Player Matchup

Surtr
Surtr
Silver II
ItzMeYaBoi
Surtr
Silver II
Level 141
God Stats
1W - 3L
1,654 SR
Queue Stats
40W - 41L
1,543 MMR
Party 2
Ares
Ares
Gold II
Kyropolis
Ares
Gold II
Level 145
God Stats
3W - 1L
1,845 SR
Queue Stats
58W - 57L
1,522 MMR
Party 3
Nemesis
Nemesis
Silver I
PopeChadius
Nemesis
Silver I
Level 125
God Stats
1W - 1L
1,761 SR
Queue Stats
37W - 41L
1,503 MMR
Party 2
Charybdis
Charybdis
Gold V
Triforce4Sanity
Charybdis
Gold V
Level 169
God Stats
0W - 1L
1,367 SR
Queue Stats
20W - 22L
1,498 MMR
Party 3
Raijin
Raijin
Gold III
mighses
Raijin
Gold III
Level 123
God Stats
3W - 5L
1,355 SR
Queue Stats
268W - 271L
1,492 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 141
1,596 SR
1,512 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 130
1,633 SR
1,506 MMR
Horus
Horus
Gold II
 
Horus
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Camazotz
Camazotz
Gold I
BigPapaJuan
Camazotz
Gold I
Level 126
God Stats
7W - 3L
1,961 SR
Queue Stats
150W - 148L
1,527 MMR
Solo
Ah Puch
Ah Puch
Gold III
El_OChelo
Ah Puch
Gold III
Level 158
God Stats
12W - 7L
1,744 SR
Queue Stats
293W - 297L
1,513 MMR
Solo
Xbalanque
Xbalanque
Gold III
MegaKawk
Xbalanque
Gold III
Level 68
God Stats
2W - 3L
1,382 SR
Queue Stats
192W - 196L
1,502 MMR
Party 1
Aphrodite
Aphrodite
Gold IV
Ninjadfool
Aphrodite
Gold IV
Level 151
God Stats
5W - 3L
1,580 SR
Queue Stats
44W - 52L
1,488 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
12
0 / 4 / 2
7,215
451
9,189
20,176
16,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ares
11
2 / 6 / 1
7,169
448
6,881
14,798
11,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
PopeChadius
Nemesis
12
2 / 7 / 0
7,152
447
8,885
16,651
5,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Triforce4Sanity
Charybdis
14
0 / 5 / 1
7,574
473
4,139
9,083
2,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
mighses
Raijin
13
0 / 5 / 2
7,417
464
6,050
9,771
2,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
Erlang ShenCu ChulainnMulan

VS

Bans
MedusaKuzenboKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
4 / 0 / 3
9,886
618
14,984
17,547
18,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Camazotz
BigPapaJuan
Camazotz
17
12 / 0 / 5
10,052
628
14,324
15,606
6,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Puch
El_OChelo
Ah Puch
15
5 / 1 / 7
9,335
583
9,252
7,139
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Xbalanque
MegaKawk
Xbalanque
15
4 / 2 / 5
9,195
575
8,641
9,627
3,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
Ninjadfool
Aphrodite
14
2 / 1 / 10
8,616
539
3,841
9,538
7,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
57
4
Kills
27
27
Deaths
4
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
0
3
5.5
W
Camazotz
BigPapaJuan
Camazotz
12
0
5
14.5
W
Ah Puch
El_OChelo
Ah Puch
5
1
7
8.5
L
Surtr
0
4
2
0.25
L
Ares
2
6
1
0.42
W
Xbalanque
MegaKawk
Xbalanque
4
2
5
3.25
W
Aphrodite
Ninjadfool
Aphrodite
2
1
10
7
L
Nemesis
PopeChadius
Nemesis
2
7
0
0.29
L
Charybdis
Triforce4Sanity
Charybdis
0
5
1
0.1
L
Raijin
mighses
Raijin
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,144
Damage
51,042
70,479
Taken
59,457
39,595
Mitigated
37,845
13,252
Healing
31,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
14,984
6,270
0
7,847
17,547
18,607
0
1,380
16,167
1,312
73,084
W
Camazotz
BigPapaJuan
Camazotz
14,324
5,635
0
7,585
15,606
6,504
0
2,744
12,862
0
92,003
W
Ah Puch
El_OChelo
Ah Puch
9,252
230
0
2,434
7,139
2,263
416
3,637
3,502
63,720
1,013
L
Surtr
9,189
3,411
0
4,543
20,176
16,689
0
212
18,968
1,828
44,585
L
Ares
6,881
867
0
2,656
14,798
11,475
0
4,493
10,257
21,854
0
W
Xbalanque
MegaKawk
Xbalanque
8,641
5,090
0
4,405
9,627
3,275
1,688
1,738
7,889
0
68,406
W
Aphrodite
Ninjadfool
Aphrodite
3,841
610
3,512
5,609
9,538
7,196
182
4,587
4,951
22,730
0
L
Nemesis
PopeChadius
Nemesis
8,885
4,264
0
2,148
16,651
5,968
0
3,411
13,192
0
49,622
L
Charybdis
Triforce4Sanity
Charybdis
4,139
1,125
0
3,168
9,083
2,470
1
615
8,468
0
56,089
L
Raijin
mighses
Raijin
6,050
508
0
737
9,771
2,993
0
4,596
5,175
59,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,527
Gold Earned
47,084
434
Minions Killed
496
0
Camps Cleared
0
1,489,261
Distance Traveled
1,607,622
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,886
618
133
8
0
307,219
0
W
Camazotz
10,052
628
113
7
0
374,056
3
W
Ah Puch
9,335
583
118
7
0
318,702
1
L
Surtr
7,215
451
70
4
0
265,475
0
L
Ares
7,169
448
37
2
0
325,414
5
W
Xbalanque
9,195
575
103
6
0
300,431
2
W
Aphrodite
8,616
539
29
2
0
307,214
4
L
Nemesis
7,152
447
87
5
0
328,067
3
L
Charybdis
7,574
473
110
7
0
286,304
1
L
Raijin
7,417
464
130
8
0
284,001
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role