Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
CMAENNCHEN
Neith
Level 71
God Stats
17W - 15L
1,493 SR
Queue Stats
174W - 196L
1,399 Elo+
Party 1
Loki
Loki
DookieDuckGo
Loki
Level 46
God Stats
13W - 21L
1,278 SR
Queue Stats
112W - 113L
1,356 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Mtullos1992
Cu Chulainn
Level 104
God Stats
6W - 4L
1,533 SR
Queue Stats
198W - 202L
1,418 Elo+
Party 2
Olorun
Olorun
TownPizza4760
Olorun
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 25L
1,366 Elo+
Party 2
Team Averages
Level 62
1,461 SR
1,408 Elo+

VS

Team Averages
Level 77
1,540 SR
1,431 Elo+
Morgan Le Fay
Morgan Le Fay
DatsRell
Morgan Le Fay
Level 49
God Stats
14W - 14L
1,544 SR
Queue Stats
80W - 92L
1,480 Elo+
Solo
Cerberus
Cerberus
Itzjohn5491
Cerberus
Level 66
God Stats
9W - 8L
1,505 SR
Queue Stats
291W - 315L
1,366 Elo+
Solo
Hachiman
Hachiman
JxpB241
Hachiman
Level 125
God Stats
16W - 13L
1,630 SR
Queue Stats
90W - 96L
1,452 Elo+
Solo
Da Ji
Da Ji
Sosuke aizen863
Da Ji
Level 84
God Stats
28W - 29L
1,598 SR
Queue Stats
237W - 221L
1,462 Elo+
Solo
Bellona
Bellona
ThickNasty 1
Bellona
Level 60
God Stats
17W - 24L
1,425 SR
Queue Stats
59W - 88L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
2 / 2 / 5
7,061
543
5,691
9,295
2,217
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
12
5 / 3 / 2
7,517
578
9,613
9,756
2,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 5 / 1
7,574
583
6,117
12,190
3,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
Mtullos1992
Cu Chulainn
12
0 / 0 / 2
7,756
597
4,765
9,580
6,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 1 / 2
6,473
498
2,514
8,171
2,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DatsRell
Morgan Le Fay
13
2 / 2 / 2
7,542
580
7,980
6,682
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Itzjohn5491
Cerberus
10
4 / 2 / 3
6,566
505
7,218
13,615
10,695
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
JxpB241
Hachiman
13
0 / 2 / 2
6,719
517
2,387
8,193
2,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
4 / 6 / 0
6,411
493
5,875
10,245
3,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
ThickNasty 1
Bellona
9
0 / 0 / 0
5,473
421
2,229
7,552
4,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
12
Kills
10
11
Deaths
12
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
2
5
2.25
W
Neith
5
3
2
2
L
Morgan Le Fay
DatsRell
Morgan Le Fay
2
2
2
1.5
W
5
5
1
1.1
L
Cerberus
Itzjohn5491
Cerberus
4
2
3
2.75
L
Hachiman
JxpB241
Hachiman
0
2
2
0.5
W
Cu Chulainn
Mtullos1992
Cu Chulainn
0
0
2
1
L
4
6
0
0.67
L
Bellona
ThickNasty 1
Bellona
0
0
0
0
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,700
Damage
25,689
48,992
Taken
46,287
16,882
Mitigated
23,964
18,852
Healing
11,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,691
880
547
5,229
9,295
2,217
305
3,112
6,115
33,911
0
W
Neith
9,613
4,041
0
3,092
9,756
2,299
1,470
3,370
6,386
0
45,732
L
Morgan Le Fay
DatsRell
Morgan Le Fay
7,980
640
0
1,080
6,682
2,420
187
1,986
4,696
49,924
2,778
W
6,117
2,048
0
5,482
12,190
3,456
0
1,903
10,287
0
52,642
L
Cerberus
Itzjohn5491
Cerberus
7,218
555
0
4,620
13,615
10,695
0
3,381
10,234
27,760
799
L
Hachiman
JxpB241
Hachiman
2,387
1,256
0
3,287
8,193
2,859
12
834
7,359
0
53,393
W
Cu Chulainn
Mtullos1992
Cu Chulainn
4,765
399
0
1,272
9,580
6,747
894
130
9,241
5,785
52,210
L
5,875
1,717
0
530
10,245
3,898
20
1,513
8,732
0
28,938
L
Bellona
ThickNasty 1
Bellona
2,229
457
0
1,737
7,552
4,092
0
1,012
6,540
0
23,719
W
2,514
438
0
3,230
8,171
2,163
590
6,125
2,046
36,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,381
Gold Earned
32,711
374
Minions Killed
296
0
Camps Cleared
0
1,328,638
Distance Traveled
1,194,766
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,061
543
54
4
0
279,446
3
W
Neith
7,517
578
77
6
0
264,005
4
L
Morgan Le Fay
7,542
580
91
7
0
260,783
0
W
Loki
7,574
583
90
7
0
282,398
0
L
Cerberus
6,566
505
48
4
0
251,398
0
L
Hachiman
6,719
517
82
6
0
250,350
0
W
Cu Chulainn
7,756
597
90
7
0
261,758
0
L
Da Ji
6,411
493
40
3
0
231,478
0
L
Bellona
5,473
421
35
3
0
200,757
2
W
Olorun
6,473
498
63
5
0
241,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role