Player Matchup

Bacchus
Bacchus
PapiFlick
Bacchus
Level 127
God Stats
14W - 15L
1,508 SR
Queue Stats
167W - 190L
1,502 Elo+
Party 1
King Arthur
King Arthur
RENZO58
King Arthur
Level 126
God Stats
4W - 4L
1,500 SR
Queue Stats
31W - 32L
1,601 Elo+
Party 1
Ix Chel
Ix Chel
Shoneyssss
Ix Chel
Level 121
God Stats
1W - 4L
1,678 SR
Queue Stats
38W - 54L
1,480 Elo+
Party 1
Mercury
Mercury
Windetia
Mercury
Level 114
God Stats
3W - 4L
1,565 SR
Queue Stats
76W - 69L
1,535 Elo+
Party 2
Chiron
Chiron
XxSWAGGLEZxX
Chiron
Level 129
God Stats
3W - 3L
1,697 SR
Queue Stats
183W - 199L
1,491 Elo+
Party 2
Team Averages
Level 123
1,590 SR
1,522 Elo+

VS

Team Averages
Level 137
1,494 SR
1,548 Elo+
Anhur
Anhur
CXI202
Anhur
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,575 Elo+
Solo
Nu Wa
Nu Wa
Jezzyyyy
Nu Wa
Level 136
God Stats
3W - 2L
1,207 SR
Queue Stats
320W - 293L
1,514 Elo+
Solo
Camazotz
Camazotz
LE0NiIDAS
Camazotz
Level 120
God Stats
2W - 1L
1,715 SR
Queue Stats
263W - 229L
1,498 Elo+
Solo
Ymir
Ymir
PotatoFarmer593
Ymir
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,580 Elo+
Solo
Ah Puch
Ah Puch
mbafinest
Ah Puch
Level 157
God Stats
5W - 2L
1,546 SR
Queue Stats
174W - 176L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
PapiFlick
Bacchus
14
3 / 2 / 5
9,547
477
12,325
19,191
22,027
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
RENZO58
King Arthur
14
0 / 4 / 1
8,500
425
4,611
17,929
12,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ix Chel
Shoneyssss
Ix Chel
15
0 / 5 / 5
8,884
444
8,720
14,589
4,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Windetia
Mercury
17
5 / 7 / 2
9,533
477
11,930
17,325
6,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chiron
15
3 / 4 / 1
8,994
450
6,766
13,094
3,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CXI202
Anhur
18
5 / 3 / 4
10,954
548
15,432
15,821
5,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Jezzyyyy
Nu Wa
17
0 / 2 / 6
10,360
518
13,732
6,578
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
LE0NiIDAS
Camazotz
16
8 / 2 / 3
10,615
531
7,722
14,532
8,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

15
1 / 2 / 9
10,052
503
8,592
17,715
14,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
mbafinest
Ah Puch
19
8 / 2 / 1
12,423
621
15,257
15,991
15,231
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
11
Kills
22
22
Deaths
11
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anhur
CXI202
Anhur
5
3
4
2.33
W
Nu Wa
Jezzyyyy
Nu Wa
0
2
6
1.5
W
Camazotz
LE0NiIDAS
Camazotz
8
2
3
4.75
L
Bacchus
PapiFlick
Bacchus
3
2
5
2.75
W
1
2
9
2.75
L
King Arthur
RENZO58
King Arthur
0
4
1
0.13
L
Ix Chel
Shoneyssss
Ix Chel
0
5
5
0.5
L
Mercury
Windetia
Mercury
5
7
2
0.86
L
Chiron
3
4
1
0.88
W
Ah Puch
mbafinest
Ah Puch
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,352
Damage
60,735
82,128
Taken
70,637
49,999
Mitigated
46,316
16,404
Healing
29,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
CXI202
Anhur
15,432
9,158
0
6,724
15,821
5,797
2,512
3,497
12,324
0
82,942
W
Nu Wa
Jezzyyyy
Nu Wa
13,732
3,466
0
217
6,578
2,434
1,062
4,331
2,247
90,696
690
W
Camazotz
LE0NiIDAS
Camazotz
7,722
1,301
0
6,720
14,532
8,185
205
3,286
11,246
0
58,409
L
Bacchus
PapiFlick
Bacchus
12,325
1,574
0
4,230
19,191
22,027
0
8,513
10,678
46,158
0
W
8,592
1,251
3,077
5,151
17,715
14,669
242
8,211
9,504
29,936
0
L
King Arthur
RENZO58
King Arthur
4,611
761
0
1,485
17,929
12,699
0
10,479
7,450
0
54,102
L
Ix Chel
Shoneyssss
Ix Chel
8,720
860
749
4,258
14,589
4,916
0
7,381
7,208
67,007
736
L
Mercury
Windetia
Mercury
11,930
7,686
0
1,816
17,325
6,438
0
7,727
9,598
0
75,901
L
Chiron
6,766
2,081
456
3,410
13,094
3,919
0
3,471
9,548
0
70,987
W
Ah Puch
mbafinest
Ah Puch
15,257
269
0
7,825
15,991
15,231
1,162
1,998
13,993
89,619
1,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,458
Gold Earned
54,404
516
Minions Killed
524
0
Camps Cleared
0
1,950,120
Distance Traveled
1,892,538
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,954
548
115
6
0
332,780
6
W
Nu Wa
10,360
518
138
7
0
367,311
8
W
Camazotz
10,615
531
88
4
0
441,669
0
L
Bacchus
9,547
477
50
3
0
419,118
2
W
Ymir
10,052
503
31
2
0
392,809
2
L
King Arthur
8,500
425
97
5
0
384,266
0
L
Ix Chel
8,884
444
122
6
0
338,783
4
L
Mercury
9,533
477
131
7
0
444,726
0
L
Chiron
8,994
450
116
6
0
363,227
1
W
Ah Puch
12,423
621
152
8
0
357,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role