Player Matchup

Bastet
Bastet
CletusDeletus
Bastet
Level 14
God Stats
1W - 1L
1,645 SR
Queue Stats
2W - 2L
1,723 Elo+
Party 1
Vulcan
Vulcan
Revölt
Vulcan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,513 Elo+
Party 1
Bellona
Bellona
k1ngc013
Bellona
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 91L
1,364 Elo+
Party 1
Team Averages
Level 44
1,548 SR
1,533 Elo+

VS

Team Averages
Level 50
1,731 SR
1,417 Elo+
Scylla
Scylla
BlinkUltMcStinkE
Scylla
Level 53
God Stats
1W - 0L
1,853 SR
Queue Stats
2W - 4L
1,269 Elo+
Solo
Ymir
Ymir
Masty394
Ymir
Level 36
God Stats
4W - 0L
1,893 SR
Queue Stats
20W - 14L
1,549 Elo+
Solo
Bakasura
Bakasura
koldexe
Bakasura
Level 62
God Stats
18W - 18L
1,446 SR
Queue Stats
83W - 80L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 1
7,707
701
4,615
8,957
2,636
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Vulcan
Revölt
Vulcan
14
1 / 4 / 1
7,369
670
8,110
7,104
2,334
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
k1ngc013
Bellona
13
0 / 4 / 2
7,162
651
2,203
9,608
6,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 3
9,784
889
9,966
5,920
2,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ymir
15
3 / 2 / 6
9,478
862
6,916
10,852
10,256
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
koldexe
Bakasura
16
2 / 1 / 7
9,876
898
6,153
7,055
3,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
12
12
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
7
0
3
8.5
L
2
4
1
0.63
W
Ymir
3
2
6
3
L
Vulcan
Revölt
Vulcan
1
4
1
0.38
L
Bellona
k1ngc013
Bellona
0
4
2
0.25
W
Bakasura
koldexe
Bakasura
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,928
Damage
23,035
25,669
Taken
23,827
11,151
Mitigated
16,094
1,953
Healing
6,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,966
429
0
1,587
5,920
2,093
0
1,533
4,387
31,673
708
L
4,615
1,056
0
1,395
8,957
2,636
0
4,483
3,574
0
14,809
W
Ymir
6,916
935
0
250
10,852
10,256
174
4,368
6,469
26,747
1,695
L
Vulcan
Revölt
Vulcan
8,110
191
0
0
7,104
2,334
0
4,889
1,870
25,382
0
L
Bellona
k1ngc013
Bellona
2,203
533
0
558
9,608
6,181
0
6,363
2,294
0
12,778
W
Bakasura
koldexe
Bakasura
6,153
3,519
0
4,221
7,055
3,745
223
2,266
4,789
0
34,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,238
Gold Earned
29,138
79
Minions Killed
185
0
Camps Cleared
0
632,683
Distance Traveled
610,095
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,784
889
56
5
0
205,659
0
L
Bastet
7,707
701
24
2
0
217,917
0
W
Ymir
9,478
862
44
4
0
170,407
0
L
Vulcan
7,369
670
32
3
0
203,533
0
L
Bellona
7,162
651
23
2
0
211,233
0
W
Bakasura
9,876
898
85
8
0
234,029
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role