Player Matchup

Ares
Ares
Demonomaniac
Ares
Level 44
God Stats
2W - 0L
1,820 SR
Queue Stats
26W - 10L
1,517 Elo+
Party 1
Hercules
Hercules
Flowz7979
Hercules
Level 70
God Stats
166W - 194L
1,460 SR
Queue Stats
836W - 937L
1,546 Elo+
Party 2
Bastet
Bastet
Juli0824
Bastet
Level 120
God Stats
19W - 5L
1,527 SR
Queue Stats
64W - 32L
1,551 Elo+
Party 1
Hades
Hades
Megaplim
Hades
Level 29
God Stats
8W - 9L
1,449 SR
Queue Stats
47W - 85L
1,317 Elo+
Party 2
Nu Wa
Nu Wa
RoyalPain80
Nu Wa
Level 45
God Stats
284W - 319L
1,522 SR
Queue Stats
584W - 704L
1,494 Elo+
Party 2
Team Averages
Level 62
1,556 SR
1,485 Elo+

VS

Team Averages
Level 91
1,423 SR
1,429 Elo+
Lancelot
Lancelot
 
Lancelot
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
D3aths Choice
Arachne
Level 32
God Stats
2W - 3L
1,437 SR
Queue Stats
4W - 6L
1,416 Elo+
Solo
Martichoras
Martichoras
Lionel bT
Martichoras
Level 81
God Stats
0W - 5L
1,184 SR
Queue Stats
239W - 221L
1,183 Elo+
Solo
Nox
Nox
MarcellozZ
Nox
Level 108
God Stats
12W - 15L
1,493 SR
Queue Stats
102W - 92L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 7
6,912
1,382
2,941
4,352
3,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
Flowz7979
Hercules
11
1 / 0 / 3
5,952
1,190
3,553
6,187
4,906
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
Juli0824
Bastet
11
5 / 0 / 4
7,231
1,446
6,704
3,963
1,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
Megaplim
Hades
11
0 / 2 / 8
6,149
1,230
4,412
4,479
1,917
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 0 / 3
6,395
1,279
4,152
1,511
450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

388

VS

Team 2 Tickets

324

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
0 / 2 / 4
5,798
1,160
5,461
7,570
3,897
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
 
Bacchus
9
0 / 0 / 0
5,031
1,006
0
239
56
Arachne
11
1 / 6 / 2
5,867
1,173
2,443
9,113
3,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Martichoras
Lionel bT
Martichoras
11
1 / 2 / 3
6,140
1,228
5,336
4,877
1,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
2 / 1 / 1
6,208
1,242
4,670
3,453
1,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
11
Kills
4
4
Deaths
11
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
2
4
1
L
Bacchus
 
Bacchus
0
0
0
0
L
Arachne
1
6
2
0.33
W
2
2
7
2.75
W
Hercules
Flowz7979
Hercules
1
0
3
2.5
W
Bastet
Juli0824
Bastet
5
0
4
7
L
Martichoras
Lionel bT
Martichoras
1
2
3
1.25
L
2
1
1
2.5
W
Hades
Megaplim
Hades
0
2
8
2
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,762
Damage
17,910
20,492
Taken
25,252
12,561
Mitigated
10,344
3,392
Healing
1,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
5,461
1,061
0
250
7,570
3,897
0
5,002
2,425
0
15,727
L
Bacchus
 
Bacchus
0
0
0
0
239
56
0
187
0
0
0
L
Arachne
2,443
1,846
0
731
9,113
3,725
0
1,810
7,245
0
8,583
W
2,941
348
0
358
4,352
3,910
0
1,341
3,011
6,617
656
W
Hercules
Flowz7979
Hercules
3,553
954
0
831
6,187
4,906
0
1,598
4,589
0
10,810
W
Bastet
Juli0824
Bastet
6,704
1,802
0
1,099
3,963
1,378
0
849
3,114
0
14,197
L
Martichoras
Lionel bT
Martichoras
5,336
1,093
0
368
4,877
1,542
0
2,561
2,210
0
25,659
L
4,670
239
0
0
3,453
1,124
0
1,170
2,193
14,889
0
W
Hades
Megaplim
Hades
4,412
624
220
849
4,479
1,917
0
551
3,928
10,951
901
W
4,152
1,290
0
35
1,511
450
0
331
1,180
18,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,639
Gold Earned
29,044
115
Minions Killed
96
4
Camps Cleared
3
545,895
Distance Traveled
398,213
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,798
1,160
16
3
0
115,065
0
L
Bacchus
5,031
1,006
0
0
0
0
0
L
Arachne
5,867
1,173
14
3
3
89,886
0
W
Ares
6,912
1,382
11
2
1
96,680
0
W
Hercules
5,952
1,190
20
4
1
122,845
0
W
Bastet
7,231
1,446
21
4
2
113,543
0
L
Martichoras
6,140
1,228
48
10
0
82,983
0
L
Nox
6,208
1,242
18
4
0
110,279
0
W
Hades
6,149
1,230
33
7
0
92,512
0
W
Nu Wa
6,395
1,279
30
6
0
120,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role