Player Matchup

Osiris
Osiris
 
Osiris
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Getrektsxn
Athena
Level 52
God Stats
0W - 2L
1,287 SR
Queue Stats
79W - 76L
1,429 Elo+
Solo
Hou Yi
Hou Yi
lionsou
Hou Yi
Level 109
God Stats
2W - 2L
1,787 SR
Queue Stats
203W - 202L
1,497 Elo+
Solo
Tiamat
Tiamat
sephidante69
Tiamat
Level 62
God Stats
8W - 12L
1,402 SR
Queue Stats
123W - 146L
1,493 Elo+
Solo
Bastet
Bastet
soepele_Verhoor
Bastet
Level 144
God Stats
52W - 41L
1,547 SR
Queue Stats
508W - 495L
1,418 Elo+
Solo
Team Averages
Level 90
1,505 SR
1,467 Elo+

VS

Team Averages
Level 86
1,531 SR
1,434 Elo+
Anubis
Anubis
 
Anubis
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Zeref1203
Izanami
Level 32
God Stats
4W - 4L
1,411 SR
Queue Stats
45W - 42L
1,405 Elo+
Party 1
Arachne
Arachne
gimmj8281
Arachne
Level 25
God Stats
3W - 1L
1,457 SR
Queue Stats
20W - 29L
1,333 Elo+
Party 1
Ra
Ra
leoncino8
Ra
Level 69
God Stats
2W - 0L
1,702 SR
Queue Stats
45W - 44L
1,396 Elo+
Party 1
Ymir
Ymir
ll-GHOST6-ll
Ymir
Level 108
God Stats
8W - 6L
1,583 SR
Queue Stats
152W - 127L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
0 / 8 / 0
5,619
432
3,265
9,267
4,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Athena
Getrektsxn
Athena
9
0 / 2 / 2
5,750
442
4,134
13,366
11,279
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
lionsou
Hou Yi
11
2 / 6 / 0
6,556
504
6,152
8,912
2,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
11
2 / 6 / 0
6,718
517
4,160
8,678
3,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
0 / 4 / 3
5,627
433
3,927
10,261
2,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
9 / 0 / 0
10,673
821
8,577
8,718
4,094
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Izanami
Zeref1203
Izanami
14
5 / 0 / 6
8,861
682
11,232
6,089
1,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
gimmj8281
Arachne
12
3 / 2 / 6
7,485
576
2,192
8,172
2,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
5 / 1 / 5
8,935
687
6,291
6,636
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
4 / 1 / 6
8,804
677
5,488
14,911
11,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
4
Kills
26
26
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
8
0
0
W
Anubis
 
Anubis
9
0
0
9
L
Athena
Getrektsxn
Athena
0
2
2
0.5
W
Izanami
Zeref1203
Izanami
5
0
6
8
W
Arachne
gimmj8281
Arachne
3
2
6
3
W
5
1
5
7.5
L
Hou Yi
lionsou
Hou Yi
2
6
0
0.33
W
4
1
6
7
L
Tiamat
2
6
0
0.33
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,638
Damage
33,780
50,484
Taken
44,526
24,214
Mitigated
22,611
5,965
Healing
22,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
3,265
733
0
1,354
9,267
4,028
0
6,250
3,017
0
26,715
W
Anubis
 
Anubis
8,577
363
0
7,042
8,718
4,094
1,786
938
7,387
80,385
827
L
Athena
Getrektsxn
Athena
4,134
835
0
1,506
13,366
11,279
0
5,233
8,133
17,723
0
W
Izanami
Zeref1203
Izanami
11,232
8,134
0
2,835
6,089
1,763
3,068
1,698
4,324
0
60,022
W
Arachne
gimmj8281
Arachne
2,192
1,829
0
2,247
8,172
2,854
2,236
1,090
7,021
0
29,789
W
6,291
1,374
1,826
3,610
6,636
2,177
1,936
2,459
3,794
57,926
2,394
L
Hou Yi
lionsou
Hou Yi
6,152
2,783
0
302
8,912
2,240
0
1,067
7,845
0
48,330
W
5,488
1,523
0
4,920
14,911
11,723
640
1,491
13,293
29,825
0
L
Tiamat
4,160
393
0
696
8,678
3,683
70
3,657
5,021
37,488
0
L
3,927
639
0
2,107
10,261
2,984
0
3,871
6,390
0
28,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,270
Gold Earned
44,758
257
Minions Killed
476
0
Camps Cleared
0
1,234,217
Distance Traveled
1,278,596
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,619
432
41
3
0
192,400
0
W
Anubis
10,673
821
152
12
0
235,347
4
L
Athena
5,750
442
15
1
0
300,253
6
W
Izanami
8,861
682
118
9
0
242,717
0
W
Arachne
7,485
576
54
4
0
291,305
0
W
Ra
8,935
687
127
10
0
256,745
0
L
Hou Yi
6,556
504
81
6
0
253,549
1
W
Ymir
8,804
677
25
2
0
252,482
0
L
Tiamat
6,718
517
70
5
0
246,970
1
L
Bastet
5,627
433
50
4
0
241,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role