Player Matchup

Artio
Artio
Parasher
Artio
Level 148
God Stats
14W - 4L
1,774 SR
Queue Stats
74W - 36L
1,728 Elo+
Party 2
Erlang Shen
Erlang Shen
Ryokani
Erlang Shen
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 27L
1,651 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SniperDude44
Ah Muzen Cab
Level 147
God Stats
9W - 2L
1,779 SR
Queue Stats
25W - 21L
1,620 Elo+
Party 1
Sun Wukong
Sun Wukong
SniperDude88
Sun Wukong
Level 149
God Stats
5W - 2L
1,745 SR
Queue Stats
61W - 38L
1,617 Elo+
Party 1
Freya
Freya
chefster
Freya
Level 157
God Stats
7W - 1L
1,809 SR
Queue Stats
87W - 44L
1,688 Elo+
Party 2
Team Averages
Level 151
1,722 SR
1,661 Elo+

VS

Team Averages
Level 157
1,657 SR
1,568 Elo+
Erlang Shen
Erlang Shen
Flamurinsky
Erlang Shen
Level 121
God Stats
55W - 30L
1,671 SR
Queue Stats
263W - 236L
1,534 Elo+
Solo
Agni
Agni
Geny_Titoz
Agni
Level 131
God Stats
5W - 7L
1,621 SR
Queue Stats
52W - 57L
1,534 Elo+
Solo
Chang'e
Chang'e
Hanstastic
Chang'e
Level 127
God Stats
1W - 3L
1,715 SR
Queue Stats
66W - 63L
1,552 Elo+
Solo
Fenrir
Fenrir
HighOnKfc
Fenrir
Level 130
God Stats
0W - 1L
1,612 SR
Queue Stats
40W - 27L
1,613 Elo+
Solo
Izanami
Izanami
ÐerHenker
Izanami
Level 274
God Stats
74W - 59L
1,668 SR
Queue Stats
542W - 433L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Parasher
Artio
5
0 / 0 / 2
3,619
724
1,438
3,777
1,915
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Erlang Shen
Ryokani
Erlang Shen
6
0 / 1 / 2
3,407
681
568
2,947
1,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ah Muzen Cab
SniperDude44
Ah Muzen Cab
7
2 / 0 / 0
4,144
829
1,041
2,366
544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
SniperDude88
Sun Wukong
8
3 / 0 / 0
4,492
898
2,518
3,691
1,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Freya
chefster
Freya
6
1 / 0 / 0
3,643
729
816
2,528
584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Flamurinsky
Erlang Shen
6
0 / 3 / 0
3,474
695
1,488
4,332
2,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 1 / 1
3,291
658
1,163
2,169
487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chang'e
Hanstastic
Chang'e
8
1 / 0 / 0
3,780
756
1,393
3,274
822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
HighOnKfc
Fenrir
2
0 / 2 / 0
2,572
514
696
1,947
369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
ÐerHenker
Izanami
6
0 / 0 / 0
3,455
691
2,052
2,699
605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
6
Kills
1
1
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Flamurinsky
Erlang Shen
0
3
0
0
L
0
1
1
0.5
L
Chang'e
Hanstastic
Chang'e
1
0
0
1
L
Fenrir
HighOnKfc
Fenrir
0
2
0
0
W
Artio
Parasher
Artio
0
0
2
1
W
Erlang Shen
Ryokani
Erlang Shen
0
1
2
1
W
Ah Muzen Cab
SniperDude44
Ah Muzen Cab
2
0
0
2
W
Sun Wukong
SniperDude88
Sun Wukong
3
0
0
3
W
Freya
chefster
Freya
1
0
0
1
L
Izanami
ÐerHenker
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,381
Damage
6,792
15,309
Taken
14,421
5,774
Mitigated
4,486
5,283
Healing
6,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Flamurinsky
Erlang Shen
1,488
698
0
1,424
4,332
2,203
0
0
4,332
0
16,281
L
1,163
174
0
419
2,169
487
0
93
2,076
14,368
0
L
Chang'e
Hanstastic
Chang'e
1,393
31
113
2,768
3,274
822
0
280
2,994
22,870
0
L
Fenrir
HighOnKfc
Fenrir
696
221
0
381
1,947
369
0
636
1,263
0
2,447
W
Artio
Parasher
Artio
1,438
361
120
1,697
3,777
1,915
0
724
2,993
8,180
0
W
Erlang Shen
Ryokani
Erlang Shen
568
318
0
463
2,947
1,189
0
510
2,424
0
15,107
W
Ah Muzen Cab
SniperDude44
Ah Muzen Cab
1,041
116
0
797
2,366
544
0
1,203
1,117
0
22,327
W
Sun Wukong
SniperDude88
Sun Wukong
2,518
714
0
780
3,691
1,542
0
0
3,691
0
25,195
W
Freya
chefster
Freya
816
328
0
1,426
2,528
584
0
0
2,528
18,116
425
L
Izanami
ÐerHenker
Izanami
2,052
1,795
0
1,514
2,699
605
0
1,157
1,502
0
18,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,305
Gold Earned
16,572
170
Minions Killed
162
0
Camps Cleared
0
575,700
Distance Traveled
471,055
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
3,474
695
34
7
0
103,976
0
L
Agni
3,291
658
31
6
0
96,672
0
L
Chang'e
3,780
756
59
12
0
121,328
0
L
Fenrir
2,572
514
3
1
0
53,885
0
W
Artio
3,619
724
5
1
0
118,161
1
W
Erlang Shen
3,407
681
29
6
0
117,551
0
W
Ah Muzen Cab
4,144
829
39
8
0
105,169
0
W
Sun Wukong
4,492
898
44
9
0
119,849
1
W
Freya
3,643
729
53
11
0
114,970
0
L
Izanami
3,455
691
35
7
0
95,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role