Player Matchup

Ymir
Ymir
DEUS MARCELO
Ymir
Level 89
God Stats
7W - 4L
1,673 SR
Queue Stats
64W - 73L
1,439 Elo+
Solo
Thanatos
Thanatos
GuardianUnfaith
Thanatos
Level 160
God Stats
2W - 3L
1,486 SR
Queue Stats
25W - 20L
1,535 Elo+
Solo
Thoth
Thoth
ScribbleBozz
Thoth
Level 158
God Stats
3W - 7L
1,108 SR
Queue Stats
348W - 319L
1,540 Elo+
Solo
Izanami
Izanami
Throne877
Izanami
Level 68
God Stats
87W - 75L
1,596 SR
Queue Stats
117W - 107L
1,493 Elo+
Solo
Vamana
Vamana
cristobalfm
Vamana
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 52L
1,491 Elo+
Solo
Team Averages
Level 119
1,472 SR
1,500 Elo+

VS

Team Averages
Level 120
1,529 SR
1,463 Elo+
Izanami
Izanami
AbsurdPwillis52
Izanami
Level 158
God Stats
7W - 6L
1,255 SR
Queue Stats
347W - 360L
1,468 Elo+
Party 1
Ares
Ares
Duszteh
Ares
Level 47
God Stats
9W - 9L
1,610 SR
Queue Stats
73W - 76L
1,417 Elo+
Party 1
Ratatoskr
Ratatoskr
Synerius
Ratatoskr
Level 159
God Stats
71W - 47L
1,596 SR
Queue Stats
242W - 226L
1,514 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
lZaddyDonutl
Morgan Le Fay
Level 156
God Stats
4W - 3L
1,650 SR
Queue Stats
244W - 237L
1,514 Elo+
Party 2
King Arthur
King Arthur
temp-872255
King Arthur
Level 82
God Stats
5W - 6L
1,536 SR
Queue Stats
30W - 31L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,288
481
4,862
9,359
5,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
9
0 / 5 / 0
5,098
463
1,688
9,874
3,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 5 / 0
5,580
507
2,875
5,506
1,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Throne877
Izanami
11
1 / 2 / 0
5,965
542
6,236
7,814
1,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
11
1 / 3 / 0
6,375
580
4,941
9,376
6,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
5,658
514
5,318
6,188
2,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
Duszteh
Ares
10
0 / 0 / 3
5,945
540
1,552
8,390
5,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
Synerius
Ratatoskr
13
11 / 0 / 1
7,370
670
10,219
9,072
2,765
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
lZaddyDonutl
Morgan Le Fay
13
2 / 0 / 4
6,991
636
3,523
4,339
1,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

King Arthur
temp-872255
King Arthur
13
3 / 1 / 2
7,619
693
6,956
8,884
6,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
2
Kills
16
16
Deaths
2
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
0
1
0
0
W
Ares
Duszteh
Ares
0
0
3
1.5
L
Thanatos
0
5
0
0
L
0
5
0
0
W
Ratatoskr
Synerius
Ratatoskr
11
0
1
11.5
L
Izanami
Throne877
Izanami
1
2
0
0.5
L
Vamana
1
3
0
0.33
W
Morgan Le Fay
lZaddyDonutl
Morgan Le Fay
2
0
4
4
W
King Arthur
temp-872255
King Arthur
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,602
Damage
27,568
41,929
Taken
36,873
19,269
Mitigated
17,276
10,207
Healing
13,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,318
3,102
0
2,770
6,188
2,047
0
1,162
5,026
0
59,408
L
4,862
1,180
0
2,750
9,359
5,454
0
2,163
7,196
14,447
1,463
W
Ares
Duszteh
Ares
1,552
516
0
2,779
8,390
5,191
0
3,175
5,157
13,354
0
L
Thanatos
1,688
848
0
4,168
9,874
3,413
0
1,244
8,630
0
35,646
L
2,875
69
0
0
5,506
1,486
0
1,165
4,341
35,587
0
W
Ratatoskr
Synerius
Ratatoskr
10,219
3,592
0
3,601
9,072
2,765
0
1,243
7,773
0
48,397
L
Izanami
Throne877
Izanami
6,236
4,641
0
2,765
7,814
1,948
0
343
7,471
0
50,266
L
Vamana
4,941
1,826
0
524
9,376
6,968
0
0
9,376
0
46,965
W
Morgan Le Fay
lZaddyDonutl
Morgan Le Fay
3,523
0
0
1,701
4,339
1,162
180
1,474
2,735
41,122
2,039
W
King Arthur
temp-872255
King Arthur
6,956
802
0
2,228
8,884
6,111
0
76
8,771
0
55,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,306
Gold Earned
33,583
356
Minions Killed
392
0
Camps Cleared
0
1,129,966
Distance Traveled
1,212,960
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,658
514
107
10
0
210,430
0
L
Ymir
5,288
481
15
1
0
216,472
0
W
Ares
5,945
540
27
2
0
237,925
1
L
Thanatos
5,098
463
70
6
0
268,632
0
L
Thoth
5,580
507
82
7
0
229,865
0
W
Ratatoskr
7,370
670
74
7
0
308,827
3
L
Izanami
5,965
542
92
8
0
209,584
0
L
Vamana
6,375
580
97
9
0
205,413
0
W
Morgan Le Fay
6,991
636
85
8
0
219,359
3
W
King Arthur
7,619
693
99
9
0
236,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role