Player Matchup

Surtr
Surtr
DAWIGGLER79
Surtr
Level 210
God Stats
54W - 55L
1,449 SR
Queue Stats
337W - 306L
1,465 Elo+
Solo
Jing Wei
Jing Wei
PprmntxPanda
Jing Wei
Level 155
God Stats
2W - 3L
1,521 SR
Queue Stats
89W - 99L
1,484 Elo+
Party 1
Serqet
Serqet
SiLeNt 4895
Serqet
Level 149
God Stats
1W - 2L
1,571 SR
Queue Stats
97W - 105L
1,486 Elo+
Party 1
Ah Puch
Ah Puch
X_DanielC_X
Ah Puch
Level 126
God Stats
5W - 4L
1,658 SR
Queue Stats
80W - 79L
1,514 Elo+
Solo
King Arthur
King Arthur
robertoalonso101
King Arthur
Level 146
God Stats
1W - 1L
1,451 SR
Queue Stats
35W - 45L
1,450 Elo+
Solo
Team Averages
Level 157
1,530 SR
1,480 Elo+

VS

Team Averages
Level 88
1,663 SR
1,497 Elo+
King Arthur
King Arthur
Azim0th
King Arthur
Level 26
God Stats
4W - 4L
1,470 SR
Queue Stats
55W - 53L
1,444 Elo+
Party 2
Hera
Hera
Commander KA
Hera
Level 128
God Stats
7W - 2L
1,623 SR
Queue Stats
154W - 149L
1,501 Elo+
Solo
Freya
Freya
IvySoaryn
Freya
Level 44
God Stats
11W - 4L
1,788 SR
Queue Stats
156W - 121L
1,545 Elo+
Party 2
Geb
Geb
SleebySky
Geb
Level 117
God Stats
10W - 3L
1,943 SR
Queue Stats
259W - 199L
1,510 Elo+
Party 2
Ao Kuang
Ao Kuang
xxXDjNguyenXxx
Ao Kuang
Level 126
God Stats
29W - 29L
1,492 SR
Queue Stats
203W - 203L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,485
463
8,468
11,072
8,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
PprmntxPanda
Jing Wei
13
1 / 1 / 1
7,402
529
1,731
6,268
1,682
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
12
2 / 5 / 4
6,986
499
6,891
13,320
5,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
X_DanielC_X
Ah Puch
9
2 / 1 / 1
6,177
441
2,482
3,428
1,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
robertoalonso101
King Arthur
12
1 / 2 / 0
6,955
497
8,280
18,181
15,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Azim0th
King Arthur
13
2 / 0 / 2
8,050
575
11,567
15,335
11,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 2 / 0
8,427
602
7,650
7,058
3,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
IvySoaryn
Freya
14
2 / 2 / 1
7,811
558
4,484
7,136
2,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

13
2 / 0 / 1
7,237
517
3,338
9,411
7,849
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
12
1 / 3 / 3
6,897
493
3,187
10,078
3,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
7
Kills
11
11
Deaths
7
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Azim0th
King Arthur
2
0
2
3
W
4
2
0
2
L
1
2
2
1
W
Freya
IvySoaryn
Freya
2
2
1
1.25
L
Jing Wei
PprmntxPanda
Jing Wei
1
1
1
1.5
L
Serqet
2
5
4
0.8
W
2
0
1
2.5
L
Ah Puch
X_DanielC_X
Ah Puch
2
1
1
2.5
L
King Arthur
robertoalonso101
King Arthur
1
2
0
0.5
W
Ao Kuang
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,852
Damage
30,226
52,269
Taken
49,018
31,911
Mitigated
28,662
14,412
Healing
15,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Azim0th
King Arthur
11,567
1,523
0
4,942
15,335
11,945
0
0
15,065
0
63,828
W
7,650
2,377
111
1,213
7,058
3,329
100
1,767
4,867
57,175
934
L
8,468
2,669
0
4,677
11,072
8,643
4
7,211
3,643
1,926
36,572
W
Freya
IvySoaryn
Freya
4,484
1,044
0
2,259
7,136
2,204
0
233
6,707
46,889
4,682
L
Jing Wei
PprmntxPanda
Jing Wei
1,731
1,478
0
1,720
6,268
1,682
177
3,118
2,756
0
46,767
L
Serqet
6,891
1,979
0
3,290
13,320
5,488
0
4,387
8,893
0
47,819
W
3,338
748
0
1,921
9,411
7,849
0
342
8,825
31,970
0
L
Ah Puch
X_DanielC_X
Ah Puch
2,482
103
0
1,038
3,428
1,073
0
1,937
1,491
27,003
1,982
L
King Arthur
robertoalonso101
King Arthur
8,280
1,014
0
3,687
18,181
15,025
0
885
17,296
0
54,063
W
Ao Kuang
3,187
1,324
137
5,339
10,078
3,335
0
738
9,049
42,088
2,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,005
Gold Earned
38,422
371
Minions Killed
471
0
Camps Cleared
0
1,298,531
Distance Traveled
1,436,800
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,050
575
97
7
0
286,470
0
W
Hera
8,427
602
128
9
0
270,285
0
L
Surtr
6,485
463
57
4
0
294,387
3
W
Freya
7,811
558
120
9
0
295,321
0
L
Jing Wei
7,402
529
105
8
0
269,526
5
L
Serqet
6,986
499
75
5
0
303,185
0
W
Geb
7,237
517
34
2
0
319,031
4
L
Ah Puch
6,177
441
54
4
0
162,477
0
L
King Arthur
6,955
497
80
6
0
268,956
3
W
Ao Kuang
6,897
493
92
7
0
265,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role