Player Matchup

Freya
Freya
 
Freya
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
CMAENNCHEN
Cthulhu
Level 71
God Stats
7W - 9L
1,510 SR
Queue Stats
174W - 196L
1,409 Elo+
Party 2
Ravana
Ravana
GosstyYT
Ravana
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 57L
1,440 Elo+
Party 1
Chang'e
Chang'e
tuwiii
Chang'e
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 15L
1,507 Elo+
Solo
King Arthur
King Arthur
vstupapi
King Arthur
Level 69
God Stats
0W - 2L
1,233 SR
Queue Stats
80W - 83L
1,446 Elo+
Party 1
Team Averages
Level 67
1,449 SR
1,461 Elo+

VS

Team Averages
Level 83
1,454 SR
1,410 Elo+
Mulan
Mulan
FearedTitanium
Mulan
Level 126
God Stats
28W - 20L
1,588 SR
Queue Stats
523W - 519L
1,439 Elo+
Solo
Ratatoskr
Ratatoskr
Mini otaku3074
Ratatoskr
Level 88
God Stats
20W - 17L
1,537 SR
Queue Stats
309W - 306L
1,361 Elo+
Solo
Yemoja
Yemoja
Naltilus2009
Yemoja
Level 62
God Stats
1W - 3L
1,172 SR
Queue Stats
180W - 202L
1,427 Elo+
Solo
Baron Samedi
Baron Samedi
NoVaBoy_87
Baron Samedi
Level 63
God Stats
8W - 3L
1,467 SR
Queue Stats
120W - 137L
1,364 Elo+
Solo
Neith
Neith
Sophist357
Neith
Level 76
God Stats
8W - 2L
1,506 SR
Queue Stats
157W - 166L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
0 / 5 / 2
5,846
450
2,881
8,641
2,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
CMAENNCHEN
Cthulhu
10
1 / 7 / 2
6,386
491
6,820
16,908
10,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
GosstyYT
Ravana
11
2 / 5 / 0
6,495
500
3,508
7,675
2,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chang'e
tuwiii
Chang'e
13
4 / 5 / 0
7,707
593
6,093
11,523
3,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
vstupapi
King Arthur
10
0 / 4 / 0
5,524
425
5,760
10,657
7,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 3 / 6
8,980
691
14,594
14,701
7,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
Mini otaku3074
Ratatoskr
14
7 / 0 / 2
8,994
692
8,040
10,320
5,798
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
12
1 / 1 / 14
7,787
599
4,040
7,757
4,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
NoVaBoy_87
Baron Samedi
11
1 / 2 / 3
6,707
516
4,251
6,706
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
13
7 / 1 / 5
7,995
615
9,729
9,895
3,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
56
7
Kills
26
26
Deaths
7
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
5
2
0.2
L
Cthulhu
CMAENNCHEN
Cthulhu
1
7
2
0.29
W
10
3
6
4.33
L
Ravana
GosstyYT
Ravana
2
5
0
0.4
W
Ratatoskr
Mini otaku3074
Ratatoskr
7
0
2
8
W
Yemoja
1
1
14
8
W
Baron Samedi
NoVaBoy_87
Baron Samedi
1
2
3
1.25
W
Neith
7
1
5
9.5
L
Chang'e
tuwiii
Chang'e
4
5
0
0.8
L
King Arthur
vstupapi
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,062
Damage
40,654
55,404
Taken
49,379
27,627
Mitigated
23,160
11,596
Healing
22,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
2,881
588
0
1,621
8,641
2,681
410
1,219
7,422
20,719
1,037
L
Cthulhu
CMAENNCHEN
Cthulhu
6,820
1,146
1,545
3,779
16,908
10,521
395
1,592
15,316
26,504
847
W
14,594
2,844
0
5,726
14,701
7,057
0
3,265
11,082
0
78,413
L
Ravana
GosstyYT
Ravana
3,508
734
0
304
7,675
2,855
0
413
7,262
0
26,492
W
Ratatoskr
Mini otaku3074
Ratatoskr
8,040
2,353
0
3,772
10,320
5,798
970
769
9,503
0
52,368
W
Yemoja
4,040
910
5,260
3,013
7,757
4,527
205
3,826
3,559
20,730
0
W
Baron Samedi
NoVaBoy_87
Baron Samedi
4,251
406
36
1,915
6,706
2,717
270
1,820
4,826
29,519
0
W
Neith
9,729
2,973
0
2,905
9,895
3,061
775
4,859
4,732
0
54,284
L
Chang'e
tuwiii
Chang'e
6,093
861
837
3,260
11,523
3,744
0
4,644
6,879
37,524
1,000
L
King Arthur
vstupapi
King Arthur
5,760
218
0
250
10,657
7,826
0
423
10,234
0
25,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,958
Gold Earned
40,463
238
Minions Killed
400
0
Camps Cleared
0
1,220,738
Distance Traveled
1,274,656
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,846
450
54
4
0
258,830
1
L
Cthulhu
6,386
491
37
3
0
251,471
3
W
Mulan
8,980
691
119
9
0
270,653
0
L
Ravana
6,495
500
40
3
0
279,478
0
W
Ratatoskr
8,994
692
105
8
0
232,209
0
W
Yemoja
7,787
599
32
2
0
259,090
1
W
Baron Samedi
6,707
516
50
4
0
264,067
0
W
Neith
7,995
615
94
7
0
248,637
0
L
Chang'e
7,707
593
68
5
0
245,119
0
L
King Arthur
5,524
425
39
3
0
185,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role