126
God Stats
1W - 4L
1,313 SR
Queue Stats
168W - 164L
1,505 Elo+
Solo
Chang'e
Chang'e
VioletRobin
Chang'e
Level 127
God Stats
34W - 33L
1,584 SR
Queue Stats
211W - 212L
1,488 Elo+
Solo
Thanatos
Thanatos
Voyaged
Thanatos
Level 109
God Stats
2W - 7L
1,555 SR
Queue Stats
34W - 30L
1,521 Elo+
Solo
Medusa
Medusa
Vukunafizz
Medusa
Level 61
God Stats
5W - 2L
1,829 SR
Queue Stats
14W - 7L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 2
8,855
553
6,302
10,731
7,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
0 / 4 / 4
7,784
487
4,102
10,921
9,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Charybdis
Perrilla69
Charybdis
15
3 / 1 / 5
8,882
555
8,721
8,743
2,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
ZionScope
Izanami
15
3 / 4 / 0
8,686
543
4,684
10,115
3,622
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bastet
yunggwoupo
Bastet
15
5 / 3 / 4
9,438
590
7,126
11,001
3,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
0 / 2 / 3
6,314
395
3,791
8,737
6,444
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
Skonbergendy
Hun Batz
6
0 / 2 / 1
5,327
333
671
3,574
1,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chang'e
VioletRobin
Chang'e
14
4 / 3 / 2
7,801
488
8,589
11,152
3,412
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Voyaged
Thanatos
13
5 / 5 / 2
8,220
514
9,683
13,309
4,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Medusa
Vukunafizz
Medusa
14
6 / 4 / 1
8,389
524
10,893
10,555
3,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
24
16
Kills
15
15
Deaths
16
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
3
2
2
W
0
4
4
0.5
W
Charybdis
Perrilla69
Charybdis
3
1
5
5.5
L
Ares
0
2
3
0.75
L
Hun Batz
Skonbergendy
Hun Batz
0
2
1
0.25
L
Chang'e
VioletRobin
Chang'e
4
3
2
1.67
L
Thanatos
Voyaged
Thanatos
5
5
2
1.2
L
Medusa
Vukunafizz
Medusa
6
4
1
1.63
W
Izanami
ZionScope
Izanami
3
4
0
0.75
W
Bastet
yunggwoupo
Bastet
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,935
Damage
33,627
51,511
Taken
47,327
27,636
Mitigated
19,017
11,183
Healing
15,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,302
1,082
0
1,736
10,731
7,589
1,038
705
10,026
270
33,627
W
4,102
563
0
721
10,921
9,535
29
4,583
6,338
17,032
0
W
Charybdis
Perrilla69
Charybdis
8,721
3,590
0
3,684
8,743
2,930
643
3,704
5,039
0
74,236
L
Ares
3,791
93
0
157
8,737
6,444
0
1,054
7,641
23,352
0
L
Hun Batz
Skonbergendy
Hun Batz
671
293
0
100
3,574
1,073
0
0
3,574
0
15,356
L
Chang'e
VioletRobin
Chang'e
8,589
750
1,347
5,940
11,152
3,412
0
933
10,174
54,025
0
L
Thanatos
Voyaged
Thanatos
9,683
2,101
0
6,839
13,309
4,603
147
372
12,348
0
36,161
L
Medusa
Vukunafizz
Medusa
10,893
4,737
0
733
10,555
3,485
292
1,959
8,550
0
66,966
W
Izanami
ZionScope
Izanami
4,684
2,769
0
2,054
10,115
3,622
4,703
733
9,382
0
75,089
W
Bastet
yunggwoupo
Bastet
7,126
2,228
0
2,988
11,001
3,960
487
2,655
8,346
0
64,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,645
Gold Earned
36,051
416
Minions Killed
302
0
Camps Cleared
0
1,409,037
Distance Traveled
1,137,301
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,855
553
56
4
0
246,450
0
W
Ymir
7,784
487
19
1
0
284,404
0
W
Charybdis
8,882
555
108
7
0
296,179
0
L
Ares
6,314
395
57
4
0
241,411
0
L
Hun Batz
5,327
333
37
2
0
115,543
0
L
Chang'e
7,801
488
70
4
0
292,617
1
L
Thanatos
8,220
514
52
3
0
242,702
0
L
Medusa
8,389
524
86
5
0
245,028
0
W
Izanami
8,686
543
136
9
0
258,786
2
W
Bastet
9,438
590
97
6
0
323,218
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role