Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
AnderaligGS
Achilles
Level 84
God Stats
1W - 1L
1,488 SR
Queue Stats
3W - 5L
1,401 Elo+
Party 2
Ravana
Ravana
EderonixGS
Ravana
Level 148
God Stats
1W - 2L
1,301 SR
Queue Stats
4W - 9L
1,331 Elo+
Party 2
Kukulkan
Kukulkan
Frankiethakid
Kukulkan
Level 121
God Stats
1W - 1L
1,273 SR
Queue Stats
159W - 162L
1,485 Elo+
Solo
Charon
Charon
yessthekiller
Charon
Level 145
God Stats
3W - 0L
1,634 SR
Queue Stats
7W - 1L
1,877 Elo+
Party 2
Team Averages
Level 130
1,439 SR
1,519 Elo+

VS

Team Averages
Level 121
1,544 SR
1,511 Elo+
Cthulhu
Cthulhu
Blcky275
Cthulhu
Level 122
God Stats
6W - 10L
1,540 SR
Queue Stats
106W - 100L
1,445 Elo+
Party 1
Hel
Hel
CaptainSensei X
Hel
Level 109
God Stats
4W - 10L
1,327 SR
Queue Stats
68W - 62L
1,476 Elo+
Party 1
Anhur
Anhur
Ivpvx
Anhur
Level 104
God Stats
9W - 5L
1,750 SR
Queue Stats
298W - 282L
1,587 Elo+
Solo
Tiamat
Tiamat
J0NNYLARG0
Tiamat
Level 144
God Stats
14W - 15L
1,537 SR
Queue Stats
236W - 223L
1,553 Elo+
Solo
Arachne
Arachne
Lullaby1005
Arachne
Level 126
God Stats
2W - 4L
1,565 SR
Queue Stats
36W - 35L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
6
0 / 0 / 2
3,792
632
1,187
2,604
572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
AnderaligGS
Achilles
6
0 / 0 / 1
3,606
601
1,374
4,613
2,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Ravana
EderonixGS
Ravana
6
2 / 0 / 1
3,721
620
1,732
2,836
759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Frankiethakid
Kukulkan
7
0 / 0 / 0
3,950
658
900
2,570
602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

6
1 / 0 / 1
4,343
724
1,044
2,966
1,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blcky275
Cthulhu
7
0 / 0 / 0
3,921
654
1,893
3,287
997
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

6
0 / 2 / 0
3,375
563
1,777
3,049
519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Ivpvx
Anhur
2
0 / 1 / 0
2,849
475
679
1,687
350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
J0NNYLARG0
Tiamat
8
0 / 0 / 0
4,032
672
1,506
2,264
686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Lullaby1005
Arachne
7
0 / 0 / 0
3,628
605
1,009
4,493
1,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
3
Kills
0
0
Deaths
3
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
0
0
2
1
W
Achilles
AnderaligGS
Achilles
0
0
1
0.5
L
Cthulhu
Blcky275
Cthulhu
0
0
0
0
L
0
2
0
0
W
Ravana
EderonixGS
Ravana
2
0
1
2.5
W
Kukulkan
Frankiethakid
Kukulkan
0
0
0
0
L
Anhur
Ivpvx
Anhur
0
1
0
0
L
Tiamat
J0NNYLARG0
Tiamat
0
0
0
0
L
Arachne
Lullaby1005
Arachne
0
0
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,237
Damage
6,864
15,589
Taken
14,780
5,806
Mitigated
3,628
7,229
Healing
7,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
1,187
422
67
990
2,604
572
0
626
1,978
0
21,476
W
Achilles
AnderaligGS
Achilles
1,374
188
0
948
4,613
2,793
0
1,766
2,847
0
15,104
L
Cthulhu
Blcky275
Cthulhu
1,893
109
0
2,092
3,287
997
0
0
3,198
20,439
0
L
1,777
84
254
992
3,049
519
0
193
2,789
12,173
0
W
Ravana
EderonixGS
Ravana
1,732
457
0
1,612
2,836
759
0
752
2,084
0
18,609
W
Kukulkan
Frankiethakid
Kukulkan
900
112
0
1,436
2,570
602
0
1,406
1,164
22,787
0
L
Anhur
Ivpvx
Anhur
679
465
0
690
1,687
350
0
563
1,124
0
4,775
L
Tiamat
J0NNYLARG0
Tiamat
1,506
124
0
1,145
2,264
686
0
1,134
1,130
20,355
0
L
Arachne
Lullaby1005
Arachne
1,009
497
0
2,571
4,493
1,076
0
0
4,428
0
18,920
W
1,044
278
1,203
973
2,966
1,080
12
626
2,340
9,525
54

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,412
Gold Earned
17,805
182
Minions Killed
155
0
Camps Cleared
0
603,295
Distance Traveled
510,464
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
3,792
632
45
8
0
107,109
0
W
Achilles
3,606
601
34
6
0
125,703
2
L
Cthulhu
3,921
654
37
6
0
103,855
0
L
Hel
3,375
563
26
4
0
102,588
0
W
Ravana
3,721
620
36
6
0
149,598
1
W
Kukulkan
3,950
658
49
8
0
104,966
0
L
Anhur
2,849
475
7
1
0
31,420
0
L
Tiamat
4,032
672
44
7
0
117,800
0
L
Arachne
3,628
605
41
7
0
154,801
0
W
Charon
4,343
724
18
3
0
115,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role