Player Matchup

Scylla
Scylla
E5calate404
Scylla
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,355 Elo+
Party 2
Anubis
Anubis
Nicklett
Anubis
Level 87
God Stats
1W - 7L
1,231 SR
Queue Stats
29W - 28L
1,355 Elo+
Party 2
Thoth
Thoth
sinne2
Thoth
Level 88
God Stats
5W - 9L
1,182 SR
Queue Stats
29W - 31L
1,355 Elo+
Party 2
Team Averages
Level 64
1,304 SR
1,355 Elo+

VS

Team Averages
Level 119
1,609 SR
1,745 Elo+
Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Meynik
Tsukuyomi
Level 179
God Stats
1W - 0L
1,500 SR
Queue Stats
486W - 160L
1,884 Elo+
Party 1
Hercules
Hercules
notxperzsmurf
Hercules
Level 19
God Stats
2W - 0L
1,826 SR
Queue Stats
22W - 4L
1,852 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 8 / 2
6,861
686
2,757
9,995
2,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Nicklett
Anubis
12
2 / 8 / 1
7,246
725
5,098
9,867
3,846
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
sinne2
Thoth
12
1 / 7 / 1
7,239
724
6,925
8,456
1,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
2 / 3 / 12
8,574
857
3,249
5,094
1,375
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Tsukuyomi
Meynik
Tsukuyomi
16
12 / 0 / 9
10,745
1,075
13,422
10,408
3,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
notxperzsmurf
Hercules
16
9 / 0 / 12
10,153
1,015
9,559
11,524
9,282
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
56
3
Kills
23
23
Deaths
3
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
3
12
2.67
L
Scylla
0
8
2
0.13
W
Tsukuyomi
Meynik
Tsukuyomi
12
0
9
16.5
L
Anubis
Nicklett
Anubis
2
8
1
0.31
W
Hercules
notxperzsmurf
Hercules
9
0
12
15
L
Thoth
sinne2
Thoth
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,780
Damage
26,230
28,318
Taken
27,026
7,686
Mitigated
14,015
2,232
Healing
11,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,249
165
0
671
5,094
1,375
1,241
4,201
893
17,317
251
L
Scylla
2,757
662
0
0
9,995
2,049
0
1,264
8,654
8,782
0
W
Tsukuyomi
Meynik
Tsukuyomi
13,422
3,373
0
5,098
10,408
3,358
979
5,442
4,966
0
48,535
L
Anubis
Nicklett
Anubis
5,098
389
152
1,580
9,867
3,846
0
1,506
8,326
19,304
0
W
Hercules
notxperzsmurf
Hercules
9,559
3,202
0
5,664
11,524
9,282
662
5,201
5,238
392
27,417
L
Thoth
sinne2
Thoth
6,925
76
0
500
8,456
1,791
0
465
7,953
22,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,346
Gold Earned
29,472
72
Minions Killed
135
0
Camps Cleared
0
431,258
Distance Traveled
574,546
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,574
857
28
3
0
156,573
0
L
Scylla
6,861
686
17
2
0
132,324
0
W
Tsukuyomi
10,745
1,075
68
7
0
224,299
0
L
Anubis
7,246
725
29
3
0
136,484
0
W
Hercules
10,153
1,015
39
4
0
193,674
0
L
Thoth
7,239
724
26
3
0
162,450
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role