Player Matchup

Bastet
Bastet
Shetlandmeister
Bastet
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 55L
1,318 Elo+
Solo
Cthulhu
Cthulhu
Vova1344
Cthulhu
Level 63
God Stats
2W - 2L
1,713 SR
Queue Stats
208W - 218L
1,476 Elo+
Party 2
Sylvanus
Sylvanus
darthvadersalt
Sylvanus
Level 57
God Stats
4W - 4L
1,664 SR
Queue Stats
156W - 165L
1,470 Elo+
Party 2
Poseidon
Poseidon
ir0nhideTM
Poseidon
Level 103
God Stats
1W - 2L
1,469 SR
Queue Stats
82W - 106L
1,423 Elo+
Solo
Kuzenbo
Kuzenbo
xerfz
Kuzenbo
Level 60
God Stats
2W - 2L
1,424 SR
Queue Stats
201W - 208L
1,487 Elo+
Party 2
Team Averages
Level 65
1,554 SR
1,435 Elo+

VS

Team Averages
Level 103
1,500 SR
1,553 Elo+
Artemis
Artemis
Halga
Artemis
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,291 Elo+
Party 1
Xbalanque
Xbalanque
Patattis
Xbalanque
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,791 Elo+
Party 3
Danzaburou
Danzaburou
SwissChrønøs
Danzaburou
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 74L
1,428 Elo+
Party 1
Zeus
Zeus
Wanye97
Zeus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 57L
1,421 Elo+
Solo
Terra
Terra
llrayanll
Terra
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 20L
1,836 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 4
7,629
763
5,628
10,746
4,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cthulhu
Vova1344
Cthulhu
15
3 / 6 / 7
7,963
796
13,946
13,272
13,021
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sylvanus
14
1 / 4 / 5
7,655
766
3,784
14,186
11,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
ir0nhideTM
Poseidon
13
2 / 5 / 7
7,292
729
9,488
8,977
3,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kuzenbo
xerfz
Kuzenbo
11
1 / 6 / 7
7,257
726
5,736
12,440
15,901
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Halga
Artemis
16
8 / 4 / 12
9,675
968
14,752
10,088
4,605
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Xbalanque
Patattis
Xbalanque
17
9 / 1 / 13
10,038
1,004
12,364
9,117
4,089
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
SwissChrønøs
Danzaburou
15
3 / 1 / 15
9,008
901
7,467
9,685
4,255
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Zeus
Wanye97
Zeus
14
5 / 4 / 14
9,105
911
15,155
8,101
3,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
llrayanll
Terra
15
1 / 1 / 18
8,584
858
6,208
12,905
10,658
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
98
11
Kills
26
26
Deaths
11
30
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Artemis
Halga
Artemis
8
4
12
3.5
W
Xbalanque
Patattis
Xbalanque
9
1
13
15.5
L
4
5
4
1.2
W
Danzaburou
SwissChrønøs
Danzaburou
3
1
15
10.5
L
Cthulhu
Vova1344
Cthulhu
3
6
7
1.08
W
Zeus
Wanye97
Zeus
5
4
14
3
L
Sylvanus
1
4
5
0.88
L
Poseidon
ir0nhideTM
Poseidon
2
5
7
1.1
W
Terra
llrayanll
Terra
1
1
18
10
L
Kuzenbo
xerfz
Kuzenbo
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,582
Damage
55,946
59,621
Taken
49,896
48,070
Mitigated
27,086
15,270
Healing
29,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Halga
Artemis
14,752
7,095
1,036
1,031
10,088
4,605
245
6,701
3,137
0
24,101
W
Xbalanque
Patattis
Xbalanque
12,364
7,657
992
2,400
9,117
4,089
2,256
6,491
2,406
0
28,708
L
5,628
1,814
381
1,247
10,746
4,246
0
3,552
7,194
0
8,578
W
Danzaburou
SwissChrønøs
Danzaburou
7,467
1,876
1,790
3,024
9,685
4,255
585
5,433
4,028
0
20,628
L
Cthulhu
Vova1344
Cthulhu
13,946
24
352
110
13,272
13,021
0
5,948
7,324
24,425
849
W
Zeus
Wanye97
Zeus
15,155
1,153
808
337
8,101
3,479
433
4,596
3,286
27,683
469
L
Sylvanus
3,784
1,373
4,984
3,916
14,186
11,654
0
5,149
9,037
7,980
0
L
Poseidon
ir0nhideTM
Poseidon
9,488
455
1,408
1,635
8,977
3,248
0
2,611
6,366
22,333
0
W
Terra
llrayanll
Terra
6,208
899
10,568
7,907
12,905
10,658
0
7,555
4,934
9,543
1,835
L
Kuzenbo
xerfz
Kuzenbo
5,736
1,941
540
697
12,440
15,901
0
3,014
9,426
7,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,796
Gold Earned
46,410
71
Minions Killed
193
0
Camps Cleared
0
923,129
Distance Traveled
959,726
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,675
968
33
3
0
179,550
0
W
Xbalanque
10,038
1,004
64
6
0
180,956
0
L
Bastet
7,629
763
7
1
0
193,715
0
W
Danzaburou
9,008
901
31
3
0
241,735
0
L
Cthulhu
7,963
796
34
3
0
194,267
0
W
Zeus
9,105
911
43
4
0
176,598
0
L
Sylvanus
7,655
766
10
1
0
171,801
0
L
Poseidon
7,292
729
18
2
0
178,431
0
W
Terra
8,584
858
22
2
0
180,887
0
L
Kuzenbo
7,257
726
2
0
0
184,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role