Player Matchup

Medusa
Medusa
Howell26
Medusa
Level 37
God Stats
15W - 19L
1,406 SR
Queue Stats
58W - 90L
1,268 Elo+
Solo
Mercury
Mercury
J05hTC4
Mercury
Level 27
God Stats
1W - 2L
1,107 SR
Queue Stats
1W - 4L
1,158 Elo+
Party 2
Yemoja
Yemoja
xLe3umble3ee
Yemoja
Level 54
God Stats
0W - 2L
1,433 SR
Queue Stats
1W - 5L
1,070 Elo+
Party 2
Team Averages
Level 39
1,315 SR
1,165 Elo+

VS

Team Averages
Level 63
1,426 SR
1,268 Elo+
Rama
Rama
HenryMan
Rama
Level 48
God Stats
1W - 2L
1,327 SR
Queue Stats
5W - 12L
1,111 Elo+
Party 1
Cthulhu
Cthulhu
StrainStranger
Cthulhu
Level 53
God Stats
161W - 120L
1,564 SR
Queue Stats
198W - 177L
1,394 Elo+
Solo
Bellona
Bellona
hitgames87
Bellona
Level 89
God Stats
52W - 69L
1,385 SR
Queue Stats
121W - 134L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Howell26
Medusa
14
1 / 2 / 3
8,385
839
5,519
7,682
3,259
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
J05hTC4
Mercury
12
1 / 4 / 2
7,455
746
3,875
9,161
3,191
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
13
1 / 1 / 3
7,250
725
4,313
7,671
7,258
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
2 / 2 / 5
7,887
789
4,216
6,965
2,550
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 2 / 6
7,809
781
13,433
10,008
8,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
hitgames87
Bellona
14
4 / 0 / 2
8,429
843
4,081
5,008
4,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
3
Kills
7
7
Deaths
4
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Rama
2
2
5
2.25
L
Medusa
Howell26
Medusa
1
2
3
1.25
L
Mercury
J05hTC4
Mercury
1
4
2
0.5
W
1
2
6
2
W
Bellona
hitgames87
Bellona
4
0
2
5
L
Yemoja
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,707
Damage
21,730
24,514
Taken
21,981
13,708
Mitigated
15,743
4,709
Healing
4,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
4,216
2,860
0
645
6,965
2,550
1,496
670
6,245
0
16,669
L
Medusa
Howell26
Medusa
5,519
2,171
0
423
7,682
3,259
1,026
3,697
3,557
0
32,300
L
Mercury
J05hTC4
Mercury
3,875
1,260
0
1,210
9,161
3,191
0
3,565
4,887
0
22,608
W
13,433
197
307
2,224
10,008
8,217
0
2,584
7,383
26,731
3,696
W
Bellona
hitgames87
Bellona
4,081
296
0
1,094
5,008
4,976
0
1,126
3,871
0
12,676
L
Yemoja
4,313
612
2,816
260
7,671
7,258
0
4,305
3,047
9,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,090
Gold Earned
24,125
116
Minions Killed
95
0
Camps Cleared
0
531,887
Distance Traveled
576,236
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,887
789
38
4
0
166,666
0
L
Medusa
8,385
839
58
6
0
183,396
0
L
Mercury
7,455
746
40
4
0
185,075
0
W
Cthulhu
7,809
781
36
4
0
198,329
0
W
Bellona
8,429
843
21
2
0
211,241
0
L
Yemoja
7,250
725
18
2
0
163,416
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role