Player Matchup

Danzaburou
Danzaburou
GerFlakBirt
Danzaburou
Level 218
God Stats
12W - 4L
1,837 SR
Queue Stats
477W - 396L
1,604 Elo+
Solo
Ratatoskr
Ratatoskr
Germie
Ratatoskr
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 13L
1,759 Elo+
Party 2
Surtr
Surtr
Rivаl
Surtr
Level 178
God Stats
4W - 3L
1,581 SR
Queue Stats
209W - 131L
1,639 Elo+
Party 2
Chronos
Chronos
Skillеt
Chronos
Level 170
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 72L
1,689 Elo+
Party 2
Artio
Artio
sCharm
Artio
Level 192
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 63L
1,591 Elo+
Party 2
Team Averages
Level 183
1,584 SR
1,656 Elo+

VS

Team Averages
Level 154
1,584 SR
1,603 Elo+
Ravana
Ravana
Beezys
Ravana
Level 184
God Stats
2W - 2L
1,719 SR
Queue Stats
206W - 185L
1,574 Elo+
Party 1
Ix Chel
Ix Chel
TonyBamanboni
Ix Chel
Level 141
God Stats
8W - 4L
1,701 SR
Queue Stats
168W - 148L
1,676 Elo+
Solo
Cernunnos
Cernunnos
Yugiri
Cernunnos
Level 161
God Stats
10W - 9L
1,504 SR
Queue Stats
342W - 234L
1,570 Elo+
Solo
Cthulhu
Cthulhu
Zenilla
Cthulhu
Level 127
God Stats
1W - 5L
1,525 SR
Queue Stats
165W - 153L
1,582 Elo+
Solo
King Arthur
King Arthur
zGoldenEye
King Arthur
Level 159
God Stats
3W - 4L
1,473 SR
Queue Stats
95W - 75L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GerFlakBirt
Danzaburou
14
3 / 3 / 3
7,815
601
8,261
10,130
3,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
Germie
Ratatoskr
15
6 / 1 / 3
8,986
691
7,517
8,898
3,013
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Surtr
Rivаl
Surtr
14
4 / 2 / 5
8,596
661
15,883
14,386
11,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Chronos
Skillеt
Chronos
16
9 / 1 / 5
9,379
721
9,236
8,046
3,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artio
sCharm
Artio
10
0 / 4 / 7
6,543
503
4,579
11,540
7,305
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Beezys
Ravana
13
5 / 3 / 3
7,372
567
9,785
10,266
5,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ix Chel
12
1 / 5 / 0
6,972
536
4,809
8,437
2,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Yugiri
Cernunnos
13
1 / 3 / 5
6,951
535
6,816
8,968
3,114
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cthulhu
Zenilla
Cthulhu
11
3 / 3 / 5
6,705
516
6,171
10,619
7,324
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
zGoldenEye
King Arthur
11
1 / 8 / 1
6,702
516
6,499
20,274
11,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
22
Kills
11
11
Deaths
22
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ravana
Beezys
Ravana
5
3
3
2.17
W
Danzaburou
GerFlakBirt
Danzaburou
3
3
3
1.5
W
Ratatoskr
Germie
Ratatoskr
6
1
3
7.5
W
Surtr
Rivаl
Surtr
4
2
5
3.25
W
Chronos
Skillеt
Chronos
9
1
5
11.5
L
Ix Chel
1
5
0
0.2
L
Cernunnos
Yugiri
Cernunnos
1
3
5
1.17
L
Cthulhu
Zenilla
Cthulhu
3
3
5
1.83
W
Artio
sCharm
Artio
0
4
7
0.88
L
King Arthur
zGoldenEye
King Arthur
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,476
Damage
34,080
53,000
Taken
58,564
28,750
Mitigated
29,456
18,260
Healing
12,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Beezys
Ravana
9,785
3,298
0
1,363
10,266
5,095
0
3,993
6,204
0
44,684
W
Danzaburou
GerFlakBirt
Danzaburou
8,261
4,719
0
5,298
10,130
3,429
678
1,913
8,217
0
67,066
W
Ratatoskr
Germie
Ratatoskr
7,517
2,038
0
1,847
8,898
3,013
0
3,478
5,192
0
68,873
W
Surtr
Rivаl
Surtr
15,883
5,355
0
5,452
14,386
11,852
196
26
14,360
4,902
59,088
W
Chronos
Skillеt
Chronos
9,236
4,638
0
1,768
8,046
3,151
0
1,323
6,665
78,061
665
L
Ix Chel
4,809
384
552
1,744
8,437
2,742
0
3,034
5,403
42,969
1,223
L
Cernunnos
Yugiri
Cernunnos
6,816
3,880
0
3,285
8,968
3,114
0
2,796
6,172
0
52,521
L
Cthulhu
Zenilla
Cthulhu
6,171
299
38
2,348
10,619
7,324
0
2,251
8,323
33,154
0
W
Artio
sCharm
Artio
4,579
305
120
3,775
11,540
7,305
0
3,619
7,839
11,913
0
L
King Arthur
zGoldenEye
King Arthur
6,499
989
0
3,511
20,274
11,181
0
4,070
15,174
0
49,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,319
Gold Earned
34,702
479
Minions Killed
431
0
Camps Cleared
0
1,399,951
Distance Traveled
1,305,395
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,372
567
71
5
0
298,715
0
W
Danzaburou
7,815
601
122
9
0
245,021
0
W
Ratatoskr
8,986
691
131
10
0
302,062
0
W
Surtr
8,596
661
92
7
0
257,641
1
W
Chronos
9,379
721
121
9
0
317,438
0
L
Ix Chel
6,972
536
112
9
0
250,329
1
L
Cernunnos
6,951
535
107
8
0
253,225
3
L
Cthulhu
6,705
516
48
4
0
270,778
0
W
Artio
6,543
503
13
1
0
277,789
2
L
King Arthur
6,702
516
93
7
0
232,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role