Player Matchup

Gilgamesh
Gilgamesh
BeHiNDYou7119
Gilgamesh
Level 99
God Stats
123W - 74L
1,501 SR
Queue Stats
673W - 653L
1,405 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JaceTheJouster
Morgan Le Fay
Level 107
God Stats
3W - 3L
1,499 SR
Queue Stats
129W - 139L
1,430 Elo+
Party 1
Cliodhna
Cliodhna
Toro98802
Cliodhna
Level 96
God Stats
12W - 11L
1,329 SR
Queue Stats
356W - 357L
1,420 Elo+
Solo
Ishtar
Ishtar
toothless925
Ishtar
Level 98
God Stats
3W - 3L
1,393 SR
Queue Stats
141W - 131L
1,474 Elo+
Party 1
Bacchus
Bacchus
willygallrdo
Bacchus
Level 138
God Stats
53W - 43L
1,460 SR
Queue Stats
75W - 91L
1,414 Elo+
Solo
Team Averages
Level 108
1,437 SR
1,429 Elo+

VS

Team Averages
Level 99
1,527 SR
1,442 Elo+
Discordia
Discordia
AngryPear2478
Discordia
Level 61
God Stats
1W - 3L
1,395 SR
Queue Stats
24W - 39L
1,374 Elo+
Solo
Khepri
Khepri
Beandon3452
Khepri
Level 128
God Stats
3W - 3L
1,553 SR
Queue Stats
33W - 37L
1,505 Elo+
Party 2
Hercules
Hercules
TheJ S 2003
Hercules
Level 84
God Stats
2W - 5L
1,491 SR
Queue Stats
26W - 37L
1,438 Elo+
Party 2
Charybdis
Charybdis
buuFU345
Charybdis
Level 148
God Stats
13W - 15L
1,519 SR
Queue Stats
171W - 182L
1,452 Elo+
Solo
Apollo
Apollo
ix_pad
Apollo
Level 75
God Stats
1W - 1L
1,678 SR
Queue Stats
114W - 106L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BeHiNDYou7119
Gilgamesh
13
3 / 0 / 2
7,850
654
5,394
7,474
5,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
JaceTheJouster
Morgan Le Fay
12
5 / 2 / 3
7,583
632
7,760
5,999
1,985
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Toro98802
Cliodhna
14
6 / 2 / 2
7,979
665
5,782
11,166
4,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ishtar
9
0 / 3 / 0
5,419
452
5,191
7,450
1,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
willygallrdo
Bacchus
8
0 / 4 / 1
5,057
421
3,639
7,829
7,369
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AngryPear2478
Discordia
9
1 / 8 / 0
5,368
447
3,341
8,471
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
9
2 / 2 / 6
6,412
534
4,355
11,678
8,683
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
TheJ S 2003
Hercules
13
4 / 1 / 0
6,727
561
5,926
10,183
3,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
buuFU345
Charybdis
9
4 / 2 / 4
5,875
490
6,949
7,142
2,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Apollo
ix_pad
Apollo
6
0 / 1 / 0
4,691
391
2,041
2,966
901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
21
14
Kills
11
11
Deaths
14
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Discordia
AngryPear2478
Discordia
1
8
0
0.13
W
Gilgamesh
BeHiNDYou7119
Gilgamesh
3
0
2
4
L
Khepri
2
2
6
2.5
W
Morgan Le Fay
JaceTheJouster
Morgan Le Fay
5
2
3
3.25
L
Hercules
TheJ S 2003
Hercules
4
1
0
4
W
Cliodhna
Toro98802
Cliodhna
6
2
2
3.5
L
Charybdis
buuFU345
Charybdis
4
2
4
3
L
Apollo
ix_pad
Apollo
0
1
0
0
W
Ishtar
0
3
0
0
W
Bacchus
willygallrdo
Bacchus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,766
Damage
22,612
39,918
Taken
40,440
20,675
Mitigated
17,491
12,205
Healing
12,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AngryPear2478
Discordia
3,341
44
0
773
8,471
1,701
0
4,546
3,883
14,357
0
W
Gilgamesh
BeHiNDYou7119
Gilgamesh
5,394
1,310
0
1,943
7,474
5,233
938
596
6,465
0
49,529
L
Khepri
4,355
215
206
3,936
11,678
8,683
0
2,921
8,671
16,539
1,606
W
Morgan Le Fay
JaceTheJouster
Morgan Le Fay
7,760
365
0
1,810
5,999
1,985
507
1,413
4,174
39,323
1,196
L
Hercules
TheJ S 2003
Hercules
5,926
2,181
0
3,781
10,183
3,955
0
1,292
8,804
0
45,638
W
Cliodhna
Toro98802
Cliodhna
5,782
1,189
0
5,495
11,166
4,134
342
1,010
10,032
0
56,862
L
Charybdis
buuFU345
Charybdis
6,949
3,980
0
2,703
7,142
2,251
127
2,495
4,607
0
34,497
L
Apollo
ix_pad
Apollo
2,041
1,119
0
1,084
2,966
901
0
0
2,782
0
16,696
W
Ishtar
5,191
3,096
0
2,490
7,450
1,954
336
1,898
5,552
0
31,806
W
Bacchus
willygallrdo
Bacchus
3,639
627
151
316
7,829
7,369
56
1,928
5,901
11,542
149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,888
Gold Earned
29,073
311
Minions Killed
215
0
Camps Cleared
0
1,219,356
Distance Traveled
1,039,184
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,368
447
27
2
0
232,812
1
W
Gilgamesh
7,850
654
86
7
0
239,233
0
L
Khepri
6,412
534
19
2
0
250,702
0
W
Morgan Le Fay
7,583
632
56
5
0
232,015
0
L
Hercules
6,727
561
83
7
0
266,208
0
W
Cliodhna
7,979
665
102
9
0
278,029
0
L
Charybdis
5,875
490
51
4
0
204,085
0
L
Apollo
4,691
391
35
3
0
85,377
0
W
Ishtar
5,419
452
47
4
0
225,369
0
W
Bacchus
5,057
421
20
2
0
244,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role