Player Matchup

Cernunnos
Cernunnos
RIDEOUTXX
Cernunnos
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,428 Elo+
Party 2
Mercury
Mercury
Stoddard99
Mercury
Level 125
God Stats
2W - 4L
1,202 SR
Queue Stats
41W - 42L
1,509 Elo+
Party 1
Jing Wei
Jing Wei
Tasi Wolf
Jing Wei
Level 125
God Stats
1W - 1L
1,543 SR
Queue Stats
46W - 45L
1,515 Elo+
Party 1
Chang'e
Chang'e
frontwoodz
Chang'e
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,428 Elo+
Party 2
Baba Yaga
Baba Yaga
julianbarr93
Baba Yaga
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 69L
1,443 Elo+
Solo
Team Averages
Level 94
1,449 SR
1,465 Elo+

VS

Team Averages
Level 77
1,508 SR
1,482 Elo+
Ra
Ra
 
Ra
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Bumpkin Head
Medusa
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 68L
1,483 Elo+
Solo
Hachiman
Hachiman
Exegguthor
Hachiman
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Loki
Loki
InYourShower
Loki
Level 67
God Stats
0W - 1L
1,267 SR
Queue Stats
152W - 130L
1,460 Elo+
Solo
Chiron
Chiron
KingDong_44
Chiron
Level 55
God Stats
2W - 1L
1,772 SR
Queue Stats
98W - 96L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
RIDEOUTXX
Cernunnos
13
2 / 3 / 5
7,229
803
7,381
6,703
2,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Mercury
Stoddard99
Mercury
13
2 / 1 / 7
7,201
800
8,607
6,106
2,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
Tasi Wolf
Jing Wei
12
1 / 2 / 4
6,883
765
1,422
4,615
1,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
frontwoodz
Chang'e
14
3 / 1 / 5
7,546
838
4,484
5,560
1,986
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
julianbarr93
Baba Yaga
14
2 / 1 / 5
7,344
816
10,528
5,433
2,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
1 / 1 / 2
6,704
745
2,826
6,791
2,326
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
16
5 / 1 / 3
8,400
933
8,495
6,960
2,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Hachiman
Exegguthor
Hachiman
12
1 / 3 / 3
6,797
755
4,129
7,549
2,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 3 / 3
6,412
712
3,236
5,167
1,576
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
12
1 / 2 / 3
6,935
771
5,177
8,174
2,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
10
Kills
8
8
Deaths
10
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
1
2
2
L
Medusa
5
1
3
6.5
L
Hachiman
Exegguthor
Hachiman
1
3
3
0.83
L
0
3
3
0.5
L
Chiron
1
2
3
1.25
W
Cernunnos
RIDEOUTXX
Cernunnos
2
3
5
1.5
W
Mercury
Stoddard99
Mercury
2
1
7
5.5
W
Jing Wei
Tasi Wolf
Jing Wei
1
2
4
1.5
W
Chang'e
frontwoodz
Chang'e
3
1
5
5.5
W
Baba Yaga
julianbarr93
Baba Yaga
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,422
Damage
23,863
28,417
Taken
34,641
11,144
Mitigated
11,978
11,389
Healing
16,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,826
219
6,186
3,198
6,791
2,326
0
3,175
3,616
10,569
0
L
Medusa
8,495
723
2,249
1,466
6,960
2,685
0
2,962
3,998
0
26,561
L
Hachiman
Exegguthor
Hachiman
4,129
3,036
211
392
7,549
2,666
0
3,266
4,283
0
8,592
L
3,236
357
190
347
5,167
1,576
0
2,309
2,858
0
7,327
L
Chiron
5,177
1,912
449
1,638
8,174
2,725
0
3,300
4,874
0
13,087
W
Cernunnos
RIDEOUTXX
Cernunnos
7,381
1,697
408
806
6,703
2,618
0
480
6,223
0
15,758
W
Mercury
Stoddard99
Mercury
8,607
0
915
832
6,106
2,426
0
858
5,179
0
19,750
W
Jing Wei
Tasi Wolf
Jing Wei
1,422
632
462
392
4,615
1,649
0
346
4,269
0
9,142
W
Chang'e
frontwoodz
Chang'e
4,484
326
2,113
2,305
5,560
1,986
0
329
5,231
11,596
0
W
Baba Yaga
julianbarr93
Baba Yaga
10,528
282
820
2,336
5,433
2,465
0
688
4,689
21,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,203
Gold Earned
35,248
106
Minions Killed
97
0
Camps Cleared
0
882,025
Distance Traveled
834,662
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,704
745
13
1
0
175,858
0
L
Medusa
8,400
933
37
4
0
211,924
0
L
Hachiman
6,797
755
18
2
0
139,816
0
L
Loki
6,412
712
13
1
0
176,284
0
L
Chiron
6,935
771
16
2
0
130,780
0
W
Cernunnos
7,229
803
24
3
0
148,230
0
W
Mercury
7,201
800
20
2
0
198,168
0
W
Jing Wei
6,883
765
21
2
0
162,339
0
W
Chang'e
7,546
838
15
2
0
170,713
0
W
Baba Yaga
7,344
816
26
3
0
202,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role