Player Matchup

Freya
Freya
Hellen1celler
Freya
Level 96
God Stats
5W - 1L
1,921 SR
Queue Stats
197W - 175L
1,529 Elo+
Party 2
Yu Huang
Yu Huang
Temas_maste
Yu Huang
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 89L
1,472 Elo+
Solo
Mulan
Mulan
hellen2celler
Mulan
Level 36
God Stats
30W - 30L
1,585 SR
Queue Stats
104W - 110L
1,520 Elo+
Party 2
Charybdis
Charybdis
zzshiestyy
Charybdis
Level 67
God Stats
4W - 5L
1,548 SR
Queue Stats
231W - 229L
1,508 Elo+
Solo
Horus
Horus
Änder
Horus
Level 123
God Stats
18W - 14L
1,629 SR
Queue Stats
148W - 121L
1,548 Elo+
Solo
Team Averages
Level 72
1,637 SR
1,515 Elo+

VS

Team Averages
Level 112
1,592 SR
1,387 Elo+
Artemis
Artemis
FRIKKIN FRIK
Artemis
Level 125
God Stats
1W - 0L
1,853 SR
Queue Stats
2W - 2L
1,218 Elo+
Party 1
Ymir
Ymir
Juicy Udders
Ymir
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
XxREDxNATIONxX
Chaac
Level 159
God Stats
1W - 4L
1,609 SR
Queue Stats
5W - 11L
1,218 Elo+
Party 1
Nemesis
Nemesis
quantumleafboy
Nemesis
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
suhmadude
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,710
476
3,480
9,079
2,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Yu Huang
Temas_maste
Yu Huang
11
1 / 4 / 1
6,701
558
3,816
6,030
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

11
0 / 5 / 0
5,814
485
4,903
11,340
6,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
zzshiestyy
Charybdis
12
2 / 1 / 0
6,802
567
6,769
7,005
2,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
Änder
Horus
9
0 / 3 / 0
5,673
473
5,433
10,903
5,265
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FRIKKIN FRIK
Artemis
10
0 / 2 / 3
5,547
462
5,896
6,631
1,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 0 / 8
6,517
543
2,847
11,993
5,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
4 / 0 / 3
7,611
634
8,834
10,514
9,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
7 / 1 / 3
7,111
593
5,602
6,909
2,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
suhmadude
Kukulkan
11
3 / 1 / 6
6,454
538
5,743
2,829
769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
4
Kills
15
15
Deaths
4
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artemis
FRIKKIN FRIK
Artemis
0
2
3
0.75
L
1
2
0
0.5
W
1
0
8
5
L
Yu Huang
Temas_maste
Yu Huang
1
4
1
0.38
W
4
0
3
5.5
L
0
5
0
0
W
7
1
3
8.5
W
Kukulkan
suhmadude
Kukulkan
3
1
6
6
L
Charybdis
zzshiestyy
Charybdis
2
1
0
2
L
Horus
Änder
Horus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,401
Damage
28,922
44,357
Taken
38,876
17,879
Mitigated
20,867
14,321
Healing
10,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
FRIKKIN FRIK
Artemis
5,896
2,415
0
1,690
6,631
1,507
210
0
6,631
0
31,054
L
3,480
694
0
2,764
9,079
2,456
0
1,575
7,402
27,442
1,459
W
2,847
372
1,663
2,818
11,993
5,999
0
2,839
9,013
19,649
1,095
L
Yu Huang
Temas_maste
Yu Huang
3,816
318
0
730
6,030
1,600
0
2,139
3,675
46,536
1,558
W
8,834
996
0
3,886
10,514
9,895
0
456
9,576
2,664
56,390
L
4,903
933
0
3,346
11,340
6,461
0
1,238
10,042
0
34,961
W
5,602
2,417
0
829
6,909
2,697
0
2,037
4,752
0
41,925
W
Kukulkan
suhmadude
Kukulkan
5,743
415
0
0
2,829
769
19
1,435
1,354
28,267
0
L
Charybdis
zzshiestyy
Charybdis
6,769
3,444
0
4,266
7,005
2,097
909
577
6,428
0
52,264
L
Horus
Änder
Horus
5,433
2,580
407
2,808
10,903
5,265
0
3,633
7,144
30
16,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,700
Gold Earned
33,240
316
Minions Killed
327
0
Camps Cleared
0
1,153,585
Distance Traveled
1,176,701
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,547
462
57
5
0
195,801
1
L
Freya
5,710
476
56
5
0
243,783
0
W
Ymir
6,517
543
44
4
0
241,682
0
L
Yu Huang
6,701
558
84
7
0
223,530
3
W
Chaac
7,611
634
99
8
0
231,445
0
L
Mulan
5,814
485
63
5
0
219,954
1
W
Nemesis
7,111
593
64
5
0
276,112
0
W
Kukulkan
6,454
538
63
5
0
231,661
1
L
Charybdis
6,802
567
94
8
0
209,124
0
L
Horus
5,673
473
19
2
0
257,194
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role