Player Matchup

Thanatos
Thanatos
Silver II
 
Thanatos
Silver II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Silver II
KillacCive05
Sylvanus
Silver II
Level 144
God Stats
5W - 3L
1,689 SR
Queue Stats
105W - 117L
1,085 MMR
Solo
Raijin
Raijin
Silver II
MonstaDFa
Raijin
Silver II
Level 147
God Stats
0W - 2L
1,303 SR
Queue Stats
279W - 303L
1,071 MMR
Solo
Skadi
Skadi
Silver II
Zayycamp
Skadi
Silver II
Level 86
God Stats
21W - 12L
1,595 SR
Queue Stats
60W - 53L
1,060 MMR
Solo
Geb
Geb
Silver IV
mauRM52
Geb
Silver IV
Level 146
God Stats
7W - 16L
1,295 SR
Queue Stats
80W - 111L
1,040 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,476 SR
1,151 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 103
1,391 SR
989 MMR
Arachne
Arachne
Silver II
DoCSavage7108
Arachne
Silver II
Level 80
God Stats
1W - 3L
1,310 SR
Queue Stats
56W - 76L
1,105 MMR
Solo
Neith
Neith
Silver V
Fire3010
Neith
Silver V
Level 127
God Stats
3W - 6L
1,244 SR
Queue Stats
127W - 164L
530 MMR
Solo
Kukulkan
Kukulkan
Silver I
Gotiangx
Kukulkan
Silver I
Level 83
God Stats
21W - 19L
1,539 SR
Queue Stats
48W - 60L
1,164 MMR
Party 1
Jormungandr
Jormungandr
Silver I
PoseidonSupport
Jormungandr
Silver I
Level 129
God Stats
30W - 31L
1,337 SR
Queue Stats
217W - 223L
1,123 MMR
Solo
Cthulhu
Cthulhu
Silver III
Toxic-Sspamm
Cthulhu
Silver III
Level 97
God Stats
6W - 8L
1,525 SR
Queue Stats
25W - 41L
1,024 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
7 / 6 / 3
8,823
519
14,976
19,236
7,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sylvanus
KillacCive05
Sylvanus
13
0 / 2 / 0
8,306
489
7,055
11,786
7,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Raijin
MonstaDFa
Raijin
14
2 / 7 / 4
8,819
519
6,502
11,405
3,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Skadi
Zayycamp
Skadi
14
7 / 2 / 4
9,673
569
15,107
11,339
3,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Geb
11
0 / 5 / 9
7,895
464
4,994
15,858
11,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
HelJanusDanzaburou

VS

Bans
MedusaThorAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
8 / 3 / 5
9,295
547
11,146
13,260
4,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Neith
Fire3010
Neith
14
3 / 4 / 5
8,312
489
8,446
14,202
4,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Kukulkan
Gotiangx
Kukulkan
16
6 / 2 / 3
9,811
577
14,470
8,659
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
PoseidonSupport
Jormungandr
16
4 / 1 / 8
9,975
587
9,434
16,003
15,131
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cthulhu
Toxic-Sspamm
Cthulhu
13
1 / 6 / 7
8,189
482
6,918
17,009
11,892
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
50
16
Kills
22
22
Deaths
16
20
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
7
6
3
1.42
W
Arachne
8
3
5
3.5
W
Neith
Fire3010
Neith
3
4
5
1.38
W
Kukulkan
Gotiangx
Kukulkan
6
2
3
3.75
L
Sylvanus
KillacCive05
Sylvanus
0
2
0
0
L
Raijin
MonstaDFa
Raijin
2
7
4
0.57
W
Jormungandr
PoseidonSupport
Jormungandr
4
1
8
8
W
Cthulhu
Toxic-Sspamm
Cthulhu
1
6
7
0.75
L
Skadi
Zayycamp
Skadi
7
2
4
4.5
L
Geb
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,634
Damage
50,414
69,624
Taken
69,133
33,999
Mitigated
38,417
26,526
Healing
15,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
14,976
2,959
0
11,454
19,236
7,953
34
4,199
15,037
0
76,798
W
Arachne
11,146
8,163
0
5,154
13,260
4,549
0
1,903
11,217
0
56,126
W
Neith
Fire3010
Neith
8,446
2,048
0
3,725
14,202
4,247
518
2,145
12,007
0
47,298
W
Kukulkan
Gotiangx
Kukulkan
14,470
1,809
0
1,404
8,659
2,598
547
3,530
4,727
89,717
0
L
Sylvanus
KillacCive05
Sylvanus
7,055
2,007
0
6,278
11,786
7,165
0
8,030
3,756
49,675
9,416
L
Raijin
MonstaDFa
Raijin
6,502
257
0
620
11,405
3,582
216
6,437
4,968
61,245
571
W
Jormungandr
PoseidonSupport
Jormungandr
9,434
3,042
0
3,168
16,003
15,131
32
5,522
10,445
59,165
5,409
W
Cthulhu
Toxic-Sspamm
Cthulhu
6,918
594
331
1,746
17,009
11,892
0
4,074
12,763
29,236
1,763
L
Skadi
Zayycamp
Skadi
15,107
5,963
0
2,211
11,339
3,672
0
4,172
7,167
0
56,365
L
Geb
4,994
223
2,765
3,198
15,858
11,627
0
7,176
8,682
16,664
69

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,516
Gold Earned
45,582
433
Minions Killed
448
0
Camps Cleared
0
1,490,474
Distance Traveled
1,665,162
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,823
519
98
6
0
339,827
0
W
Arachne
9,295
547
76
4
0
349,235
0
W
Neith
8,312
489
86
5
0
315,543
4
W
Kukulkan
9,811
577
135
8
0
340,269
4
L
Sylvanus
8,306
489
113
7
0
198,682
0
L
Raijin
8,819
519
128
8
0
288,069
3
W
Jormungandr
9,975
587
111
7
0
321,928
1
W
Cthulhu
8,189
482
40
2
0
338,187
5
L
Skadi
9,673
569
82
5
0
338,777
2
L
Geb
7,895
464
12
1
0
325,119
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role