Player Matchup

Eset
Eset
DovaTheLiono
Eset
Level 128
God Stats
0W - 2L
1,346 SR
Queue Stats
127W - 117L
1,582 Elo+
Solo
Achilles
Achilles
Nazarius__
Achilles
Level 154
God Stats
17W - 13L
1,666 SR
Queue Stats
160W - 164L
1,488 Elo+
Party 3
Jing Wei
Jing Wei
Texasbeast102
Jing Wei
Level 149
God Stats
12W - 5L
1,692 SR
Queue Stats
106W - 95L
1,501 Elo+
Party 2
Apollo
Apollo
WyanWenalds
Apollo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,592 Elo+
Party 2
Zhong Kui
Zhong Kui
bigboysteaks
Zhong Kui
Level 80
God Stats
95W - 64L
1,671 SR
Queue Stats
221W - 202L
1,556 Elo+
Party 3
Team Averages
Level 127
1,575 SR
1,544 Elo+

VS

Team Averages
Level 117
1,600 SR
1,533 Elo+
Cerberus
Cerberus
 
Cerberus
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Tsukuyomi
Tsukuyomi
BosniaN_Magister
Tsukuyomi
Level 136
God Stats
14W - 13L
1,572 SR
Queue Stats
36W - 38L
1,525 Elo+
Party 1
Izanami
Izanami
Hero0fIshval
Izanami
Level 75
God Stats
22W - 25L
1,562 SR
Queue Stats
201W - 204L
1,525 Elo+
Party 4
Thanatos
Thanatos
Miply
Thanatos
Level 26
God Stats
4W - 3L
1,642 SR
Queue Stats
44W - 42L
1,551 Elo+
Party 1
Yu Huang
Yu Huang
Sirwin5
Yu Huang
Level 156
God Stats
4W - 2L
1,726 SR
Queue Stats
193W - 182L
1,561 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
6,171
617
4,467
6,677
1,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
Nazarius__
Achilles
8
1 / 5 / 2
5,049
505
3,359
10,607
5,719
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Jing Wei
Texasbeast102
Jing Wei
10
0 / 4 / 1
5,626
563
2,044
5,898
1,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Apollo
10
1 / 1 / 0
5,402
540
1,973
7,013
1,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
bigboysteaks
Zhong Kui
11
1 / 3 / 0
5,625
563
3,501
6,513
3,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
2 / 0 / 8
6,003
600
4,866
8,831
5,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
12
2 / 1 / 2
7,025
703
5,142
5,800
1,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Hero0fIshval
Izanami
11
1 / 1 / 2
6,364
636
2,923
4,397
1,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
Miply
Thanatos
11
7 / 1 / 4
6,594
659
6,472
8,149
2,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
Sirwin5
Yu Huang
12
5 / 2 / 3
7,314
731
5,486
3,460
1,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
5
Kills
17
17
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
0
8
6
W
Tsukuyomi
2
1
2
3
L
2
4
1
0.63
W
Izanami
Hero0fIshval
Izanami
1
1
2
2
W
Thanatos
Miply
Thanatos
7
1
4
9
L
Achilles
Nazarius__
Achilles
1
5
2
0.4
W
Yu Huang
Sirwin5
Yu Huang
5
2
3
3.25
L
Jing Wei
Texasbeast102
Jing Wei
0
4
1
0.13
L
Apollo
1
1
0
1
L
Zhong Kui
bigboysteaks
Zhong Kui
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,344
Damage
24,889
36,708
Taken
30,637
12,836
Mitigated
12,222
9,148
Healing
12,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,866
308
0
3,770
8,831
5,120
0
3,765
5,066
16,443
0
W
Tsukuyomi
5,142
1,235
0
1,916
5,800
1,984
0
217
5,583
0
49,343
L
4,467
607
91
861
6,677
1,184
0
3,621
2,780
45,898
751
W
Izanami
Hero0fIshval
Izanami
2,923
1,694
0
1,442
4,397
1,223
565
277
4,120
0
48,255
W
Thanatos
Miply
Thanatos
6,472
1,435
0
5,463
8,149
2,791
0
1,947
6,202
0
39,092
L
Achilles
Nazarius__
Achilles
3,359
249
0
2,132
10,607
5,719
0
4,220
6,249
0
9,972
W
Yu Huang
Sirwin5
Yu Huang
5,486
481
0
212
3,460
1,104
0
1,593
1,867
39,453
1,119
L
Jing Wei
Texasbeast102
Jing Wei
2,044
1,713
0
1,097
5,898
1,195
0
546
5,352
0
35,743
L
Apollo
1,973
558
0
1,849
7,013
1,280
0
42
6,971
0
27,405
L
Zhong Kui
bigboysteaks
Zhong Kui
3,501
674
0
3,118
6,513
3,458
0
1,272
5,055
29,884
9,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,873
Gold Earned
33,300
301
Minions Killed
363
0
Camps Cleared
0
1,066,693
Distance Traveled
1,102,157
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,003
600
25
3
0
232,475
1
W
Tsukuyomi
7,025
703
95
10
0
230,990
0
L
Eset
6,171
617
86
9
0
200,859
3
W
Izanami
6,364
636
95
10
0
195,621
0
W
Thanatos
6,594
659
64
6
0
250,696
0
L
Achilles
5,049
505
16
2
0
210,590
1
W
Yu Huang
7,314
731
84
8
0
192,375
2
L
Jing Wei
5,626
563
74
7
0
212,273
0
L
Apollo
5,402
540
52
5
0
211,821
0
L
Zhong Kui
5,625
563
73
7
0
231,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role