Player Matchup

Rama
Rama
 
Rama
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AEHN1234
Merlin
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,457 Elo+
Solo
Surtr
Surtr
ANTOM_23
Surtr
Level 66
God Stats
560W - 532L
1,508 SR
Queue Stats
583W - 567L
1,471 Elo+
Solo
Bellona
Bellona
HoneyDutches231
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
961 Elo+
Party 1
Amaterasu
Amaterasu
suckcole
Amaterasu
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 48L
961 Elo+
Party 1
Team Averages
Level 47
1,502 SR
1,270 Elo+

VS

Team Averages
Level 79
1,530 SR
1,446 Elo+
Ganesha
Ganesha
GummiGoddess
Ganesha
Level 84
God Stats
32W - 23L
1,464 SR
Queue Stats
696W - 728L
1,398 Elo+
Party 2
Poseidon
Poseidon
ItsGuts
Poseidon
Level 101
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 3L
1,500 Elo+
Solo
Achilles
Achilles
Ledah7554
Achilles
Level 59
God Stats
7W - 3L
1,658 SR
Queue Stats
166W - 185L
1,475 Elo+
Party 2
Nu Wa
Nu Wa
Rheanou
Nu Wa
Level 87
God Stats
37W - 25L
1,554 SR
Queue Stats
420W - 456L
1,442 Elo+
Solo
Skadi
Skadi
Uncle Olaf5782
Skadi
Level 64
God Stats
240W - 208L
1,475 SR
Queue Stats
250W - 222L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
0 / 5 / 5
9,374
937
6,498
14,784
2,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Merlin
AEHN1234
Merlin
15
2 / 8 / 3
10,210
1,021
10,770
11,937
2,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
ANTOM_23
Surtr
15
2 / 8 / 3
9,877
988
9,347
19,295
13,715
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

15
0 / 5 / 4
9,285
929
4,478
13,792
5,483
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Amaterasu
suckcole
Amaterasu
15
3 / 2 / 3
10,070
1,007
6,566
13,836
4,556
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Team 1 Tickets

141

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GummiGoddess
Ganesha
18
0 / 0 / 24
12,413
1,241
9,650
12,988
15,818
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
ItsGuts
Poseidon
18
14 / 4 / 11
12,808
1,281
28,828
10,636
3,716
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Ledah7554
Achilles
16
6 / 3 / 13
11,611
1,161
11,543
13,601
14,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Rheanou
Nu Wa
18
8 / 0 / 18
12,249
1,225
19,437
3,375
1,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 0 / 0
6,644
664
0
0
0

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
94
7
Kills
28
28
Deaths
7
18
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
5
5
0.5
L
Merlin
AEHN1234
Merlin
2
8
3
0.44
L
Surtr
ANTOM_23
Surtr
2
8
3
0.44
W
Ganesha
GummiGoddess
Ganesha
0
0
24
12
L
0
5
4
0.4
W
Poseidon
ItsGuts
Poseidon
14
4
11
4.88
W
Achilles
Ledah7554
Achilles
6
3
13
4.17
W
Nu Wa
Rheanou
Nu Wa
8
0
18
17
W
0
0
0
0
L
Amaterasu
suckcole
Amaterasu
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,659
Damage
69,458
73,644
Taken
40,600
28,943
Mitigated
35,393
6,272
Healing
5,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,498
5,594
0
3,108
14,784
2,559
0
13,042
1,595
0
24,924
L
Merlin
AEHN1234
Merlin
10,770
656
0
0
11,937
2,630
0
7,766
3,686
47,325
0
L
Surtr
ANTOM_23
Surtr
9,347
3,797
0
1,292
19,295
13,715
0
14,217
4,326
727
32,144
W
Ganesha
GummiGoddess
Ganesha
9,650
303
242
3,880
12,988
15,818
0
4,066
8,922
27,130
1,606
L
4,478
759
0
274
13,792
5,483
0
11,288
2,029
0
14,909
W
Poseidon
ItsGuts
Poseidon
28,828
6,247
0
185
10,636
3,716
0
2,922
7,714
46,022
294
W
Achilles
Ledah7554
Achilles
11,543
2,315
0
687
13,601
14,737
0
2,589
11,012
0
20,139
W
Nu Wa
Rheanou
Nu Wa
19,437
3,162
10
881
3,375
1,122
0
1,735
1,640
47,508
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Amaterasu
suckcole
Amaterasu
6,566
2,766
0
1,598
13,836
4,556
0
9,910
3,504
0
16,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,816
Gold Earned
55,725
212
Minions Killed
212
3
Camps Cleared
3
893,804
Distance Traveled
748,679
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,374
937
33
3
0
155,900
0
L
Merlin
10,210
1,021
95
10
1
157,147
0
L
Surtr
9,877
988
49
5
2
185,274
0
W
Ganesha
12,413
1,241
2
0
0
211,269
0
L
Bellona
9,285
929
20
2
0
189,913
0
W
Poseidon
12,808
1,281
82
8
0
170,404
0
W
Achilles
11,611
1,161
43
4
2
175,714
0
W
Nu Wa
12,249
1,225
85
9
1
191,292
0
W
Skadi
6,644
664
0
0
0
0
0
L
Amaterasu
10,070
1,007
15
2
0
205,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role