Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Bombbeth
Hades
Level 127
God Stats
13W - 16L
1,478 SR
Queue Stats
192W - 192L
1,548 Elo+
Solo
Bacchus
Bacchus
JhonnysGamers
Bacchus
Level 144
God Stats
1W - 2L
1,739 SR
Queue Stats
27W - 31L
1,451 Elo+
Solo
Ne Zha
Ne Zha
jason666
Ne Zha
Level 168
God Stats
0W - 1L
1,285 SR
Queue Stats
148W - 157L
1,509 Elo+
Solo
King Arthur
King Arthur
ricardod22
King Arthur
Level 123
God Stats
55W - 48L
1,568 SR
Queue Stats
217W - 197L
1,489 Elo+
Solo
Team Averages
Level 149
1,514 SR
1,499 Elo+

VS

Team Averages
Level 134
1,557 SR
1,569 Elo+
King Arthur
King Arthur
Falwarix
King Arthur
Level 129
God Stats
2W - 4L
1,353 SR
Queue Stats
330W - 333L
1,423 Elo+
Party 1
Ra
Ra
Maytty
Ra
Level 136
God Stats
3W - 0L
1,769 SR
Queue Stats
16W - 7L
1,778 Elo+
Party 2
Khepri
Khepri
Murderer000
Khepri
Level 159
God Stats
5W - 3L
1,306 SR
Queue Stats
274W - 257L
1,526 Elo+
Solo
Anhur
Anhur
Ymots
Anhur
Level 157
God Stats
7W - 4L
1,912 SR
Queue Stats
46W - 35L
1,656 Elo+
Party 2
Loki
Loki
diegolte
Loki
Level 89
God Stats
16W - 18L
1,443 SR
Queue Stats
584W - 586L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
0 / 4 / 0
4,737
431
2,842
5,133
994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hades
Bombbeth
Hades
8
0 / 6 / 0
4,750
432
2,601
9,547
2,885
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bacchus
7
0 / 3 / 0
4,501
409
2,043
7,250
3,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
jason666
Ne Zha
11
0 / 1 / 0
5,439
494
2,349
7,018
2,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
ricardod22
King Arthur
11
5 / 1 / 0
6,725
611
9,033
12,807
10,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Falwarix
King Arthur
10
0 / 4 / 2
5,707
519
7,647
13,301
7,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ra
11
4 / 0 / 4
6,337
576
5,525
5,174
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
9
1 / 0 / 9
6,112
556
3,810
5,454
3,786
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Ymots
Anhur
12
5 / 0 / 2
6,833
621
5,193
5,390
1,575
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Loki
11
4 / 1 / 2
6,098
554
3,808
6,963
1,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
5
Kills
14
15
Deaths
5
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
4
0
0
L
Hades
Bombbeth
Hades
0
6
0
0
W
King Arthur
Falwarix
King Arthur
0
4
2
0.25
L
Bacchus
0
3
0
0
W
Ra
4
0
4
6
W
Khepri
1
0
9
5.5
W
Anhur
Ymots
Anhur
5
0
2
6
W
Loki
4
1
2
5
L
Ne Zha
jason666
Ne Zha
0
1
0
0
L
King Arthur
ricardod22
King Arthur
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,868
Damage
25,983
41,755
Taken
36,282
19,984
Mitigated
16,578
11,442
Healing
14,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
2,842
1,467
0
1,187
5,133
994
0
548
4,585
0
27,775
L
Hades
Bombbeth
Hades
2,601
506
285
3,041
9,547
2,885
0
5,965
3,544
23,969
818
W
King Arthur
Falwarix
King Arthur
7,647
1,556
0
3,104
13,301
7,590
0
572
12,006
0
37,244
L
Bacchus
2,043
367
0
1,006
7,250
3,698
0
1,747
5,503
9,266
0
W
Ra
5,525
944
643
2,383
5,174
1,754
220
2,352
2,822
43,542
0
W
Khepri
3,810
500
0
1,717
5,454
3,786
171
1,408
4,046
16,673
3,428
W
Anhur
Ymots
Anhur
5,193
3,204
0
3,222
5,390
1,575
657
124
5,266
0
50,935
W
Loki
3,808
1,173
0
3,790
6,963
1,873
0
643
6,224
0
45,109
L
Ne Zha
jason666
Ne Zha
2,349
746
0
1,212
7,018
2,016
0
374
6,644
0
41,822
L
King Arthur
ricardod22
King Arthur
9,033
1,360
0
4,711
12,807
10,391
0
199
12,608
1,962
35,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,152
Gold Earned
31,087
245
Minions Killed
331
0
Camps Cleared
0
956,486
Distance Traveled
1,153,484
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,737
431
53
5
0
145,819
1
L
Hades
4,750
432
50
5
0
192,690
6
W
King Arthur
5,707
519
65
6
0
210,497
2
L
Bacchus
4,501
409
13
1
0
178,486
2
W
Ra
6,337
576
80
7
0
237,410
0
W
Khepri
6,112
556
30
3
0
238,361
4
W
Anhur
6,833
621
82
7
0
207,393
2
W
Loki
6,098
554
74
7
0
259,823
0
L
Ne Zha
5,439
494
70
6
0
219,813
0
L
King Arthur
6,725
611
59
5
0
219,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role