Player Matchup

Medusa
Medusa
 
Medusa
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
CrankFN
Jormungandr
Level 7
God Stats
7W - 0L
1,722 SR
Queue Stats
37W - 38L
1,387 Elo+
Party 3
Agni
Agni
FearlessFortune
Agni
Level 34
God Stats
4W - 3L
1,693 SR
Queue Stats
170W - 186L
1,317 Elo+
Solo
Arachne
Arachne
TheBrownBoy11
Arachne
Level 100
God Stats
6W - 3L
1,414 SR
Queue Stats
42W - 44L
1,464 Elo+
Party 3
Lancelot
Lancelot
VonLoui
Lancelot
Level 104
God Stats
2W - 2L
1,414 SR
Queue Stats
39W - 35L
1,536 Elo+
Party 1
Team Averages
Level 58
1,549 SR
1,441 Elo+

VS

Team Averages
Level 50
1,600 SR
1,274 Elo+
Cu Chulainn
Cu Chulainn
AlienHunter2255
Cu Chulainn
Level 142
God Stats
0W - 1L
1,472 SR
Queue Stats
5W - 10L
1,230 Elo+
Party 2
Arachne
Arachne
OffDutyDad
Arachne
Level 36
God Stats
1W - 1L
1,683 SR
Queue Stats
12W - 9L
1,571 Elo+
Solo
Danzaburou
Danzaburou
Rhyno5
Danzaburou
Level 26
God Stats
0W - 3L
1,470 SR
Queue Stats
1W - 5L
1,128 Elo+
Party 2
Ah Puch
Ah Puch
SewageLost
Ah Puch
Level 9
God Stats
1W - 2L
1,876 SR
Queue Stats
1W - 5L
1,128 Elo+
Party 2
Sylvanus
Sylvanus
syssun
Sylvanus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
0 / 0 / 2
5,072
507
3,596
4,002
1,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
CrankFN
Jormungandr
8
2 / 0 / 1
4,796
480
2,255
2,762
1,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 0 / 0
6,058
606
1,544
2,348
658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
11
3 / 0 / 1
5,899
590
3,454
5,365
1,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Lancelot
VonLoui
Lancelot
12
2 / 0 / 0
6,924
692
6,189
6,486
5,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AlienHunter2255
Cu Chulainn
9
0 / 1 / 0
4,712
471
1,716
5,922
4,351
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
OffDutyDad
Arachne
9
0 / 2 / 0
4,869
487
3,369
6,911
2,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Rhyno5
Danzaburou
7
0 / 3 / 0
4,465
447
1,573
5,776
1,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
SewageLost
Ah Puch
9
0 / 1 / 0
4,948
495
708
3,028
752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
syssun
Sylvanus
8
0 / 1 / 0
5,099
510
1,534
4,727
1,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
8
Kills
0
0
Deaths
8
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
0
0
2
1
L
Cu Chulainn
AlienHunter2255
Cu Chulainn
0
1
0
0
W
Jormungandr
CrankFN
Jormungandr
2
0
1
2.5
W
1
0
0
1
L
Arachne
OffDutyDad
Arachne
0
2
0
0
L
Danzaburou
Rhyno5
Danzaburou
0
3
0
0
L
Ah Puch
SewageLost
Ah Puch
0
1
0
0
W
Arachne
3
0
1
3.5
W
Lancelot
VonLoui
Lancelot
2
0
0
2
L
Sylvanus
syssun
Sylvanus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,038
Damage
8,900
20,963
Taken
26,364
9,861
Mitigated
11,565
5,950
Healing
7,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,596
1,052
0
406
4,002
1,107
0
715
3,287
0
29,075
L
Cu Chulainn
AlienHunter2255
Cu Chulainn
1,716
365
0
1,080
5,922
4,351
0
0
5,922
0
25,761
W
Jormungandr
CrankFN
Jormungandr
2,255
474
0
941
2,762
1,377
0
411
2,351
12,507
0
W
1,544
185
0
663
2,348
658
0
708
1,640
31,364
812
L
Arachne
OffDutyDad
Arachne
3,369
2,130
0
1,762
6,911
2,766
0
720
6,191
0
29,785
L
Danzaburou
Rhyno5
Danzaburou
1,573
181
0
684
5,776
1,767
0
689
5,087
0
19,537
L
Ah Puch
SewageLost
Ah Puch
708
0
0
148
3,028
752
0
1,229
1,539
25,380
0
W
Arachne
3,454
2,659
0
2,667
5,365
1,636
0
408
4,957
0
41,510
W
Lancelot
VonLoui
Lancelot
6,189
989
0
1,273
6,486
5,083
0
0
6,486
0
49,929
L
Sylvanus
syssun
Sylvanus
1,534
956
1,903
1,802
4,727
1,929
0
901
3,826
14,423
604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,749
Gold Earned
24,093
326
Minions Killed
230
0
Camps Cleared
0
1,034,676
Distance Traveled
992,937
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,072
507
56
6
0
194,957
2
L
Cu Chulainn
4,712
471
41
4
0
219,506
0
W
Jormungandr
4,796
480
24
2
0
217,394
0
W
Agni
6,058
606
82
8
0
186,443
0
L
Arachne
4,869
487
62
6
0
204,530
0
L
Danzaburou
4,465
447
35
4
0
184,542
0
L
Ah Puch
4,948
495
60
6
0
203,232
0
W
Arachne
5,899
590
68
7
0
236,263
0
W
Lancelot
6,924
692
96
10
0
199,619
2
L
Sylvanus
5,099
510
32
3
0
181,127
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role