Player Matchup

Agni
Agni
Gold IV
Yauhkk
Agni
Gold IV
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 62L
1,319 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 91
1,500 SR
1,319 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 163
1,755 SR
1,317 MMR
Nu Wa
Nu Wa
Gold II
campooseco7
Nu Wa
Gold II
Level 163
God Stats
2W - 1L
1,755 SR
Queue Stats
123W - 130L
1,317 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Yauhkk
Agni
13
0 / 5 / 0
8,171
908
3,763
8,054
1,733
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bans
AnubisHeraAh Muzen CabSkadiBellona

VS

Bans
ChronosPoseidonKaliMedusaFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 0
9,857
1,095
5,825
6,943
3,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
5
5
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Agni
Yauhkk
Agni
0
5
0
0
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,763
Damage
5,825
8,054
Taken
6,943
1,733
Mitigated
3,666
1,248
Healing
1,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Yauhkk
Agni
3,763
489
0
1,248
8,054
1,733
0
6,009
2,045
46,069
4,321
W
5,825
1,642
0
1,625
6,943
3,666
1,910
4,149
2,794
43,816
762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,171
Gold Earned
9,857
101
Minions Killed
88
4
Camps Cleared
5
175,847
Distance Traveled
172,214
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,171
908
101
11
4
175,847
0
W
Nu Wa
9,857
1,095
88
10
5
172,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role