Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
ChangedNameAdj2
Nemesis
Level 149
God Stats
2W - 3L
1,434 SR
Queue Stats
192W - 177L
1,492 Elo+
Party 1
Ra
Ra
D4rkSold1er
Ra
Level 159
God Stats
2W - 1L
1,765 SR
Queue Stats
53W - 45L
1,511 Elo+
Solo
Xbalanque
Xbalanque
ιмναяιєту
Xbalanque
Level 155
God Stats
4W - 5L
1,461 SR
Queue Stats
122W - 109L
1,507 Elo+
Party 1
Team Averages
Level 138
1,532 SR
1,502 Elo+

VS

Team Averages
Level 133
1,455 SR
1,506 Elo+
Anubis
Anubis
 
Anubis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
 
Martichoras
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Guih604
Aphrodite
Level 154
God Stats
11W - 12L
1,503 SR
Queue Stats
260W - 267L
1,510 Elo+
Solo
Serqet
Serqet
yLostSoul
Serqet
Level 179
God Stats
8W - 6L
1,274 SR
Queue Stats
198W - 165L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
3 / 1 / 1
5,720
715
2,953
5,875
1,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
 
Bacchus
9
2 / 0 / 0
5,306
663
3,665
3,197
2,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

10
0 / 0 / 1
4,990
624
2,023
5,827
1,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

1
0 / 0 / 0
1,598
200
0
0
0
11
0 / 0 / 0
5,805
726
2,340
2,715
754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 4 / 1
4,699
587
3,103
5,402
2,059
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
 
Cthulhu
9
0 / 0 / 0
4,481
560
206
4,889
2,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Martichoras
 
Martichoras
1
0 / 0 / 0
3,128
391
0
69
12
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Guih604
Aphrodite
8
0 / 1 / 0
4,676
585
1,006
3,828
1,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
yLostSoul
Serqet
10
1 / 0 / 0
4,945
618
2,996
6,523
2,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
5
Kills
1
1
Deaths
5
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
1
1
3.5
W
Bacchus
 
Bacchus
2
0
0
2
L
Anubis
 
Anubis
0
4
1
0.13
L
Cthulhu
 
Cthulhu
0
0
0
0
L
Martichoras
 
Martichoras
0
0
0
0
W
0
0
1
0.5
W
0
0
0
0
L
Aphrodite
Guih604
Aphrodite
0
1
0
0
L
Serqet
yLostSoul
Serqet
1
0
0
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,981
Damage
7,311
17,614
Taken
20,711
6,789
Mitigated
8,263
8,289
Healing
6,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
2,953
403
160
3,342
5,875
1,623
0
2,788
3,011
26,970
1,114
W
Bacchus
 
Bacchus
3,665
516
0
1,151
3,197
2,555
0
875
2,240
20,442
2,021
L
Anubis
 
Anubis
3,103
513
0
1,790
5,402
2,059
0
2,856
2,229
26,101
0
L
Cthulhu
 
Cthulhu
206
0
178
1,248
4,889
2,408
0
0
4,889
25,215
0
L
Martichoras
 
Martichoras
0
0
0
0
69
12
0
0
69
0
1,030
W
2,023
593
0
1,498
5,827
1,857
0
282
5,206
0
42,067
W
0
0
0
0
0
0
0
0
0
0
0
L
Aphrodite
Guih604
Aphrodite
1,006
27
150
2,168
3,828
1,346
0
2,508
1,320
23,635
0
L
Serqet
yLostSoul
Serqet
2,996
508
0
1,204
6,523
2,438
0
708
5,779
0
39,213
W
2,340
621
0
2,138
2,715
754
0
206
2,509
0
46,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,419
Gold Earned
21,929
251
Minions Killed
227
0
Camps Cleared
0
728,923
Distance Traveled
746,029
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,720
715
48
6
0
169,813
2
W
Bacchus
5,306
663
48
6
0
185,858
0
L
Anubis
4,699
587
51
6
0
135,079
1
L
Cthulhu
4,481
560
48
6
0
199,556
2
L
Martichoras
3,128
391
1
0
0
13,651
0
W
Nemesis
4,990
624
82
10
0
225,685
2
W
Ra
1,598
200
0
0
0
0
0
L
Aphrodite
4,676
585
55
7
0
172,022
0
L
Serqet
4,945
618
72
9
0
225,721
0
W
Xbalanque
5,805
726
73
9
0
147,567
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role