Player Matchup

Erlang Shen
Erlang Shen
BigMilkJuggs
Erlang Shen
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,386 Elo+
Party 3
Ymir
Ymir
Evade_Mikixx96
Ymir
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
168W - 181L
1,516 Elo+
Party 2
Charybdis
Charybdis
Tagliarass
Charybdis
Level 143
God Stats
4W - 4L
1,283 SR
Queue Stats
256W - 249L
1,401 Elo+
Solo
Ra
Ra
joshy5454
Ra
Level 47
God Stats
3W - 8L
1,224 SR
Queue Stats
44W - 46L
1,476 Elo+
Party 3
Hel
Hel
lu-__12
Hel
Level 192
God Stats
30W - 25L
1,504 SR
Queue Stats
298W - 305L
1,542 Elo+
Party 2
Team Averages
Level 109
1,402 SR
1,464 Elo+

VS

Team Averages
Level 111
1,602 SR
1,523 Elo+
Raijin
Raijin
CurtBarley05
Raijin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
341W - 319L
1,498 Elo+
Party 1
Hou Yi
Hou Yi
DotTheEye
Hou Yi
Level 157
God Stats
0W - 1L
1,829 SR
Queue Stats
23W - 26L
1,471 Elo+
Party 4
Cthulhu
Cthulhu
Me24hHrs
Cthulhu
Level 56
God Stats
4W - 3L
1,520 SR
Queue Stats
166W - 155L
1,503 Elo+
Party 1
Bacchus
Bacchus
Onstarr34
Bacchus
Level 110
God Stats
7W - 4L
1,662 SR
Queue Stats
11W - 9L
1,562 Elo+
Solo
Ao Kuang
Ao Kuang
Plexuses
Ao Kuang
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,580 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BigMilkJuggs
Erlang Shen
18
15 / 2 / 3
11,647
685
19,253
17,127
9,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

15
3 / 2 / 12
9,583
564
6,610
13,603
13,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Tagliarass
Charybdis
14
0 / 6 / 4
8,717
513
7,299
14,258
6,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 4 / 5
9,908
583
7,458
10,233
4,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hel
17
7 / 2 / 1
11,004
647
11,423
14,526
9,063
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
0 / 7 / 3
7,455
439
4,735
12,772
3,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
DotTheEye
Hou Yi
14
5 / 5 / 4
8,947
526
11,463
12,980
4,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Me24hHrs
Cthulhu
15
0 / 5 / 2
8,235
484
10,424
17,850
11,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
Onstarr34
Bacchus
12
3 / 5 / 5
7,653
450
8,512
14,936
17,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
Plexuses
Ao Kuang
15
8 / 8 / 2
9,042
532
11,059
18,154
5,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
32
29
Kills
16
16
Deaths
30
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BigMilkJuggs
Erlang Shen
15
2
3
8.25
L
Raijin
0
7
3
0.21
L
Hou Yi
DotTheEye
Hou Yi
5
5
4
1.4
W
3
2
12
4.5
L
Cthulhu
Me24hHrs
Cthulhu
0
5
2
0.2
L
Bacchus
Onstarr34
Bacchus
3
5
5
1.1
L
Ao Kuang
Plexuses
Ao Kuang
8
8
2
1.13
W
Charybdis
Tagliarass
Charybdis
0
6
4
0.33
W
4
4
5
1.63
W
Hel
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,043
Damage
46,193
69,747
Taken
76,692
42,270
Mitigated
42,994
35,216
Healing
18,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BigMilkJuggs
Erlang Shen
19,253
11,769
0
10,608
17,127
9,120
559
7,706
9,421
0
106,251
L
Raijin
4,735
134
70
1,341
12,772
3,735
0
3,780
8,992
60,420
0
L
Hou Yi
DotTheEye
Hou Yi
11,463
6,625
0
2,779
12,980
4,424
468
2,459
10,521
0
54,623
W
6,610
1,325
0
3,378
13,603
13,159
157
6,743
6,860
25,167
1,503
L
Cthulhu
Me24hHrs
Cthulhu
10,424
922
170
5,019
17,850
11,696
0
7,680
10,170
71,642
0
L
Bacchus
Onstarr34
Bacchus
8,512
1,145
0
2,803
14,936
17,690
0
5,873
8,984
20,518
956
L
Ao Kuang
Plexuses
Ao Kuang
11,059
3,959
0
6,647
18,154
5,449
0
4,429
13,668
42,657
10,957
W
Charybdis
Tagliarass
Charybdis
7,299
2,918
0
4,367
14,258
6,047
0
2,429
11,829
0
66,274
W
7,458
1,518
1,918
4,457
10,233
4,881
0
6,829
3,404
74,786
0
W
Hel
11,423
755
1,765
8,723
14,526
9,063
141
10,012
4,514
79,085
2,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,859
Gold Earned
41,332
574
Minions Killed
419
0
Camps Cleared
0
1,625,079
Distance Traveled
1,597,948
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,647
685
145
9
0
391,183
0
L
Raijin
7,455
439
116
7
0
288,291
0
L
Hou Yi
8,947
526
93
5
0
280,322
4
W
Ymir
9,583
564
33
2
0
318,398
2
L
Cthulhu
8,235
484
122
7
0
346,575
0
L
Bacchus
7,653
450
17
1
0
331,095
4
L
Ao Kuang
9,042
532
71
4
0
351,665
0
W
Charybdis
8,717
513
108
6
0
296,728
2
W
Ra
9,908
583
131
8
0
306,040
0
W
Hel
11,004
647
157
9
0
312,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role