Player Matchup

Achilles
Achilles
 
Achilles
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
E33H4H
Cliodhna
Level 84
God Stats
4W - 5L
1,540 SR
Queue Stats
129W - 125L
1,566 Elo+
Party 2
Chiron
Chiron
PoppyShoeLow
Chiron
Level 140
God Stats
4W - 3L
1,269 SR
Queue Stats
153W - 148L
1,505 Elo+
Party 1
Osiris
Osiris
Thurston01
Osiris
Level 83
God Stats
2W - 1L
1,927 SR
Queue Stats
130W - 121L
1,558 Elo+
Party 2
Aphrodite
Aphrodite
angelmojica1233
Aphrodite
Level 128
God Stats
47W - 35L
1,587 SR
Queue Stats
201W - 189L
1,499 Elo+
Party 1
Team Averages
Level 113
1,565 SR
1,526 Elo+

VS

Team Averages
Level 120
1,525 SR
1,523 Elo+
Anhur
Anhur
Greyhayse
Anhur
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,487 Elo+
Solo
Artio
Artio
LtK-Killaz
Artio
Level 159
God Stats
4W - 3L
1,666 SR
Queue Stats
175W - 158L
1,604 Elo+
Solo
Odin
Odin
Meatswamp
Odin
Level 139
God Stats
1W - 1L
1,144 SR
Queue Stats
312W - 294L
1,516 Elo+
Solo
Susano
Susano
Slushiestclub60
Susano
Level 130
God Stats
5W - 6L
1,527 SR
Queue Stats
177W - 149L
1,558 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WitchBoyJay
Morgan Le Fay
Level 108
God Stats
1W - 0L
1,789 SR
Queue Stats
66W - 73L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
0 / 3 / 1
5,593
508
2,430
8,174
4,645
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cliodhna
E33H4H
Cliodhna
11
2 / 1 / 1
5,782
526
4,030
8,387
2,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chiron
10
2 / 3 / 2
5,709
519
3,993
5,355
1,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Osiris
Thurston01
Osiris
10
0 / 3 / 0
5,265
479
3,464
10,361
5,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
angelmojica1233
Aphrodite
10
0 / 2 / 3
5,368
488
1,486
3,754
1,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Greyhayse
Anhur
11
2 / 3 / 3
5,803
528
4,208
5,818
1,742
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artio
12
2 / 0 / 1
7,177
652
7,578
10,726
5,316
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Odin
10
1 / 1 / 5
5,256
478
4,279
7,800
4,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
4 / 0 / 1
6,395
581
5,268
5,886
1,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
WitchBoyJay
Morgan Le Fay
12
3 / 0 / 0
6,998
636
2,061
3,226
1,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
4
Kills
12
12
Deaths
4
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
3
1
0.17
L
Cliodhna
E33H4H
Cliodhna
2
1
1
2.5
W
Anhur
Greyhayse
Anhur
2
3
3
1.17
W
Artio
2
0
1
2.5
W
Odin
1
1
5
3.5
L
Chiron
2
3
2
1
W
4
0
1
4.5
L
Osiris
Thurston01
Osiris
0
3
0
0
W
Morgan Le Fay
WitchBoyJay
Morgan Le Fay
3
0
0
3
L
Aphrodite
angelmojica1233
Aphrodite
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,403
Damage
23,394
36,031
Taken
33,456
15,154
Mitigated
14,261
13,246
Healing
14,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,430
549
0
1,629
8,174
4,645
319
0
7,846
0
16,664
L
Cliodhna
E33H4H
Cliodhna
4,030
643
0
4,598
8,387
2,473
0
1,255
7,132
0
42,840
W
Anhur
Greyhayse
Anhur
4,208
2,855
0
1,155
5,818
1,742
539
805
5,013
0
28,880
W
Artio
7,578
757
0
7,215
10,726
5,316
0
115
10,611
51,090
3,459
W
Odin
4,279
851
0
1,879
7,800
4,334
188
126
7,674
0
25,699
L
Chiron
3,993
1,321
266
1,136
5,355
1,341
990
0
5,157
0
41,247
W
5,268
1,405
0
2,968
5,886
1,843
0
555
5,331
0
39,826
L
Osiris
Thurston01
Osiris
3,464
478
0
2,605
10,361
5,580
0
7,193
3,168
0
28,265
W
Morgan Le Fay
WitchBoyJay
Morgan Le Fay
2,061
413
0
1,444
3,226
1,026
164
0
3,226
49,634
0
L
Aphrodite
angelmojica1233
Aphrodite
1,486
164
1,480
1,532
3,754
1,115
0
1,128
2,626
28,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,717
Gold Earned
31,629
289
Minions Killed
350
0
Camps Cleared
0
1,062,111
Distance Traveled
1,133,095
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,593
508
28
3
0
215,511
1
L
Cliodhna
5,782
526
82
7
0
264,179
0
W
Anhur
5,803
528
63
6
0
215,372
0
W
Artio
7,177
652
89
8
0
201,181
2
W
Odin
5,256
478
31
3
0
238,705
2
L
Chiron
5,709
519
66
6
0
198,866
4
W
Susano
6,395
581
80
7
0
257,903
0
L
Osiris
5,265
479
59
5
0
189,288
0
W
Morgan Le Fay
6,998
636
87
8
0
219,934
0
L
Aphrodite
5,368
488
54
5
0
194,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role