Player Matchup

Cu Chulainn
Cu Chulainn
AsterBro
Cu Chulainn
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,436 Elo+
Party 2
Ix Chel
Ix Chel
LtFlud
Ix Chel
Level 81
God Stats
19W - 15L
1,587 SR
Queue Stats
58W - 58L
1,430 Elo+
Party 2
Ganesha
Ganesha
PUHIPI
Ganesha
Level 88
God Stats
2W - 5L
1,347 SR
Queue Stats
108W - 120L
1,381 Elo+
Solo
Bastet
Bastet
PabloBlanco710
Bastet
Level 69
God Stats
2W - 3L
1,184 SR
Queue Stats
200W - 220L
1,421 Elo+
Solo
Rama
Rama
Wulfmaul
Rama
Level 100
God Stats
1W - 5L
1,471 SR
Queue Stats
40W - 47L
1,405 Elo+
Party 2
Team Averages
Level 86
1,418 SR
1,415 Elo+

VS

Team Averages
Level 141
1,490 SR
1,464 Elo+
Kali
Kali
Lineya95
Kali
Level 109
God Stats
2W - 10L
1,279 SR
Queue Stats
249W - 240L
1,412 Elo+
Party 1
Baron Samedi
Baron Samedi
RaluisRoco
Baron Samedi
Level 124
God Stats
9W - 8L
1,499 SR
Queue Stats
285W - 290L
1,520 Elo+
Solo
Geb
Geb
Shadowking1122
Geb
Level 144
God Stats
3W - 3L
1,477 SR
Queue Stats
11W - 14L
1,432 Elo+
Party 1
Charybdis
Charybdis
SknibRajRaj
Charybdis
Level 120
God Stats
6W - 3L
1,454 SR
Queue Stats
93W - 82L
1,524 Elo+
Solo
The Morrigan
The Morrigan
Tehrei
The Morrigan
Level 206
God Stats
3W - 0L
1,740 SR
Queue Stats
138W - 142L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AsterBro
Cu Chulainn
10
1 / 3 / 0
5,104
510
4,505
8,171
5,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Ix Chel
LtFlud
Ix Chel
10
2 / 1 / 1
5,693
569
5,315
4,162
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
PUHIPI
Ganesha
8
0 / 2 / 0
4,821
482
938
8,373
4,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

9
1 / 1 / 1
4,903
490
1,724
7,096
1,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Rama
8
0 / 3 / 0
4,306
431
2,192
6,226
1,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
8
0 / 1 / 2
4,785
479
1,853
6,852
2,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
RaluisRoco
Baron Samedi
9
2 / 2 / 0
5,638
564
4,325
4,499
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 0 / 2
5,862
586
3,024
4,077
2,111
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
SknibRajRaj
Charybdis
11
4 / 0 / 1
6,488
649
6,797
5,468
1,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
Tehrei
The Morrigan
12
3 / 1 / 0
6,551
655
5,171
6,561
2,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
4
Kills
10
10
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AsterBro
Cu Chulainn
1
3
0
0.33
W
Kali
0
1
2
1
L
Ix Chel
LtFlud
Ix Chel
2
1
1
2.5
L
Ganesha
PUHIPI
Ganesha
0
2
0
0
L
1
1
1
1.5
W
Baron Samedi
RaluisRoco
Baron Samedi
2
2
0
1
W
1
0
2
2
W
Charybdis
SknibRajRaj
Charybdis
4
0
1
4.5
W
The Morrigan
Tehrei
The Morrigan
3
1
0
3
L
Rama
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,674
Damage
21,170
34,028
Taken
27,457
13,896
Mitigated
9,792
10,354
Healing
12,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AsterBro
Cu Chulainn
4,505
875
0
1,615
8,171
5,248
0
3,829
4,342
0
27,689
W
Kali
1,853
1,185
0
2,705
6,852
2,232
0
873
5,847
0
26,413
L
Ix Chel
LtFlud
Ix Chel
5,315
246
528
643
4,162
1,321
0
2,558
1,604
30,775
0
L
Ganesha
PUHIPI
Ganesha
938
55
0
2,143
8,373
4,061
0
2,224
6,149
14,515
0
L
1,724
547
0
3,541
7,096
1,828
0
1,396
5,700
0
27,958
W
Baron Samedi
RaluisRoco
Baron Samedi
4,325
51
175
1,503
4,499
1,667
0
3,110
1,112
28,611
1,870
W
3,024
87
0
991
4,077
2,111
0
1,614
2,316
14,701
0
W
Charybdis
SknibRajRaj
Charybdis
6,797
3,467
0
3,884
5,468
1,617
603
100
5,368
0
54,097
W
The Morrigan
Tehrei
The Morrigan
5,171
1,672
0
3,738
6,561
2,165
0
0
6,215
36,897
5,831
L
Rama
2,192
1,993
0
1,884
6,226
1,438
0
717
5,509
0
21,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,827
Gold Earned
29,324
246
Minions Killed
283
0
Camps Cleared
0
970,460
Distance Traveled
918,827
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,104
510
50
5
0
167,987
1
W
Kali
4,785
479
40
4
0
211,528
0
L
Ix Chel
5,693
569
76
8
0
194,004
0
L
Ganesha
4,821
482
5
1
0
211,230
6
L
Bastet
4,903
490
55
6
0
216,840
2
W
Baron Samedi
5,638
564
64
6
0
180,000
4
W
Geb
5,862
586
23
2
0
205,302
2
W
Charybdis
6,488
649
92
9
0
177,988
0
W
The Morrigan
6,551
655
64
6
0
144,009
0
L
Rama
4,306
431
60
6
0
180,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role