Player Matchup

Ix Chel
Ix Chel
Silver I
BecomeRuckus
Ix Chel
Silver I
Level 132
God Stats
1W - 1L
1,712 SR
Queue Stats
17W - 24L
1,549 MMR
Party 2
Hades
Hades
Bronze III
DRAGONWILL_41
Hades
Bronze III
Level 108
God Stats
0W - 1L
1,264 SR
Queue Stats
0W - 5L
1,373 MMR
Solo
Mercury
Mercury
Gold III
Garadoses
Mercury
Gold III
Level 159
God Stats
2W - 4L
1,469 SR
Queue Stats
284W - 297L
1,374 MMR
Solo
Bacchus
Bacchus
Gold V
ThirstyWhiteKid
Bacchus
Gold V
Level 148
God Stats
1W - 3L
1,327 SR
Queue Stats
63W - 66L
1,365 MMR
Solo
Hachiman
Hachiman
Silver II
xSODA POP KIDDx
Hachiman
Silver II
Level 172
God Stats
5W - 5L
1,394 SR
Queue Stats
66W - 70L
1,241 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 144
1,433 SR
1,380 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,527 SR
1,409 MMR
Chiron
Chiron
Gold III
 
Chiron
Gold III
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Silver I
AceroIIa
Awilix
Silver I
Level 106
God Stats
6W - 14L
1,360 SR
Queue Stats
18W - 31L
1,286 MMR
Party 1
Sobek
Sobek
Bronze III
CraigPopivich
Sobek
Bronze III
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,461 MMR
Party 1
Osiris
Osiris
Gold IV
Mvntals
Osiris
Gold IV
Level 142
God Stats
4W - 1L
1,776 SR
Queue Stats
40W - 37L
1,399 MMR
Solo
Hera
Hera
Gold III
Renegade KD
Hera
Gold III
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 56L
1,401 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BecomeRuckus
Ix Chel
8
0 / 3 / 2
4,166
521
1,874
4,409
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 4 / 0
3,871
484
1,365
4,846
2,068
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mercury
Garadoses
Mercury
9
1 / 2 / 2
4,929
616
915
6,501
2,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
4 / 2 / 0
4,901
613
2,503
5,785
3,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
8
0 / 1 / 2
4,534
567
3,009
4,461
1,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bans
King ArthurBake KujiraJanusZhong Kui

VS

Bans
RavanaBastetJormungandrThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
2 / 2 / 0
5,278
660
3,104
4,983
1,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Awilix
AceroIIa
Awilix
9
2 / 0 / 2
4,876
610
1,508
4,184
1,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
1 / 1 / 1
4,475
559
2,166
5,827
3,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
Mvntals
Osiris
10
5 / 1 / 0
6,003
750
3,357
5,673
3,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

9
2 / 1 / 3
5,507
688
5,144
3,357
938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
5
Kills
12
12
Deaths
5
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
2
0
1
W
Awilix
AceroIIa
Awilix
2
0
2
3
L
Ix Chel
BecomeRuckus
Ix Chel
0
3
2
0.33
W
1
1
1
1.5
L
0
4
0
0
L
Mercury
Garadoses
Mercury
1
2
2
1
W
Osiris
Mvntals
Osiris
5
1
0
5
W
2
1
3
3.5
L
4
2
0
2
L
Hachiman
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,666
Damage
15,279
26,002
Taken
24,024
10,662
Mitigated
10,703
7,482
Healing
8,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
3,104
1,091
159
1,449
4,983
1,395
0
924
4,059
0
31,607
W
Awilix
AceroIIa
Awilix
1,508
557
0
2,469
4,184
1,156
0
845
3,339
0
24,947
L
Ix Chel
BecomeRuckus
Ix Chel
1,874
338
80
1,004
4,409
1,237
0
3,100
1,309
20,269
224
W
2,166
237
0
1,596
5,827
3,554
0
1,513
4,314
9,120
0
L
1,365
88
0
1,647
4,846
2,068
0
0
4,654
15,029
0
L
Mercury
Garadoses
Mercury
915
312
0
875
6,501
2,289
0
1,707
4,736
0
29,088
W
Osiris
Mvntals
Osiris
3,357
1,661
0
1,903
5,673
3,660
0
1,365
4,308
0
33,529
W
5,144
1,201
0
1,019
3,357
938
0
1,036
2,321
32,870
0
L
2,503
71
0
1,592
5,785
3,886
0
1,919
3,866
8,305
421
L
Hachiman
3,009
1,721
0
2,284
4,461
1,182
0
584
3,877
0
29,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,401
Gold Earned
26,139
185
Minions Killed
243
0
Camps Cleared
0
782,257
Distance Traveled
903,806
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,278
660
62
8
0
159,614
1
W
Awilix
4,876
610
50
6
0
210,889
0
L
Ix Chel
4,166
521
34
4
0
158,954
0
W
Sobek
4,475
559
13
2
0
177,670
0
L
Hades
3,871
484
32
4
0
110,399
0
L
Mercury
4,929
616
55
7
0
173,897
0
W
Osiris
6,003
750
60
8
0
187,435
0
W
Hera
5,507
688
58
7
0
168,198
0
L
Bacchus
4,901
613
11
1
0
188,261
3
L
Hachiman
4,534
567
53
7
0
150,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role