Player Matchup

Gilgamesh
Gilgamesh
EDGSUARO1802
Gilgamesh
Level 36
God Stats
5W - 3L
1,619 SR
Queue Stats
90W - 87L
1,371 Elo+
Solo
Neith
Neith
V87204
Neith
Level 28
God Stats
2W - 1L
1,251 SR
Queue Stats
15W - 14L
1,329 Elo+
Party 1
Cernunnos
Cernunnos
xXSkiLLzZ R4Ge
Cernunnos
Level 41
God Stats
1W - 6L
1,251 SR
Queue Stats
45W - 50L
1,234 Elo+
Party 1
Team Averages
Level 35
1,374 SR
1,311 Elo+

VS

Team Averages
Level 50
1,413 SR
1,336 Elo+
Kuzenbo
Kuzenbo
Dark_R_PR
Kuzenbo
Level 27
God Stats
1W - 3L
1,370 SR
Queue Stats
1W - 8L
1,121 Elo+
Party 2
Sun Wukong
Sun Wukong
Tongo_Le_Tongue
Sun Wukong
Level 78
God Stats
0W - 1L
1,265 SR
Queue Stats
21W - 26L
1,359 Elo+
Party 2
Ra
Ra
lil Splashy
Ra
Level 46
God Stats
7W - 5L
1,605 SR
Queue Stats
54W - 44L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EDGSUARO1802
Gilgamesh
18
0 / 1 / 5
11,302
753
8,106
21,417
15,379
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
V87204
Neith
20
5 / 1 / 4
12,902
860
12,428
9,885
3,705
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
xXSkiLLzZ R4Ge
Cernunnos
18
4 / 3 / 5
12,326
822
13,185
12,138
4,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dark_R_PR
Kuzenbo
11
0 / 3 / 1
8,883
592
2,789
7,649
7,006
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
Tongo_Le_Tongue
Sun Wukong
18
3 / 2 / 2
11,696
780
13,689
18,726
23,178
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
2 / 4 / 3
12,221
815
13,052
11,810
5,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
9
Kills
5
5
Deaths
9
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Dark_R_PR
Kuzenbo
0
3
1
0.17
W
Gilgamesh
EDGSUARO1802
Gilgamesh
0
1
5
2.5
L
Sun Wukong
Tongo_Le_Tongue
Sun Wukong
3
2
2
2
W
Neith
V87204
Neith
5
1
4
7
L
2
4
3
0.88
W
Cernunnos
xXSkiLLzZ R4Ge
Cernunnos
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,719
Damage
29,530
43,440
Taken
38,185
23,204
Mitigated
35,697
10,063
Healing
6,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Dark_R_PR
Kuzenbo
2,789
1,219
0
193
7,649
7,006
0
0
7,602
7,993
17
W
Gilgamesh
EDGSUARO1802
Gilgamesh
8,106
1,123
0
4,620
21,417
15,379
33
8,330
12,758
0
42,962
L
Sun Wukong
Tongo_Le_Tongue
Sun Wukong
13,689
2,609
382
2,448
18,726
23,178
0
0
18,682
0
35,089
W
Neith
V87204
Neith
12,428
4,588
0
5,161
9,885
3,705
1,024
3,196
6,598
0
62,058
L
13,052
1,125
1,127
2,362
11,810
5,513
140
53
11,723
58,719
0
W
Cernunnos
xXSkiLLzZ R4Ge
Cernunnos
13,185
7,538
0
282
12,138
4,120
169
4,125
7,990
0
42,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,530
Gold Earned
32,800
223
Minions Killed
152
0
Camps Cleared
0
812,765
Distance Traveled
664,067
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,883
592
12
1
0
139,390
0
W
Gilgamesh
11,302
753
56
4
0
316,437
0
L
Sun Wukong
11,696
780
40
3
0
272,508
0
W
Neith
12,902
860
94
6
0
262,277
0
L
Ra
12,221
815
100
7
0
252,169
0
W
Cernunnos
12,326
822
73
5
0
234,051
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role