Player Matchup

Terra
Terra
 
Terra
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Kirbinator6
Neith
Level 108
God Stats
4W - 3L
1,747 SR
Queue Stats
108W - 101L
1,565 Elo+
Party 2
King Arthur
King Arthur
Najilam
King Arthur
Level 126
God Stats
0W - 2L
1,322 SR
Queue Stats
78W - 73L
1,568 Elo+
Party 2
Ao Kuang
Ao Kuang
cihl
Ao Kuang
Level 127
God Stats
3W - 5L
1,500 SR
Queue Stats
124W - 99L
1,576 Elo+
Party 2
Nu Wa
Nu Wa
lg0tTheMunchies
Nu Wa
Level 145
God Stats
4W - 2L
1,719 SR
Queue Stats
449W - 462L
1,426 Elo+
Solo
Team Averages
Level 139
1,558 SR
1,527 Elo+

VS

Team Averages
Level 147
1,589 SR
1,512 Elo+
Nike
Nike
 
Nike
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Earnanaes
Sylvanus
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 30L
1,526 Elo+
Solo
Vulcan
Vulcan
Glorgon
Vulcan
Level 129
God Stats
4W - 1L
1,946 SR
Queue Stats
261W - 140L
1,703 Elo+
Party 1
Surtr
Surtr
PlayboiKavi
Surtr
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 29L
1,517 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SuperestNova
Morgan Le Fay
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 78L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
0 / 2 / 3
7,745
645
12,204
15,577
12,992
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
1 / 1 / 3
8,457
705
11,942
14,128
5,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Najilam
King Arthur
13
1 / 6 / 2
7,689
641
9,068
18,304
14,374
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
cihl
Ao Kuang
16
4 / 1 / 0
8,350
696
8,305
11,437
9,710
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 7 / 4
7,364
614
9,653
12,646
3,157
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
5 / 2 / 7
9,550
796
17,564
14,659
10,457
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Sylvanus
Earnanaes
Sylvanus
15
2 / 1 / 9
8,911
743
5,824
9,977
6,664
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vulcan
Glorgon
Vulcan
17
1 / 1 / 10
10,126
844
25,030
10,750
5,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 2 / 9
9,442
787
8,882
18,491
19,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
SuperestNova
Morgan Le Fay
16
5 / 0 / 5
9,710
809
8,603
8,237
3,895
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
6
Kills
17
17
Deaths
6
12
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
2
3
0.75
W
Nike
 
Nike
5
2
7
4.25
W
Sylvanus
Earnanaes
Sylvanus
2
1
9
6.5
W
Vulcan
Glorgon
Vulcan
1
1
10
6
L
1
1
3
2.5
L
King Arthur
Najilam
King Arthur
1
6
2
0.33
W
4
2
9
4.25
W
Morgan Le Fay
SuperestNova
Morgan Le Fay
5
0
5
7.5
L
Ao Kuang
cihl
Ao Kuang
4
1
0
4
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,172
Damage
65,903
72,092
Taken
62,114
45,375
Mitigated
46,599
33,650
Healing
35,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
12,204
121
7,312
7,220
15,577
12,992
0
8,500
7,077
22,413
0
W
Nike
 
Nike
17,564
444
956
2,958
14,659
10,457
106
5,872
8,679
129
24,428
W
Sylvanus
Earnanaes
Sylvanus
5,824
1,388
15,823
5,965
9,977
6,664
114
5,338
4,517
10,091
2,041
W
Vulcan
Glorgon
Vulcan
25,030
975
803
1,313
10,750
5,898
62
6,108
4,509
56,425
661
L
11,942
4,582
1,150
5,362
14,128
5,142
0
8,563
5,565
0
41,910
L
King Arthur
Najilam
King Arthur
9,068
546
871
2,769
18,304
14,374
0
10,181
8,123
0
16,528
W
8,882
1,830
561
4,154
18,491
19,685
655
6,251
11,980
1,734
22,531
W
Morgan Le Fay
SuperestNova
Morgan Le Fay
8,603
203
878
2,297
8,237
3,895
722
5,398
2,746
27,737
857
L
Ao Kuang
cihl
Ao Kuang
8,305
1,073
2,335
3,900
11,437
9,710
0
5,973
5,464
14,766
1,044
L
9,653
1,563
1,085
1,646
12,646
3,157
0
6,102
6,544
24,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,605
Gold Earned
47,739
176
Minions Killed
183
0
Camps Cleared
0
1,143,722
Distance Traveled
1,188,412
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,745
645
19
2
0
252,416
0
W
Nike
9,550
796
19
2
0
227,463
0
W
Sylvanus
8,911
743
16
1
0
208,857
0
W
Vulcan
10,126
844
75
6
0
276,168
0
L
Neith
8,457
705
79
7
0
233,727
0
L
King Arthur
7,689
641
21
2
0
239,794
0
W
Surtr
9,442
787
31
3
0
216,454
0
W
Morgan Le Fay
9,710
809
42
4
0
259,470
0
L
Ao Kuang
8,350
696
18
2
0
210,562
0
L
Nu Wa
7,364
614
39
3
0
207,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role