Player Matchup

Apollo
Apollo
PAAAAAAAAAAAAAPI
Apollo
Level 129
God Stats
36W - 39L
1,570 SR
Queue Stats
435W - 428L
1,567 Elo+
Solo
Cu Chulainn
Cu Chulainn
Segi Adrian
Cu Chulainn
Level 135
God Stats
5W - 12L
1,496 SR
Queue Stats
109W - 127L
1,522 Elo+
Party 2
Sol
Sol
SteelersNati0n4
Sol
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 67L
1,492 Elo+
Party 2
Ne Zha
Ne Zha
TaccW
Ne Zha
Level 177
God Stats
0W - 6L
1,486 SR
Queue Stats
111W - 116L
1,578 Elo+
Party 2
Atlas
Atlas
lNxah
Atlas
Level 125
God Stats
6W - 15L
1,413 SR
Queue Stats
31W - 52L
1,506 Elo+
Party 2
Team Averages
Level 133
1,493 SR
1,533 Elo+

VS

Team Averages
Level 93
1,670 SR
1,590 Elo+
Serqet
Serqet
Agrimak
Serqet
Level 131
God Stats
3W - 1L
1,709 SR
Queue Stats
87W - 67L
1,638 Elo+
Solo
Ix Chel
Ix Chel
BigJohnMadey
Ix Chel
Level 56
God Stats
17W - 18L
1,592 SR
Queue Stats
232W - 247L
1,473 Elo+
Party 1
Ishtar
Ishtar
DomCarl
Ishtar
Level 109
God Stats
2W - 1L
1,457 SR
Queue Stats
163W - 155L
1,528 Elo+
Party 1
Anubis
Anubis
Orcriest
Anubis
Level 64
God Stats
33W - 9L
1,986 SR
Queue Stats
72W - 20L
1,819 Elo+
Solo
Ymir
Ymir
nmPolly
Ymir
Level 104
God Stats
21W - 18L
1,605 SR
Queue Stats
278W - 289L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,871
587
2,073
5,177
1,505
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Segi Adrian
Cu Chulainn
11
2 / 4 / 1
6,151
615
4,123
9,520
5,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

10
0 / 2 / 0
5,232
523
5,468
5,984
1,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
TaccW
Ne Zha
12
2 / 2 / 0
5,948
595
3,410
7,563
2,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
lNxah
Atlas
8
0 / 5 / 0
4,953
495
3,287
12,767
5,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Agrimak
Serqet
11
6 / 2 / 4
6,395
640
5,207
8,354
3,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ix Chel
BigJohnMadey
Ix Chel
11
1 / 0 / 3
6,092
609
3,340
3,565
1,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
DomCarl
Ishtar
11
7 / 0 / 0
6,427
643
10,295
4,629
1,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Orcriest
Anubis
11
2 / 2 / 1
6,430
643
4,944
5,767
2,349
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
nmPolly
Ymir
10
0 / 0 / 7
6,095
610
3,153
9,085
5,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
4
Kills
16
16
Deaths
4
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Serqet
Agrimak
Serqet
6
2
4
4
W
Ix Chel
BigJohnMadey
Ix Chel
1
0
3
2.5
W
Ishtar
DomCarl
Ishtar
7
0
0
7
W
Anubis
Orcriest
Anubis
2
2
1
1.25
L
0
3
0
0
L
Cu Chulainn
Segi Adrian
Cu Chulainn
2
4
1
0.63
L
0
2
0
0
L
Ne Zha
TaccW
Ne Zha
2
2
0
1
L
Atlas
lNxah
Atlas
0
5
0
0
W
Ymir
nmPolly
Ymir
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,361
Damage
26,939
41,011
Taken
31,400
15,706
Mitigated
14,184
8,807
Healing
10,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Agrimak
Serqet
5,207
985
0
730
8,354
3,265
0
208
8,146
0
39,389
W
Ix Chel
BigJohnMadey
Ix Chel
3,340
353
390
1,638
3,565
1,006
0
0
3,565
34,871
0
W
Ishtar
DomCarl
Ishtar
10,295
6,696
0
2,951
4,629
1,579
57
2,705
1,924
0
49,120
W
Anubis
Orcriest
Anubis
4,944
243
0
1,723
5,767
2,349
0
0
5,767
45,541
0
L
2,073
883
0
1,123
5,177
1,505
0
2,601
2,188
0
40,650
L
Cu Chulainn
Segi Adrian
Cu Chulainn
4,123
198
0
760
9,520
5,456
0
4,820
4,437
0
34,627
L
5,468
2,099
0
1,354
5,984
1,219
0
474
5,426
39,200
3,680
L
Ne Zha
TaccW
Ne Zha
3,410
673
0
1,430
7,563
2,279
0
425
6,645
0
47,438
L
Atlas
lNxah
Atlas
3,287
1,195
1,400
2,740
12,767
5,247
0
2,446
10,321
12,443
0
W
Ymir
nmPolly
Ymir
3,153
598
0
2,900
9,085
5,985
0
5,726
3,359
20,955
1,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,155
Gold Earned
31,439
335
Minions Killed
334
0
Camps Cleared
0
1,034,788
Distance Traveled
1,121,277
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,395
640
68
7
0
259,690
1
W
Ix Chel
6,092
609
77
8
0
235,170
0
W
Ishtar
6,427
643
72
7
0
209,428
4
W
Anubis
6,430
643
81
8
0
211,981
0
L
Apollo
5,871
587
85
9
0
215,526
0
L
Cu Chulainn
6,151
615
62
6
0
192,461
0
L
Sol
5,232
523
83
8
0
190,617
1
L
Ne Zha
5,948
595
84
8
0
237,037
0
L
Atlas
4,953
495
21
2
0
199,147
0
W
Ymir
6,095
610
36
4
0
205,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role