Player Matchup

Artio
Artio
Gold I
I may be Matt
Artio
Gold I
Level 169
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 28L
1,655 MMR
Party 1
Medusa
Medusa
Platinum IV
Jeruwume
Medusa
Platinum IV
Level 155
God Stats
0W - 1L
1,303 SR
Queue Stats
42W - 33L
1,741 MMR
Party 1
Sylvanus
Sylvanus
Gold II
VIVAVIAZUS
Sylvanus
Gold II
Level 207
God Stats
336W - 309L
1,624 SR
Queue Stats
423W - 412L
1,676 MMR
Solo
Cupid
Cupid
Gold IV
fragmachinee
Cupid
Gold IV
Level 48
God Stats
16W - 14L
1,603 SR
Queue Stats
94W - 100L
1,693 MMR
Solo
Ratatoskr
Ratatoskr
Platinum V
l Fire Fist Ace
Ratatoskr
Platinum V
Level 168
God Stats
0W - 1L
1,431 SR
Queue Stats
119W - 110L
1,691 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 149
1,492 SR
1,691 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,584 SR
1,692 MMR
Charybdis
Charybdis
Gold III
AgentCodyGanks
Charybdis
Gold III
Level 158
God Stats
18W - 8L
1,673 SR
Queue Stats
162W - 159L
1,560 MMR
Party 2
Merlin
Merlin
Platinum V
Blizetta
Merlin
Platinum V
Level 156
God Stats
14W - 20L
1,515 SR
Queue Stats
340W - 340L
1,683 MMR
Solo
Shiva
Shiva
Platinum IV
R4JIN
Shiva
Platinum IV
Level 124
God Stats
22W - 17L
1,596 SR
Queue Stats
346W - 335L
1,706 MMR
Solo
Bacchus
Bacchus
Gold I
Wolfenstein927
Bacchus
Gold I
Level 115
God Stats
37W - 39L
1,601 SR
Queue Stats
349W - 352L
1,673 MMR
Solo
Bastet
Bastet
Platinum III
brandon121212
Bastet
Platinum III
Level 163
God Stats
9W - 6L
1,534 SR
Queue Stats
144W - 128L
1,836 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
5,370
488
3,426
9,269
5,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
Jeruwume
Medusa
12
1 / 2 / 1
6,655
605
4,001
5,407
1,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sylvanus
VIVAVIAZUS
Sylvanus
11
2 / 6 / 0
6,421
584
6,948
12,425
7,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
0 / 4 / 1
5,862
533
2,970
7,189
2,097
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
l Fire Fist Ace
Ratatoskr
11
3 / 4 / 1
6,092
554
4,129
7,554
2,537
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ThanatosAthenaBellonaChang'eFreya

VS

Bans
Ao KuangLancelotErlang ShenCthulhuAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AgentCodyGanks
Charybdis
13
1 / 0 / 3
7,400
673
6,043
5,444
1,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Merlin
Blizetta
Merlin
13
3 / 1 / 1
7,398
673
3,911
4,315
1,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
R4JIN
Shiva
12
3 / 5 / 5
6,783
617
8,603
14,563
7,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

11
5 / 1 / 4
7,257
660
5,592
9,427
9,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
6 / 0 / 4
7,799
709
4,936
7,818
2,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
7
Kills
18
18
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AgentCodyGanks
Charybdis
1
0
3
2.5
W
Merlin
Blizetta
Merlin
3
1
1
3.5
L
1
2
1
0.75
L
Medusa
Jeruwume
Medusa
1
2
1
0.75
W
Shiva
R4JIN
Shiva
3
5
5
1.1
L
Sylvanus
VIVAVIAZUS
Sylvanus
2
6
0
0.33
W
5
1
4
7
W
6
0
4
8
L
0
4
1
0.13
L
Ratatoskr
l Fire Fist Ace
Ratatoskr
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,474
Damage
29,085
41,844
Taken
41,567
19,349
Mitigated
23,519
13,030
Healing
13,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AgentCodyGanks
Charybdis
6,043
3,034
0
4,082
5,444
1,716
606
661
4,783
0
64,551
W
Merlin
Blizetta
Merlin
3,911
234
0
500
4,315
1,346
0
262
4,053
55,307
148
L
3,426
555
98
2,701
9,269
5,451
0
3,061
6,123
13,168
723
L
Medusa
Jeruwume
Medusa
4,001
1,561
0
1,911
5,407
1,675
0
2,330
2,793
0
54,969
W
Shiva
R4JIN
Shiva
8,603
1,932
0
3,495
14,563
7,934
0
5,508
9,055
0
38,411
L
Sylvanus
VIVAVIAZUS
Sylvanus
6,948
2,474
42
4,124
12,425
7,589
36
980
11,381
31,437
14,229
W
5,592
649
0
2,771
9,427
9,655
0
2,325
7,102
14,128
0
W
4,936
1,024
0
2,373
7,818
2,868
192
1,352
6,466
0
59,317
L
2,970
1,982
437
2,704
7,189
2,097
0
2,117
5,072
0
39,459
L
Ratatoskr
l Fire Fist Ace
Ratatoskr
4,129
1,002
0
1,013
7,554
2,537
0
509
6,972
0
34,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,400
Gold Earned
36,637
345
Minions Killed
394
0
Camps Cleared
0
1,221,923
Distance Traveled
1,216,669
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,400
673
118
11
0
213,881
2
W
Merlin
7,398
673
117
11
0
234,287
1
L
Artio
5,370
488
18
2
0
250,580
3
L
Medusa
6,655
605
100
9
0
254,892
1
W
Shiva
6,783
617
50
5
0
238,012
0
L
Sylvanus
6,421
584
74
7
0
192,614
2
W
Bacchus
7,257
660
17
2
0
244,443
3
W
Bastet
7,799
709
92
8
0
286,046
2
L
Cupid
5,862
533
86
8
0
227,651
4
L
Ratatoskr
6,092
554
67
6
0
296,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role