Player Matchup

Fafnir
Fafnir
A wild Acorn
Fafnir
Level 209
God Stats
2W - 1L
1,671 SR
Queue Stats
340W - 308L
1,472 Elo+
Solo
Set
Set
J05H1M_4L1
Set
Level 127
God Stats
14W - 10L
1,529 SR
Queue Stats
73W - 88L
1,425 Elo+
Party 1
Bacchus
Bacchus
OmarHYT
Bacchus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 44L
1,369 Elo+
Party 1
Nu Wa
Nu Wa
hammy786
Nu Wa
Level 126
God Stats
5W - 2L
1,705 SR
Queue Stats
95W - 117L
1,399 Elo+
Party 1
Heimdallr
Heimdallr
zKaneki-_
Heimdallr
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 55L
1,375 Elo+
Party 1
Team Averages
Level 124
1,581 SR
1,408 Elo+

VS

Team Averages
Level 127
1,549 SR
1,511 Elo+
Arachne
Arachne
ByUveSKiUSsS
Arachne
Level 104
God Stats
0W - 1L
1,783 SR
Queue Stats
33W - 37L
1,526 Elo+
Party 2
Sobek
Sobek
GGeniius
Sobek
Level 159
God Stats
1W - 1L
1,681 SR
Queue Stats
71W - 78L
1,540 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Mootja
Maman Brigitte
Level 107
God Stats
45W - 42L
1,510 SR
Queue Stats
846W - 817L
1,506 Elo+
Solo
Kukulkan
Kukulkan
YogiPaw
Kukulkan
Level 159
God Stats
22W - 16L
1,659 SR
Queue Stats
315W - 277L
1,545 Elo+
Solo
Neith
Neith
xFeeaRR
Neith
Level 106
God Stats
0W - 4L
1,113 SR
Queue Stats
15W - 28L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
17
8 / 1 / 6
11,500
639
12,209
16,943
20,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
10 / 2 / 7
10,265
570
11,610
14,722
7,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Bacchus
OmarHYT
Bacchus
16
9 / 1 / 8
10,460
581
9,117
17,267
22,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
hammy786
Nu Wa
16
2 / 2 / 10
10,014
556
17,463
6,137
1,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
zKaneki-_
Heimdallr
17
1 / 2 / 6
9,916
551
7,167
8,023
3,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ByUveSKiUSsS
Arachne
16
7 / 7 / 1
10,169
565
9,153
21,219
8,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sobek
GGeniius
Sobek
11
0 / 7 / 6
7,448
414
6,287
17,768
15,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Maman Brigitte
Mootja
Maman Brigitte
11
0 / 8 / 2
7,158
398
3,779
12,720
3,482
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Kukulkan
YogiPaw
Kukulkan
15
1 / 3 / 2
8,922
496
8,731
10,879
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
xFeeaRR
Neith
12
0 / 5 / 2
7,422
412
4,046
11,550
3,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
21
30
Kills
8
8
Deaths
30
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fafnir
8
1
6
11
L
Arachne
ByUveSKiUSsS
Arachne
7
7
1
1.07
L
Sobek
GGeniius
Sobek
0
7
6
0.43
W
10
2
7
6.75
L
Maman Brigitte
Mootja
Maman Brigitte
0
8
2
0.13
W
Bacchus
OmarHYT
Bacchus
9
1
8
13
L
Kukulkan
YogiPaw
Kukulkan
1
3
2
0.67
W
Nu Wa
hammy786
Nu Wa
2
2
10
3.5
L
Neith
xFeeaRR
Neith
0
5
2
0.2
W
Heimdallr
zKaneki-_
Heimdallr
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,566
Damage
31,996
63,092
Taken
74,136
55,330
Mitigated
34,206
17,567
Healing
16,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
12,209
4,100
0
5,230
16,943
20,206
159
5,091
11,852
73,175
5,766
L
Arachne
ByUveSKiUSsS
Arachne
9,153
5,396
0
5,395
21,219
8,374
0
9,161
11,561
0
54,313
L
Sobek
GGeniius
Sobek
6,287
678
0
3,442
17,768
15,245
0
7,154
10,164
19,876
0
W
11,610
4,004
0
2,867
14,722
7,920
14
3,986
10,736
0
89,551
L
Maman Brigitte
Mootja
Maman Brigitte
3,779
117
0
3,789
12,720
3,482
0
8,808
3,167
31,005
0
W
Bacchus
OmarHYT
Bacchus
9,117
989
0
5,425
17,267
22,282
0
4,827
12,440
33,568
2,097
L
Kukulkan
YogiPaw
Kukulkan
8,731
463
0
1,336
10,879
3,814
0
5,996
4,443
80,956
1,259
W
Nu Wa
hammy786
Nu Wa
17,463
2,467
0
1,051
6,137
1,846
1,273
2,723
3,414
78,861
549
L
Neith
xFeeaRR
Neith
4,046
1,375
0
2,599
11,550
3,291
0
4,941
6,393
0
49,923
W
Heimdallr
zKaneki-_
Heimdallr
7,167
2,379
0
2,994
8,023
3,076
270
2,001
6,022
0
72,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,155
Gold Earned
41,119
589
Minions Killed
400
0
Camps Cleared
0
1,725,984
Distance Traveled
1,608,134
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,500
639
125
7
0
318,123
0
L
Arachne
10,169
565
77
4
0
379,502
0
L
Sobek
7,448
414
23
1
0
357,517
8
W
Set
10,265
570
137
8
0
379,949
1
L
Maman Brigitte
7,158
398
54
3
0
264,671
0
W
Bacchus
10,460
581
42
2
0
369,261
0
L
Kukulkan
8,922
496
158
9
0
357,362
3
W
Nu Wa
10,014
556
145
8
0
336,655
3
L
Neith
7,422
412
88
5
0
249,082
0
W
Heimdallr
9,916
551
140
8
0
321,996
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role