Player Matchup

Achilles
Achilles
AGENT ARIZONA10
Achilles
Level 110
God Stats
2W - 2L
1,380 SR
Queue Stats
32W - 26L
1,521 Elo+
Solo
Yemoja
Yemoja
CommunityHOLE
Yemoja
Level 63
God Stats
3W - 1L
1,509 SR
Queue Stats
68W - 25L
1,652 Elo+
Party 1
Skadi
Skadi
Gammylit
Skadi
Level 83
God Stats
11W - 8L
1,506 SR
Queue Stats
106W - 72L
1,508 Elo+
Party 1
Freya
Freya
radicalredbeard
Freya
Level 52
God Stats
1W - 1L
1,409 SR
Queue Stats
88W - 48L
1,563 Elo+
Party 1
Pele
Pele
s3bas67
Pele
Level 128
God Stats
14W - 3L
1,529 SR
Queue Stats
109W - 60L
1,555 Elo+
Party 1
Team Averages
Level 87
1,467 SR
1,560 Elo+

VS

Team Averages
Level 114
1,529 SR
1,499 Elo+
Zeus
Zeus
ASTR0NESS
Zeus
Level 124
God Stats
17W - 14L
1,527 SR
Queue Stats
166W - 207L
1,469 Elo+
Solo
Surtr
Surtr
Alarstar
Surtr
Level 157
God Stats
1W - 1L
1,763 SR
Queue Stats
54W - 22L
1,723 Elo+
Solo
Ymir
Ymir
CantFadeMe623
Ymir
Level 55
God Stats
18W - 16L
1,545 SR
Queue Stats
19W - 17L
1,463 Elo+
Solo
Kukulkan
Kukulkan
SinisterSquid9
Kukulkan
Level 81
God Stats
4W - 8L
1,373 SR
Queue Stats
34W - 32L
1,444 Elo+
Solo
Serqet
Serqet
dinimitehack
Serqet
Level 152
God Stats
22W - 32L
1,438 SR
Queue Stats
171W - 211L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
2 / 0 / 7
6,580
1,316
3,778
7,675
5,887
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 1 / 7
7,168
1,434
2,629
5,892
4,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Skadi
Gammylit
Skadi
12
0 / 1 / 6
6,227
1,245
3,529
3,406
1,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

12
4 / 0 / 6
7,213
1,443
6,187
4,739
1,686
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
s3bas67
Pele
12
3 / 1 / 4
7,097
1,419
5,277
5,062
1,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

367

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
1 / 0 / 2
6,518
1,304
8,250
1,219
329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Alarstar
Surtr
11
0 / 3 / 3
6,114
1,223
8,786
8,871
7,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 3 / 2
6,399
1,280
4,210
6,950
2,584
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
9
0 / 0 / 0
3,850
770
0
0
0
Serqet
11
1 / 4 / 1
6,100
1,220
2,655
7,199
3,625
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
10
Kills
3
3
Deaths
10
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
2
0
7
5.5
L
Zeus
1
0
2
2
L
Surtr
Alarstar
Surtr
0
3
3
0.5
L
1
3
2
0.67
W
1
1
7
4.5
W
Skadi
Gammylit
Skadi
0
1
6
3
L
Kukulkan
0
0
0
0
L
Serqet
1
4
1
0.38
W
4
0
6
7
W
Pele
s3bas67
Pele
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,400
Damage
23,901
26,774
Taken
24,239
14,685
Mitigated
14,152
7,960
Healing
1,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
3,778
1,081
0
415
7,675
5,887
0
3,222
4,318
0
7,821
L
Zeus
8,250
313
0
497
1,219
329
0
314
905
25,486
0
L
Surtr
Alarstar
Surtr
8,786
2,229
0
676
8,871
7,614
0
3,115
5,756
516
15,552
L
4,210
409
0
500
6,950
2,584
0
2,912
4,038
15,378
0
W
2,629
758
4,451
1,681
5,892
4,077
0
3,741
2,151
4,861
450
W
Skadi
Gammylit
Skadi
3,529
849
0
91
3,406
1,217
0
745
2,661
0
24,137
L
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Serqet
2,655
338
0
90
7,199
3,625
0
2,298
4,901
0
6,237
W
6,187
1,877
0
628
4,739
1,686
0
2,827
1,750
13,865
0
W
Pele
s3bas67
Pele
5,277
970
0
694
5,062
1,818
0
2,370
2,692
0
16,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,285
Gold Earned
28,981
118
Minions Killed
101
6
Camps Cleared
3
566,139
Distance Traveled
418,829
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,580
1,316
11
2
1
123,635
0
L
Zeus
6,518
1,304
47
9
0
104,908
0
L
Surtr
6,114
1,223
11
2
1
113,433
0
L
Ymir
6,399
1,280
33
7
2
90,408
0
W
Yemoja
7,168
1,434
12
2
0
91,280
0
W
Skadi
6,227
1,245
52
10
1
108,572
0
L
Kukulkan
3,850
770
0
0
0
0
0
L
Serqet
6,100
1,220
10
2
0
110,080
0
W
Freya
7,213
1,443
19
4
0
120,176
0
W
Pele
7,097
1,419
24
5
4
122,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role