Player Matchup

Loki
Loki
BrainiacGilt
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,490 Elo+
Party 1
Vulcan
Vulcan
EveQ8
Vulcan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,401 Elo+
Party 1
Neith
Neith
GrizzlyBrizzly
Neith
Level 13
God Stats
2W - 7L
1,315 SR
Queue Stats
36W - 37L
1,306 Elo+
Party 1
Fenrir
Fenrir
ItsMishMish
Fenrir
Level 148
God Stats
1W - 3L
1,474 SR
Queue Stats
120W - 125L
1,447 Elo+
Party 1
Hera
Hera
SoonUwW
Hera
Level 8
God Stats
2W - 5L
1,205 SR
Queue Stats
9W - 15L
1,364 Elo+
Party 1
Team Averages
Level 43
1,399 SR
1,402 Elo+

VS

Team Averages
Level 138
1,527 SR
1,513 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
FatPPBoi
Ares
Level 90
God Stats
1W - 3L
1,762 SR
Queue Stats
39W - 24L
1,706 Elo+
Solo
Rama
Rama
MrDUP
Rama
Level 242
God Stats
6W - 18L
1,341 SR
Queue Stats
518W - 519L
1,411 Elo+
Solo
Bastet
Bastet
calcifer903
Bastet
Level 87
God Stats
6W - 4L
1,563 SR
Queue Stats
216W - 197L
1,499 Elo+
Solo
Osiris
Osiris
xTruthxTTV
Osiris
Level 151
God Stats
16W - 15L
1,472 SR
Queue Stats
1,030W - 1,052L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 2
4,950
450
2,349
7,862
1,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
EveQ8
Vulcan
10
0 / 6 / 2
5,616
511
2,588
6,118
1,183
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
3 / 3 / 0
5,546
504
4,639
7,608
1,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
10
3 / 6 / 1
5,948
541
4,677
12,653
3,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
SoonUwW
Hera
8
0 / 7 / 2
5,023
457
2,391
5,542
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
8 / 2 / 10
7,787
708
10,369
6,029
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ares
12
5 / 2 / 5
6,792
617
4,989
8,081
5,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
MrDUP
Rama
6
1 / 1 / 0
4,823
438
2,232
3,563
855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
13
9 / 0 / 4
7,501
682
4,688
6,850
2,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Osiris
xTruthxTTV
Osiris
12
7 / 2 / 1
7,410
674
6,963
10,052
8,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
6
Kills
30
30
Deaths
7
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
8
2
10
6.5
L
0
8
2
0.13
L
Vulcan
EveQ8
Vulcan
0
6
2
0.17
W
Ares
5
2
5
3.75
L
3
3
0
1
L
Fenrir
3
6
1
0.58
W
Rama
MrDUP
Rama
1
1
0
1
L
Hera
SoonUwW
Hera
0
7
2
0.14
W
Bastet
9
0
4
11
W
Osiris
xTruthxTTV
Osiris
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,644
Damage
29,241
39,783
Taken
34,575
10,149
Mitigated
19,190
5,319
Healing
11,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,369
2,676
0
1,511
6,029
1,831
393
2,122
3,907
44,211
0
L
2,349
306
0
119
7,862
1,863
0
784
7,078
0
19,465
L
Vulcan
EveQ8
Vulcan
2,588
88
0
924
6,118
1,183
0
3,798
2,320
29,416
381
W
Ares
4,989
267
0
2,862
8,081
5,731
47
1,534
6,547
29,819
1,086
L
4,639
2,268
0
820
7,608
1,791
286
3,787
3,821
0
23,933
L
Fenrir
4,677
676
0
3,296
12,653
3,839
0
3,604
9,049
0
39,664
W
Rama
MrDUP
Rama
2,232
2,035
0
1,070
3,563
855
28
545
3,018
0
15,892
L
Hera
SoonUwW
Hera
2,391
290
0
160
5,542
1,473
204
3,263
2,279
24,538
0
W
Bastet
4,688
1,441
0
2,684
6,850
2,630
0
778
6,072
0
55,041
W
Osiris
xTruthxTTV
Osiris
6,963
2,487
0
3,734
10,052
8,143
178
0
10,052
0
45,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,083
Gold Earned
34,313
218
Minions Killed
285
0
Camps Cleared
0
1,047,022
Distance Traveled
927,836
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,787
708
58
5
0
206,240
2
L
Loki
4,950
450
27
2
0
204,520
0
L
Vulcan
5,616
511
53
5
0
197,534
1
W
Ares
6,792
617
40
4
0
196,556
0
L
Neith
5,546
504
39
4
0
188,961
1
L
Fenrir
5,948
541
60
5
0
244,791
1
W
Rama
4,823
438
22
2
0
90,228
1
L
Hera
5,023
457
39
4
0
211,216
0
W
Bastet
7,501
682
99
9
0
251,411
0
W
Osiris
7,410
674
66
6
0
183,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role