Player Matchup

Ix Chel
Ix Chel
Buukes
Ix Chel
Level 113
God Stats
0W - 1L
1,817 SR
Queue Stats
15W - 15L
1,584 Elo+
Party 1
Atlas
Atlas
ReformedDunn
Atlas
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,619 Elo+
Party 1
Arachne
Arachne
apgiant98
Arachne
Level 30
God Stats
4W - 2L
1,466 SR
Queue Stats
7W - 10L
1,312 Elo+
Solo
Team Averages
Level 65
1,595 SR
1,505 Elo+

VS

Team Averages
Level 52
1,662 SR
1,557 Elo+
Medusa
Medusa
Cdawgs30
Medusa
Level 55
God Stats
28W - 21L
1,500 SR
Queue Stats
173W - 171L
1,550 Elo+
Party 2
Ymir
Ymir
Masty394
Ymir
Level 36
God Stats
4W - 0L
1,938 SR
Queue Stats
20W - 13L
1,576 Elo+
Solo
Baron Samedi
Baron Samedi
jayacks
Baron Samedi
Level 66
God Stats
6W - 4L
1,549 SR
Queue Stats
159W - 157L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Buukes
Ix Chel
18
5 / 0 / 1
10,543
811
15,415
10,532
4,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

17
1 / 0 / 5
9,501
731
5,581
13,848
14,479
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
apgiant98
Arachne
11
0 / 4 / 2
8,181
629
2,713
9,793
3,183
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cdawgs30
Medusa
17
0 / 1 / 4
9,545
734
11,564
8,720
2,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
13
0 / 5 / 3
8,690
668
5,802
14,787
10,923
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
jayacks
Baron Samedi
18
4 / 0 / 0
10,389
799
12,711
5,923
2,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
6
Kills
4
4
Deaths
6
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Buukes
Ix Chel
5
0
1
5.5
W
Medusa
Cdawgs30
Medusa
0
1
4
2
W
Ymir
0
5
3
0.3
L
1
0
5
3.5
L
Arachne
apgiant98
Arachne
0
4
2
0.25
W
Baron Samedi
jayacks
Baron Samedi
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,709
Damage
30,077
34,173
Taken
29,430
21,798
Mitigated
16,380
5,067
Healing
7,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Buukes
Ix Chel
15,415
1,738
964
2,219
10,532
4,136
0
5,698
4,707
48,589
0
W
Medusa
Cdawgs30
Medusa
11,564
3,373
0
2,390
8,720
2,526
0
5,514
2,770
0
44,122
W
Ymir
5,802
681
0
975
14,787
10,923
0
9,210
4,739
28,920
0
L
5,581
1,355
0
1,404
13,848
14,479
0
6,918
6,846
27,348
0
L
Arachne
apgiant98
Arachne
2,713
2,252
0
480
9,793
3,183
0
5,699
4,046
0
16,561
W
Baron Samedi
jayacks
Baron Samedi
12,711
94
960
2,857
5,923
2,931
0
4,843
781
42,266
1,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,225
Gold Earned
28,624
149
Minions Killed
211
0
Camps Cleared
0
683,202
Distance Traveled
736,707
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
10,543
811
86
7
0
251,505
0
W
Medusa
9,545
734
89
7
0
282,413
0
W
Ymir
8,690
668
35
3
0
184,816
0
L
Atlas
9,501
731
39
3
0
244,008
0
L
Arachne
8,181
629
24
2
0
187,689
0
W
Baron Samedi
10,389
799
87
7
0
269,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role