Player Matchup

Raijin
Raijin
FistWaffle
Raijin
Level 24
God Stats
10W - 3L
1,750 SR
Queue Stats
41W - 25L
1,502 Elo+
Party 1
Set
Set
Kеegan
Set
Level 42
God Stats
11W - 4L
1,473 SR
Queue Stats
44W - 33L
1,466 Elo+
Party 1
Cupid
Cupid
Potius
Cupid
Level 102
God Stats
8W - 8L
1,579 SR
Queue Stats
14W - 15L
1,251 Elo+
Solo
Team Averages
Level 56
1,601 SR
1,406 Elo+

VS

Team Averages
Level 44
1,320 SR
1,399 Elo+
Cupid
Cupid
Tremads1
Cupid
Level 45
God Stats
2W - 7L
1,470 SR
Queue Stats
18W - 39L
1,408 Elo+
Solo
Medusa
Medusa
ddpowerful
Medusa
Level 40
God Stats
22W - 36L
1,422 SR
Queue Stats
22W - 40L
1,346 Elo+
Solo
Odin
Odin
quintonbo23
Odin
Level 47
God Stats
0W - 1L
1,069 SR
Queue Stats
27W - 34L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
FistWaffle
Raijin
17
8 / 4 / 7
10,610
1,061
13,956
9,880
4,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
16
7 / 1 / 6
9,801
980
7,252
9,052
9,557
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cupid
Potius
Cupid
11
0 / 7 / 3
7,079
708
3,964
8,353
2,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Tremads1
Cupid
13
2 / 5 / 7
8,186
819
6,219
9,385
2,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
ddpowerful
Medusa
14
8 / 5 / 2
9,086
909
8,809
9,456
2,793
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 5 / 7
8,012
801
5,270
11,502
8,841
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
27
15
Kills
11
12
Deaths
15
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Raijin
FistWaffle
Raijin
8
4
7
2.88
W
Set
7
1
6
10
W
Cupid
Potius
Cupid
0
7
3
0.21
L
Cupid
Tremads1
Cupid
2
5
7
1.1
L
Medusa
ddpowerful
Medusa
8
5
2
1.8
L
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,172
Damage
20,298
27,285
Taken
30,343
16,256
Mitigated
14,390
3,760
Healing
4,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
FistWaffle
Raijin
13,956
928
0
960
9,880
4,116
0
106
9,774
45,124
0
W
Set
7,252
2,405
0
1,879
9,052
9,557
0
87
8,965
0
22,572
W
Cupid
Potius
Cupid
3,964
1,694
126
795
8,353
2,583
961
132
8,221
0
17,452
L
Cupid
Tremads1
Cupid
6,219
3,119
140
1,900
9,385
2,756
0
5,230
4,105
0
19,587
L
Medusa
ddpowerful
Medusa
8,809
4,132
0
1,250
9,456
2,793
0
5,336
4,074
0
27,777
L
5,270
1,718
184
843
11,502
8,841
0
3,566
7,866
279
15,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,490
Gold Earned
25,284
127
Minions Killed
103
0
Camps Cleared
0
500,575
Distance Traveled
515,526
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,610
1,061
67
7
0
159,898
0
W
Set
9,801
980
32
3
0
195,359
0
W
Cupid
7,079
708
28
3
0
145,318
0
L
Cupid
8,186
819
27
3
0
176,186
0
L
Medusa
9,086
909
45
5
0
179,062
0
L
Odin
8,012
801
31
3
0
160,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role