Player Matchup

Neith
Neith
TheHeadlesJoker
Neith
Level 81
God Stats
7W - 2L
1,453 SR
Queue Stats
116W - 113L
1,393 Elo+
Solo
Jormungandr
Jormungandr
ZaneCReed
Jormungandr
Level 96
God Stats
25W - 20L
1,583 SR
Queue Stats
702W - 565L
1,615 Elo+
Party 1
Surtr
Surtr
wardh0025
Surtr
Level 45
God Stats
3W - 1L
1,277 SR
Queue Stats
74W - 54L
1,584 Elo+
Party 1
Team Averages
Level 74
1,438 SR
1,531 Elo+

VS

Team Averages
Level 87
1,603 SR
1,540 Elo+
Ra
Ra
Hugo-JIMENEZ97
Ra
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,624 Elo+
Solo
Apollo
Apollo
MrCrepe21
Apollo
Level 89
God Stats
4W - 8L
1,504 SR
Queue Stats
255W - 249L
1,453 Elo+
Solo
Chaac
Chaac
Osqui20011980
Chaac
Level 84
God Stats
11W - 6L
1,806 SR
Queue Stats
42W - 36L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 6
9,347
935
4,161
6,478
2,857
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
ZaneCReed
Jormungandr
16
5 / 1 / 6
9,598
960
10,987
12,766
8,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Surtr
wardh0025
Surtr
15
3 / 2 / 8
8,682
868
7,235
10,519
9,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 3
7,964
796
4,347
8,050
2,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
MrCrepe21
Apollo
11
1 / 7 / 3
7,591
759
3,811
8,983
3,309
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
4 / 1 / 1
8,581
858
10,145
8,896
8,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
12
Kills
6
6
Deaths
12
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
Apollo
MrCrepe21
Apollo
1
7
3
0.36
L
4
1
1
4.5
W
4
3
6
2.33
W
Jormungandr
ZaneCReed
Jormungandr
5
1
6
8
W
Surtr
wardh0025
Surtr
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,383
Damage
18,303
29,763
Taken
25,929
20,616
Mitigated
14,898
9,077
Healing
4,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,347
291
357
2,314
8,050
2,970
0
4,155
3,785
26,206
0
L
Apollo
MrCrepe21
Apollo
3,811
1,886
0
300
8,983
3,309
0
3,660
5,001
0
13,546
L
10,145
243
0
1,701
8,896
8,619
0
2,951
5,559
0
29,316
W
4,161
1,724
0
1,350
6,478
2,857
948
713
5,452
0
27,254
W
Jormungandr
ZaneCReed
Jormungandr
10,987
2,292
0
6,002
12,766
8,414
13
2,352
10,209
40,273
454
W
Surtr
wardh0025
Surtr
7,235
1,901
0
1,725
10,519
9,345
145
1,322
9,024
735
26,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,627
Gold Earned
24,136
145
Minions Killed
104
0
Camps Cleared
0
499,662
Distance Traveled
480,130
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,964
796
47
5
0
161,183
0
L
Apollo
7,591
759
17
2
0
120,473
0
L
Chaac
8,581
858
40
4
0
198,474
0
W
Neith
9,347
935
49
5
0
135,595
2
W
Jormungandr
9,598
960
57
6
0
182,063
0
W
Surtr
8,682
868
39
4
0
182,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role