Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Greenemachine67
Chernobog
Level 113
God Stats
6W - 3L
1,312 SR
Queue Stats
75W - 65L
1,546 Elo+
Solo
Cthulhu
Cthulhu
Kaiixa
Cthulhu
Level 104
God Stats
2W - 3L
1,453 SR
Queue Stats
186W - 171L
1,491 Elo+
Solo
Martichoras
Martichoras
Runicz6
Martichoras
Level 127
God Stats
3W - 3L
1,616 SR
Queue Stats
198W - 175L
1,554 Elo+
Solo
King Arthur
King Arthur
TalyonUngol
King Arthur
Level 126
God Stats
7W - 13L
1,380 SR
Queue Stats
143W - 139L
1,480 Elo+
Solo
Team Averages
Level 119
1,452 SR
1,514 Elo+

VS

Team Averages
Level 123
1,409 SR
1,571 Elo+
Da Ji
Da Ji
Falcons885
Da Ji
Level 127
God Stats
3W - 2L
1,515 SR
Queue Stats
102W - 93L
1,557 Elo+
Solo
Ishtar
Ishtar
SpeedyRusher639
Ishtar
Level 86
God Stats
0W - 5L
1,055 SR
Queue Stats
294W - 276L
1,504 Elo+
Solo
Kuzenbo
Kuzenbo
UN MANCO 8v
Kuzenbo
Level 142
God Stats
6W - 9L
1,333 SR
Queue Stats
484W - 467L
1,450 Elo+
Solo
Baron Samedi
Baron Samedi
you drink taaka
Baron Samedi
Level 102
God Stats
4W - 4L
1,643 SR
Queue Stats
254W - 235L
1,557 Elo+
Solo
Bellona
Bellona
z34rey6bmj28
Bellona
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,786 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
1 / 0 / 9
7,826
559
4,797
7,884
6,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chernobog
Greenemachine67
Chernobog
14
6 / 1 / 3
7,858
561
11,516
11,711
4,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Kaiixa
Cthulhu
15
4 / 1 / 4
9,308
665
9,781
5,876
5,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Martichoras
Runicz6
Martichoras
15
1 / 0 / 5
8,785
628
6,371
7,107
2,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
TalyonUngol
King Arthur
13
5 / 3 / 5
7,713
551
5,223
12,262
9,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
13
2 / 3 / 1
6,766
483
4,533
12,612
4,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 5 / 1
6,062
433
5,537
8,708
2,523
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
UN MANCO 8v
Kuzenbo
9
0 / 1 / 0
5,461
390
4,196
10,763
9,657
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
you drink taaka
Baron Samedi
14
2 / 3 / 2
7,753
554
6,184
9,041
4,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
z34rey6bmj28
Bellona
12
1 / 5 / 0
6,704
479
4,150
15,414
13,699
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
17
Kills
5
5
Deaths
17
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
0
9
5.5
L
Da Ji
2
3
1
0.83
W
Chernobog
Greenemachine67
Chernobog
6
1
3
7.5
W
Cthulhu
Kaiixa
Cthulhu
4
1
4
6
W
Martichoras
Runicz6
Martichoras
1
0
5
3.5
L
0
5
1
0.1
W
King Arthur
TalyonUngol
King Arthur
5
3
5
2.5
L
Kuzenbo
UN MANCO 8v
Kuzenbo
0
1
0
0
L
Baron Samedi
you drink taaka
Baron Samedi
2
3
2
1
L
Bellona
z34rey6bmj28
Bellona
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,688
Damage
24,600
44,840
Taken
56,538
28,418
Mitigated
35,240
20,164
Healing
19,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,797
719
4,262
5,323
7,884
6,351
131
1,794
6,090
26,734
0
L
Da Ji
4,533
630
0
7,080
12,612
4,489
0
639
11,973
0
54,507
W
Chernobog
Greenemachine67
Chernobog
11,516
6,916
0
5,329
11,711
4,783
682
3,053
8,658
0
68,430
W
Cthulhu
Kaiixa
Cthulhu
9,781
1,008
0
1,910
5,876
5,364
297
486
5,390
59,515
2,115
W
Martichoras
Runicz6
Martichoras
6,371
1,291
0
2,897
7,107
2,836
472
1,726
5,381
0
75,608
L
5,537
3,696
0
2,126
8,708
2,523
0
1,500
7,168
0
32,949
W
King Arthur
TalyonUngol
King Arthur
5,223
760
0
443
12,262
9,084
0
2,683
9,579
0
36,754
L
Kuzenbo
UN MANCO 8v
Kuzenbo
4,196
1,290
127
4,770
10,763
9,657
0
2,023
8,740
23,907
3,203
L
Baron Samedi
you drink taaka
Baron Samedi
6,184
295
135
2,026
9,041
4,872
0
633
8,368
54,248
2,149
L
Bellona
z34rey6bmj28
Bellona
4,150
1,257
0
2,928
15,414
13,699
0
8,541
5,849
0
32,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,490
Gold Earned
32,746
482
Minions Killed
363
0
Camps Cleared
0
1,331,195
Distance Traveled
1,215,533
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,826
559
57
4
0
278,192
7
L
Da Ji
6,766
483
91
7
0
274,939
0
W
Chernobog
7,858
561
100
7
0
259,841
0
W
Cthulhu
9,308
665
131
9
0
263,417
0
W
Martichoras
8,785
628
138
10
0
264,932
0
L
Ishtar
6,062
433
56
4
0
236,200
0
W
King Arthur
7,713
551
56
4
0
264,813
0
L
Kuzenbo
5,461
390
39
3
0
198,471
0
L
Baron Samedi
7,753
554
122
9
0
256,088
0
L
Bellona
6,704
479
55
4
0
249,835
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role