Player Matchup

Nox
Nox
AetherTheBandit
Nox
Level 108
God Stats
32W - 23L
1,562 SR
Queue Stats
161W - 133L
1,519 Elo+
Solo
Sun Wukong
Sun Wukong
Nicetax57975665
Sun Wukong
Level 108
God Stats
0W - 2L
1,236 SR
Queue Stats
26W - 25L
1,528 Elo+
Solo
Cthulhu
Cthulhu
Ohio_CIe
Cthulhu
Level 126
God Stats
31W - 27L
1,409 SR
Queue Stats
713W - 698L
1,504 Elo+
Solo
Ne Zha
Ne Zha
SpatialLlama513
Ne Zha
Level 147
God Stats
2W - 3L
1,405 SR
Queue Stats
516W - 484L
1,489 Elo+
Solo
Nut
Nut
darkkaze13
Nut
Level 157
God Stats
12W - 14L
1,316 SR
Queue Stats
64W - 57L
1,442 Elo+
Solo
Team Averages
Level 129
1,386 SR
1,496 Elo+

VS

Team Averages
Level 165
1,542 SR
1,521 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 226
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
CrustyMess69
Athena
Level 158
God Stats
6W - 4L
1,661 SR
Queue Stats
96W - 82L
1,513 Elo+
Party 1
Cupid
Cupid
GandalfStormcrow
Cupid
Level 159
God Stats
3W - 2L
1,342 SR
Queue Stats
415W - 385L
1,503 Elo+
Party 1
Ix Chel
Ix Chel
Hiarmax23
Ix Chel
Level 155
God Stats
14W - 21L
1,405 SR
Queue Stats
121W - 102L
1,523 Elo+
Party 1
Mulan
Mulan
R33kHavick
Mulan
Level 125
God Stats
12W - 3L
1,803 SR
Queue Stats
118W - 107L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 3
6,509
465
3,367
4,957
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Nicetax57975665
Sun Wukong
12
1 / 6 / 1
6,868
491
8,148
15,878
11,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cthulhu
Ohio_CIe
Cthulhu
13
2 / 0 / 0
6,914
494
9,082
6,965
3,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 4 / 1
6,566
469
5,281
16,988
6,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
0 / 6 / 2
5,517
394
3,527
9,166
2,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
1 / 0 / 1
7,622
544
3,780
5,465
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
13
3 / 1 / 3
7,192
514
5,216
10,846
5,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

13
7 / 1 / 1
7,683
549
8,871
12,164
3,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Ix Chel
Hiarmax23
Ix Chel
12
0 / 1 / 6
7,570
541
5,799
8,304
4,475
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Mulan
15
6 / 1 / 3
9,380
670
13,155
15,313
13,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
4
Kills
17
17
Deaths
4
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
0
1
1.5
L
0
1
3
1.5
W
Athena
3
1
3
4.5
W
7
1
1
7.5
W
Ix Chel
Hiarmax23
Ix Chel
0
1
6
3
L
Sun Wukong
Nicetax57975665
Sun Wukong
1
6
1
0.25
L
Cthulhu
Ohio_CIe
Cthulhu
2
0
0
2
W
Mulan
6
1
3
7.5
L
1
4
1
0.38
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,405
Damage
36,821
53,954
Taken
52,092
25,763
Mitigated
28,622
15,768
Healing
25,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,780
42
239
2,520
5,465
1,893
591
548
4,823
45,265
2,445
L
3,367
165
0
823
4,957
1,748
0
2,381
2,576
36,247
295
W
Athena
5,216
1,485
0
3,777
10,846
5,111
0
1,488
9,204
38,962
1,015
W
8,871
6,021
1,501
6,791
12,164
3,943
590
4,351
7,198
0
53,526
W
Ix Chel
Hiarmax23
Ix Chel
5,799
1,219
1,451
3,393
8,304
4,475
619
3,852
3,885
42,382
627
L
Sun Wukong
Nicetax57975665
Sun Wukong
8,148
2,444
0
3,979
15,878
11,774
0
1,316
14,562
0
46,565
L
Cthulhu
Ohio_CIe
Cthulhu
9,082
587
159
620
6,965
3,573
0
2,719
4,246
46,337
413
W
Mulan
13,155
2,039
0
5,713
15,313
13,200
0
524
14,745
0
67,962
L
5,281
1,943
0
9,089
16,988
6,238
0
5,214
11,774
0
55,715
L
3,527
1,844
0
1,098
9,166
2,430
0
2,610
6,556
0
17,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,374
Gold Earned
39,447
365
Minions Killed
415
0
Camps Cleared
0
1,305,221
Distance Traveled
1,312,410
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,622
544
96
7
0
244,964
2
L
Nox
6,509
465
89
6
0
277,588
2
W
Athena
7,192
514
64
5
0
304,529
3
W
Cupid
7,683
549
85
6
0
263,861
0
W
Ix Chel
7,570
541
59
4
0
273,920
0
L
Sun Wukong
6,868
491
77
6
0
254,886
0
L
Cthulhu
6,914
494
79
6
0
286,562
0
W
Mulan
9,380
670
111
8
0
225,136
2
L
Ne Zha
6,566
469
87
6
0
270,433
0
L
Nut
5,517
394
33
2
0
215,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role