Player Matchup

Nu Wa
Nu Wa
Geneticinsanity
Nu Wa
Level 26
God Stats
34W - 39L
1,457 SR
Queue Stats
62W - 73L
1,417 Elo+
Party 1
Gilgamesh
Gilgamesh
I8aPi
Gilgamesh
Level 85
God Stats
6W - 7L
1,650 SR
Queue Stats
85W - 97L
1,412 Elo+
Party 1
Da Ji
Da Ji
SpartanTW
Da Ji
Level 145
God Stats
3W - 0L
1,758 SR
Queue Stats
205W - 202L
1,516 Elo+
Solo
Atlas
Atlas
jdlee359
Atlas
Level 67
God Stats
24W - 17L
1,579 SR
Queue Stats
66W - 92L
1,389 Elo+
Party 1
Cupid
Cupid
redshield18
Cupid
Level 53
God Stats
80W - 61L
1,499 SR
Queue Stats
85W - 72L
1,410 Elo+
Party 1
Team Averages
Level 75
1,588 SR
1,429 Elo+

VS

Team Averages
Level 85
1,467 SR
1,434 Elo+
Chronos
Chronos
 
Chronos
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Exj formula
Sylvanus
Level 101
God Stats
36W - 36L
1,517 SR
Queue Stats
57W - 61L
1,433 Elo+
Party 2
Anhur
Anhur
Griffdawg74
Anhur
Level 65
God Stats
36W - 38L
1,571 SR
Queue Stats
321W - 333L
1,519 Elo+
Solo
Zeus
Zeus
HAYMAKER JR
Zeus
Level 29
God Stats
4W - 12L
1,310 SR
Queue Stats
4W - 12L
1,303 Elo+
Party 2
Sun Wukong
Sun Wukong
br4indmg69
Sun Wukong
Level 126
God Stats
13W - 18L
1,439 SR
Queue Stats
223W - 238L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 4
6,339
1,268
3,296
2,273
667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
I8aPi
Gilgamesh
10
1 / 1 / 2
5,669
1,134
2,840
3,974
2,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Da Ji
SpartanTW
Da Ji
11
2 / 0 / 3
6,565
1,313
4,071
2,500
936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
jdlee359
Atlas
11
1 / 2 / 5
6,563
1,313
4,338
4,080
2,912
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 1 / 2
6,209
1,242
3,103
2,747
864
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Team 1 Tickets

406

VS

Team 2 Tickets

338

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
2 / 2 / 2
6,191
1,238
1,895
4,262
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
Exj formula
Sylvanus
10
0 / 1 / 2
5,503
1,101
658
3,070
1,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 1 / 2
6,133
1,227
2,340
4,226
1,142
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 1 / 4
5,538
1,108
3,655
2,322
522
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
br4indmg69
Sun Wukong
10
0 / 2 / 2
5,304
1,061
4,293
5,068
3,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
7
Kills
4
4
Deaths
7
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
2
2
2
1.5
L
Sylvanus
Exj formula
Sylvanus
0
1
2
1
W
1
0
4
3
L
2
1
2
3
L
0
1
4
2
W
Gilgamesh
I8aPi
Gilgamesh
1
1
2
2
W
Da Ji
SpartanTW
Da Ji
2
0
3
3.5
L
Sun Wukong
br4indmg69
Sun Wukong
0
2
2
0.5
W
Atlas
jdlee359
Atlas
1
2
5
1.75
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,648
Damage
12,841
15,574
Taken
18,948
7,445
Mitigated
7,928
1,428
Healing
2,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
1,895
176
0
305
4,262
1,352
0
1,577
2,578
16,446
0
L
Sylvanus
Exj formula
Sylvanus
658
265
722
921
3,070
1,693
0
1,784
1,286
2,293
0
W
3,296
1,068
0
0
2,273
667
0
732
1,541
18,032
0
L
2,340
1,194
0
276
4,226
1,142
0
1,266
2,929
0
8,083
L
3,655
648
0
0
2,322
522
0
1,124
1,094
9,340
491
W
Gilgamesh
I8aPi
Gilgamesh
2,840
739
0
187
3,974
2,066
0
1,184
2,790
0
6,807
W
Da Ji
SpartanTW
Da Ji
4,071
821
0
8
2,500
936
0
712
1,788
0
11,725
L
Sun Wukong
br4indmg69
Sun Wukong
4,293
585
0
368
5,068
3,219
0
1,883
3,149
0
7,783
W
Atlas
jdlee359
Atlas
4,338
1,510
0
340
4,080
2,912
0
2,052
2,028
7,491
0
W
3,103
1,691
367
526
2,747
864
0
1,522
1,225
0
16,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,345
Gold Earned
28,669
110
Minions Killed
73
7
Camps Cleared
3
523,285
Distance Traveled
390,807
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,191
1,238
39
8
0
97,237
0
L
Sylvanus
5,503
1,101
8
2
2
53,025
0
W
Nu Wa
6,339
1,268
37
7
1
97,354
0
L
Anhur
6,133
1,227
13
3
0
80,604
0
L
Zeus
5,538
1,108
10
2
0
81,330
0
W
Gilgamesh
5,669
1,134
9
2
1
101,074
0
W
Da Ji
6,565
1,313
13
3
5
124,235
0
L
Sun Wukong
5,304
1,061
3
1
1
78,611
0
W
Atlas
6,563
1,313
8
2
0
101,086
0
W
Cupid
6,209
1,242
43
9
0
99,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role