Player Matchup

Shiva
Shiva
 
Shiva
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
MU5CL3M4N
Atlas
Level 148
God Stats
7W - 3L
2,012 SR
Queue Stats
128W - 120L
1,508 Elo+
Solo
Skadi
Skadi
SplishSplash598
Skadi
Level 147
God Stats
0W - 1L
1,730 SR
Queue Stats
1W - 3L
1,276 Elo+
Party 1
Hel
Hel
SuperestNova
Hel
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
75W - 78L
1,457 Elo+
Solo
Hachiman
Hachiman
itzExcalibur11
Hachiman
Level 35
God Stats
0W - 1L
1,335 SR
Queue Stats
1W - 3L
1,276 Elo+
Party 1
Team Averages
Level 118
1,615 SR
1,403 Elo+

VS

Team Averages
Level 114
1,567 SR
1,472 Elo+
Yemoja
Yemoja
ITz420Chieff
Yemoja
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,448 Elo+
Party 2
Zeus
Zeus
WATCHmeROLL420
Zeus
Level 148
God Stats
3W - 0L
1,736 SR
Queue Stats
189W - 197L
1,474 Elo+
Party 2
Sobek
Sobek
archinGturDs
Sobek
Level 86
God Stats
1W - 1L
1,281 SR
Queue Stats
64W - 65L
1,502 Elo+
Solo
Danzaburou
Danzaburou
banjo321
Danzaburou
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 136L
1,468 Elo+
Solo
Chronos
Chronos
justbl4ze
Chronos
Level 145
God Stats
6W - 3L
1,819 SR
Queue Stats
172W - 180L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
4 / 3 / 4
7,625
1,089
12,295
9,395
8,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Atlas
MU5CL3M4N
Atlas
5
0 / 0 / 0
4,848
693
0
0
0
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

14
4 / 4 / 5
7,321
1,046
13,265
7,639
2,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
1 / 3 / 2
6,022
860
1,913
5,469
2,061
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
11
2 / 4 / 6
6,402
915
8,038
8,192
2,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
1 / 1 / 9
6,970
996
2,664
5,103
2,124
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

12
3 / 3 / 11
7,342
1,049
6,903
8,245
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 4 / 10
7,564
1,081
5,369
15,130
11,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
banjo321
Danzaburou
14
5 / 1 / 9
8,194
1,171
8,137
6,959
2,732
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chronos
justbl4ze
Chronos
12
3 / 2 / 10
7,460
1,066
4,565
9,149
3,003
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
63
11
Kills
14
14
Deaths
11
17
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
4
3
4
2
W
Yemoja
1
1
9
5.5
L
Atlas
MU5CL3M4N
Atlas
0
0
0
0
L
4
4
5
1.63
L
1
3
2
0.67
W
3
3
11
2.83
W
2
4
10
1.75
W
Danzaburou
banjo321
Danzaburou
5
1
9
9.5
L
Hachiman
2
4
6
1.25
W
Chronos
justbl4ze
Chronos
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,511
Damage
27,638
30,695
Taken
44,586
15,777
Mitigated
20,971
8,276
Healing
21,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
12,295
703
1,228
1,782
9,395
8,307
0
4,694
4,701
0
19,372
W
Yemoja
2,664
686
10,069
1,942
5,103
2,124
713
202
4,744
6,484
0
L
Atlas
MU5CL3M4N
Atlas
0
0
0
0
0
0
0
0
0
0
0
L
13,265
3,646
190
200
7,639
2,587
0
5,382
2,257
0
22,939
L
1,913
121
2,220
1,907
5,469
2,061
0
3,917
1,552
6,057
0
W
6,903
888
559
668
8,245
2,076
674
152
8,020
17,674
0
W
5,369
622
513
4,122
15,130
11,036
156
750
13,826
8,409
0
W
Danzaburou
banjo321
Danzaburou
8,137
3,138
978
1,257
6,959
2,732
2,526
339
6,432
0
22,344
L
Hachiman
8,038
3,007
0
749
8,192
2,822
0
5,212
2,980
0
10,827
W
Chronos
justbl4ze
Chronos
4,565
1,958
231
1,615
9,149
3,003
2,577
470
8,494
9,001
855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,218
Gold Earned
37,530
53
Minions Killed
75
0
Camps Cleared
0
538,300
Distance Traveled
663,541
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,625
1,089
8
1
0
155,937
0
W
Yemoja
6,970
996
5
1
0
134,543
0
L
Atlas
4,848
693
0
0
0
213
0
L
Skadi
7,321
1,046
27
4
0
116,343
0
L
Hel
6,022
860
6
1
0
140,821
0
W
Zeus
7,342
1,049
10
1
0
117,200
0
W
Sobek
7,564
1,081
3
0
0
142,873
0
W
Danzaburou
8,194
1,171
47
7
0
139,170
0
L
Hachiman
6,402
915
12
2
0
124,986
0
W
Chronos
7,460
1,066
10
1
0
129,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role