Player Matchup

Artio
Artio
EXTRAthinz
Artio
Level 64
God Stats
4W - 2L
1,475 SR
Queue Stats
109W - 122L
1,379 Elo+
Solo
Guan Yu
Guan Yu
LolTheSwerve
Guan Yu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
1,120 Elo+
Party 1
Medusa
Medusa
Mistybloom
Medusa
Level 65
God Stats
4W - 9L
1,170 SR
Queue Stats
16W - 25L
1,226 Elo+
Party 1
Team Averages
Level 48
1,382 SR
1,242 Elo+

VS

Team Averages
Level 46
1,523 SR
1,360 Elo+
Vulcan
Vulcan
Alexandrium
Vulcan
Level 57
God Stats
4W - 4L
1,496 SR
Queue Stats
59W - 68L
1,317 Elo+
Solo
Kukulkan
Kukulkan
Darhu7
Kukulkan
Level 46
God Stats
75W - 75L
1,471 SR
Queue Stats
224W - 210L
1,347 Elo+
Solo
Gilgamesh
Gilgamesh
EDGSUARO1802
Gilgamesh
Level 35
God Stats
5W - 3L
1,602 SR
Queue Stats
108W - 101L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
16
1 / 2 / 4
10,312
687
12,812
17,990
10,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
LolTheSwerve
Guan Yu
17
1 / 2 / 4
10,625
708
9,062
18,201
20,950
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Medusa
Mistybloom
Medusa
20
6 / 0 / 1
12,220
815
11,128
11,845
4,893
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
2 / 3 / 2
10,580
705
16,799
7,488
2,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
Darhu7
Kukulkan
18
1 / 4 / 3
11,856
790
10,592
9,315
6,497
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gilgamesh
EDGSUARO1802
Gilgamesh
16
1 / 1 / 3
10,397
693
13,163
20,417
16,456
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
8
Kills
4
4
Deaths
8
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Vulcan
2
3
2
1
L
Kukulkan
Darhu7
Kukulkan
1
4
3
0.63
L
Gilgamesh
EDGSUARO1802
Gilgamesh
1
1
3
2.5
W
Artio
1
2
4
1.5
W
Guan Yu
LolTheSwerve
Guan Yu
1
2
4
1.5
W
Medusa
Mistybloom
Medusa
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,002
Damage
40,554
48,036
Taken
37,220
36,050
Mitigated
25,868
12,856
Healing
6,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
16,799
1,018
0
1,135
7,488
2,915
104
3,056
4,432
41,789
0
L
Kukulkan
Darhu7
Kukulkan
10,592
889
0
1,806
9,315
6,497
52
1,871
7,444
64,847
1,039
L
Gilgamesh
EDGSUARO1802
Gilgamesh
13,163
2,182
0
4,028
20,417
16,456
0
8,269
12,148
177
29,530
W
Artio
12,812
1,381
600
3,298
17,990
10,207
0
10,116
7,800
29,480
1,640
W
Guan Yu
LolTheSwerve
Guan Yu
9,062
870
2,959
3,718
18,201
20,950
30
10,518
7,616
950
29,347
W
Medusa
Mistybloom
Medusa
11,128
3,652
125
2,156
11,845
4,893
89
6,337
5,489
0
62,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,157
Gold Earned
32,833
185
Minions Killed
185
0
Camps Cleared
0
900,992
Distance Traveled
834,227
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,580
705
44
3
0
292,021
0
L
Kukulkan
11,856
790
104
7
0
268,814
0
L
Gilgamesh
10,397
693
37
2
0
273,392
0
W
Artio
10,312
687
39
3
0
264,094
2
W
Guan Yu
10,625
708
41
3
0
331,565
0
W
Medusa
12,220
815
105
7
0
305,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role