Player Matchup

Medusa
Medusa
Its Me Pelon
Medusa
Level 46
God Stats
1W - 6L
1,160 SR
Queue Stats
1W - 9L
1,105 Elo+
Party 1
Anubis
Anubis
JoJo Pintos
Anubis
Level 65
God Stats
2W - 6L
1,648 SR
Queue Stats
115W - 112L
1,435 Elo+
Solo
Sun Wukong
Sun Wukong
i rojas ii
Sun Wukong
Level 27
God Stats
1W - 8L
1,138 SR
Queue Stats
1W - 8L
1,136 Elo+
Party 1
Team Averages
Level 46
1,315 SR
1,225 Elo+

VS

Team Averages
Level 64
1,409 SR
1,295 Elo+
Danzaburou
Danzaburou
HenryMan
Danzaburou
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,189 Elo+
Party 2
Cerberus
Cerberus
Nutttin_0N_Ya
Cerberus
Level 55
God Stats
11W - 10L
1,372 SR
Queue Stats
132W - 140L
1,402 Elo+
Solo
Mulan
Mulan
hitgames87
Mulan
Level 89
God Stats
3W - 8L
1,353 SR
Queue Stats
121W - 134L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
2 / 4 / 4
8,685
790
5,242
6,493
2,091
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
15
2 / 4 / 4
9,165
833
6,340
7,859
3,408
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
i rojas ii
Sun Wukong
15
2 / 3 / 3
9,047
822
6,922
10,078
8,353
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HenryMan
Danzaburou
16
5 / 2 / 4
10,169
924
8,317
7,869
2,419
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cerberus
Nutttin_0N_Ya
Cerberus
15
3 / 1 / 3
8,867
806
6,391
9,889
6,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
15
3 / 3 / 5
9,271
843
5,713
10,644
8,249
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
6
Kills
11
11
Deaths
6
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
HenryMan
Danzaburou
5
2
4
3.5
L
Medusa
2
4
4
1
L
Anubis
2
4
4
1
W
Cerberus
Nutttin_0N_Ya
Cerberus
3
1
3
4.5
W
Mulan
3
3
5
1.83
L
Sun Wukong
i rojas ii
Sun Wukong
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,504
Damage
20,421
24,430
Taken
28,402
13,852
Mitigated
17,318
3,342
Healing
4,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
HenryMan
Danzaburou
8,317
2,436
0
2,501
7,869
2,419
1,643
1,351
6,518
0
33,634
L
Medusa
5,242
2,440
230
302
6,493
2,091
42
1,242
5,129
0
22,494
L
Anubis
6,340
80
397
1,306
7,859
3,408
43
990
6,632
24,679
485
W
Cerberus
Nutttin_0N_Ya
Cerberus
6,391
32
0
1,208
9,889
6,650
0
2,152
7,725
18,751
767
W
Mulan
5,713
545
0
1,253
10,644
8,249
0
2,738
7,906
0
18,141
L
Sun Wukong
i rojas ii
Sun Wukong
6,922
952
0
1,107
10,078
8,353
0
2,990
6,716
0
23,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,897
Gold Earned
28,307
117
Minions Killed
129
0
Camps Cleared
0
625,178
Distance Traveled
620,859
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,169
924
61
6
0
216,958
0
L
Medusa
8,685
790
34
3
0
207,989
2
L
Anubis
9,165
833
52
5
0
199,451
3
W
Cerberus
8,867
806
32
3
0
196,521
0
W
Mulan
9,271
843
36
3
0
207,380
0
L
Sun Wukong
9,047
822
31
3
0
217,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role